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Adding back GodDoodle to ZealOS
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192
src/System/God/GodDoodle.ZC
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192
src/System/God/GodDoodle.ZC
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#help_index "God;Graphics/Sprite;Sprites"
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U0 GodDoodleDraw(CTask *task,CDC *dc)
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{
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GrBlot(dc,0,0,god.doodle_dc);
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if (Blink) {
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if (god.doodle_done) {
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dc->color=RED;
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GrPrint(dc,(task->pix_width-FONT_WIDTH*29)>>1,
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(task->pix_height-3*FONT_HEIGHT)>>1,
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"Press <ESC> to insert sprite.");
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GrPrint(dc,(task->pix_width-FONT_WIDTH*39)>>1,
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(task->pix_height-3*FONT_HEIGHT)>>1+2*FONT_HEIGHT,
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"Press <SHIFT-ESC> to throw-away sprite.");
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} else {
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dc->color=GREEN;
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GrPrint(dc,(task->pix_width-FONT_WIDTH*25)>>1,
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(task->pix_height-FONT_HEIGHT)>>1,
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"Press <SPACE> repeatedly.");
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}
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}
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}
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U0 GodDoodleSmooth(I64 num)
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{
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CDC *dc=DCExt(god.doodle_dc,0,0,
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god.doodle_dc->width-1,god.doodle_dc->height-1);
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I64 i,x,y,x1,y1,c,histogram[16],best,best_cnt,c_old=god.doodle_dc->color;
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for (y=0;y<god.doodle_dc->height;y++)
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for (x=0;x<god.doodle_dc->width;x++) {
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MemSet(histogram,0,sizeof(histogram));
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for (y1=y-num;y1<=y+num;y1++)
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for (x1=x-num;x1<=x+num;x1++) {
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c=GrPeek(dc,x1,y1);
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if (0<=c<=15)
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histogram[c]++;
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}
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best=BLACK;
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best_cnt=-1;
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for (i=0;i<16;i++)
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if (histogram[i]>best_cnt) {
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best=i;
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best_cnt=histogram[i];
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}
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god.doodle_dc->color=best;
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GrPlot(god.doodle_dc,x,y);
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}
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god.doodle_dc->color=c_old;
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DCDel(dc);
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}
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U0 GodDoodleBitsIns(I64 num_bits,I64 n)
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{//Insert bits into God doodle bit fifo.
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I64 i;
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for (i=0;i<num_bits;i++) {
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FifoU8Insert(god.doodle_fifo,n&1);
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n>>=1;
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}
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}
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U0 GodDoodleHexIns(U8 *st)
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{//Insert hex record into God doodle bit fifo.
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U8 buf[2];
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if (st) {
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buf[1]=0;
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while (*buf=*st++)
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if (Bt(char_bmp_hex_numeric,*buf))
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GodDoodleBitsIns(4,rev_bits_table[Str2I64(buf,16)]>>4);
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}
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}
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I64 GodDoodleBits(I64 num_bits)
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{
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U8 b;
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I64 res=0;
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while (num_bits) {
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if (FifoU8Remove(god.doodle_fifo,&b)) {
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res=res<<1+b;
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num_bits--;
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} else {
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god.doodle_ch=CharGet(,FALSE);
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if (god.doodle_ch==CH_ESC||god.doodle_ch==CH_SHIFT_ESC)
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throw;
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else if (god.doodle_ch=='\n') {
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DCFill(god.doodle_dc,WHITE);
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FifoU8Flush(god.doodle_fifo);
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} else if ('0'<=god.doodle_ch<='9')
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GodDoodleSmooth(god.doodle_ch-'0');
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else
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GodDoodleBitsIns(GOD_GOOD_BITS,KbdMouseEventTime>>GOD_BAD_BITS);
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}
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}
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return res;
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}
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public U8 *GodDoodleSprite(U8 *hex=NULL)
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{//Make God draw sprite. $LK+PU,"Holy Spirit Instructions",A="FI:::/Adam/God/HSNotes.DD"$
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I64 i,j,w,h,x,y,ch;
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U8 *elems;
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if (god.doodle_dc) return NULL;
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god.doodle_done=FALSE;
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SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
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AutoComplete;
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WinBorder;
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WinMax;
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if (!hex)
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PopUpOk("The $LK+PU,"Holy Spirit",A="FI:::/Adam/God/HSNotes.DD"$ can puppet you.\n\n"
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"Press $$GREEN$$<SPACE>$$FG$$ until it finishes.");
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god.doodle_ch=0;
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god.doodle_dc=DCNew(Fs->pix_width,Fs->pix_height);
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DCFill(god.doodle_dc,WHITE);
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w=god.doodle_dc->width;
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h=god.doodle_dc->height;
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Fs->draw_it=&GodDoodleDraw;
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FifoU8Flush(god.doodle_fifo);
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GodDoodleHexIns(hex);
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try {
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for (i=0;i<3;i++) {
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god.doodle_dc->color=RED;
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for (j=0;j<29;j++)
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switch [GodDoodleBits(3)] {
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case 0:
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GrEllipse3(god.doodle_dc,
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(w-1)*GodDoodleBits(5)/15.5-w/2,
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(h-1)*GodDoodleBits(5)/15.5-h/2,0,
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(w-1)*GodDoodleBits(5)/15.5,(h-1)*GodDoodleBits(5)/15.5);
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break;
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case 1:
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GrCircle3(god.doodle_dc,
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(w-1)*GodDoodleBits(5)/15.5-w/2,
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(h-1)*GodDoodleBits(5)/15.5-h/2,0,
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(w-1)*GodDoodleBits(5)/15.5);
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break;
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case 2:
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GrBorder(god.doodle_dc,
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(w-1)*GodDoodleBits(5)/15.5-w/2,
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(h-1)*GodDoodleBits(5)/15.5-h/2,
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(w-1)*GodDoodleBits(5)/15.5,(h-1)*GodDoodleBits(5)/15.5);
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break;
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case 3...7:
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GrLine3(god.doodle_dc,
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(w-1)*GodDoodleBits(4)/15,(h-1)*GodDoodleBits(4)/15,0,
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(w-1)*GodDoodleBits(4)/15,(h-1)*GodDoodleBits(4)/15,0);
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break;
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}
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for (j=0;j<6;j++) {
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x=(w-1)*GodDoodleBits(5)/31+w/64;
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y=(h-1)*GodDoodleBits(5)/31+h/64;
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switch [GodDoodleBits(2)] {
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case 0: god.doodle_dc->color=BLACK; break;
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case 1: god.doodle_dc->color=DKGRAY; break;
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case 2: god.doodle_dc->color=LTGRAY; break;
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case 3: god.doodle_dc->color=WHITE; break;
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}
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GrFloodFill3(god.doodle_dc,x,y,0);
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}
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GodDoodleSmooth(3);
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}
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god.doodle_done=TRUE;
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if (!hex) {
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do ch=CharGet(,FALSE);
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while (ch!=CH_ESC && ch!=CH_SHIFT_ESC);
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} else
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ch=CH_ESC;
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} catch {
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Fs->catch_except=TRUE;
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ch=CH_SHIFT_ESC;
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}
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DCFill;
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SettingsPop;
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if (ch==CH_ESC)
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elems=DC2Sprite(god.doodle_dc);
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else
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elems=NULL;
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DCDel(god.doodle_dc);
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god.doodle_dc=NULL;
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return elems;
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}
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#help_index "God"
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public U0 GodDoodle(U8 *hex=NULL)
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{//Make God draw sprite, insert in doc. $LK+PU,"Holy Spirit Instructions",A="FI:::/Adam/God/HSNotes.DD"$
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U8 *elems;
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if (elems=GodDoodleSprite(hex)) {
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Sprite(elems);
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Free(elems);
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}
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}
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