diff --git a/src/Home/PaletteEditor/PaletteEdit.ZC b/src/Home/PaletteEditor/PaletteEdit.ZC index 11877874..6465e7c6 100755 --- a/src/Home/PaletteEditor/PaletteEdit.ZC +++ b/src/Home/PaletteEditor/PaletteEdit.ZC @@ -148,7 +148,7 @@ U0 DrawCtrlSlider(CDC *dc, CCtrl *c) // color label and text preview // TODO: THIS LOGIC DOESNT WORK ON LIGHT THEMES // if color too light or too dark add bg - + if (i == 15) dc->color = LTGRAY; else if (gr_palette[i] < gr_palette[15]) @@ -159,10 +159,6 @@ U0 DrawCtrlSlider(CDC *dc, CCtrl *c) dc->color = LTRED;*/ else dc->color = 15; - - // Border for preview box - GrRect(dc, (size * i)-1, c->win_task->pix_height - (size*1.5)-1, size+2, size+2); - if (i == selected_color) dc->color = 0; @@ -170,19 +166,27 @@ U0 DrawCtrlSlider(CDC *dc, CCtrl *c) GrRect(dc, (size * i), c->win_task->pix_height - (size - size / 2), size, size * 1.5); GrRect(dc, 6, (size2 * 2) + 65 + 16 * i, 80, 18); + if (i == selected_color) dc->color = 15; else dc->color = i; + bias = (size / 2) - 4; if (i >= 9) bias = (size / 2) - 8; + GrPrint(dc, bias + (i * size), c->win_task->pix_height - (size * .6) + (size / 4), "%d", i); GrPrint(dc, 10, (size2 * 2) + 70 + 16 * i, "#%d: Test", i); - + // Border for preview box + GrRect(dc, (size * i)-2, c->win_task->pix_height - (size*1.5)-1, size+2, size+1); // preview box + dc->color = i; GrRect(dc, (size * i), c->win_task->pix_height - (size*1.5), size, size); + + + } @@ -429,11 +433,11 @@ public U0 PaletteEditor() current_palette = PaletteSelect; break; case 'r': - gr_palette[selected_color] = ColorGod(TRUE); + gr_palette[selected_color] = ColorGod; LFBFlush; break; case 'R': - PaletteGod(FALSE, TRUE); + PaletteGod; break; case CH_CTRLI: PopUpOk("\n\n Use the arrows to select color\n\n # to manually input hex value","\n\n\n\t\tMade by y4my4m\n\n"); diff --git a/src/Home/PaletteEditor/PaletteGod.ZC b/src/Home/PaletteEditor/PaletteGod.ZC index 4a2fd688..99e92031 100755 --- a/src/Home/PaletteEditor/PaletteGod.ZC +++ b/src/Home/PaletteEditor/PaletteGod.ZC @@ -7,12 +7,14 @@ CBGR24 ColorGod(Bool instant=TRUE) return GodPick & 0xFFFFFF; } -public U0 PaletteGod(Bool seedUse=TRUE, Bool instant=TRUE) +public U0 PaletteGod(Bool seedUse=FALSE, Bool instant=TRUE) { // Generate a random palette, seed-based or not I64 i; - if (seedUse) + + if (seedUse) { Seed(GodPick); + } for (i=0; i < 16; i++) gr_palette[i] = ColorGod(instant); LFBFlush;