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< ! DOCTYPE HTML >
< html >
< head >
< meta http - equiv = " Content-Type " content = " text/html;charset=US-ASCII " >
< meta name = " generator " content = " ZealOS V0.05 " >
< style type = " text/css " >
body { background - color : # 000000 ; }
. cF0 { color : # ffffff ; background - color : # 000000 ; }
. cF1 { color : # 3465 a4 ; background - color : # 000000 ; }
. cF2 { color : # 4e9 a06 ; background - color : # 000000 ; }
. cF3 { color : # 06 989 a ; background - color : # 000000 ; }
. cF4 { color : # a24444 ; background - color : # 000000 ; }
. cF5 { color : # 75507 b ; background - color : # 000000 ; }
. cF6 { color : # ce982f ; background - color : # 000000 ; }
. cF7 { color : # bcc0b9 ; background - color : # 000000 ; }
. cF8 { color : # 555753 ; background - color : # 000000 ; }
. cF9 { color : # 729f cf ; background - color : # 000000 ; }
. cFA { color : # 82 bc49 ; background - color : # 000000 ; }
. cFB { color : # 34e2 e2 ; background - color : # 000000 ; }
. cFC { color : # ac3535 ; background - color : # 000000 ; }
. cFD { color : # ad7fa8 ; background - color : # 000000 ; }
. cFE { color : # fce94f ; background - color : # 000000 ; }
. cFF { color : # 000000 ; background - color : # 000000 ; }
< / style >
< / head >
< body >
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< pre style = " font-family:monospace;font-size:12pt " >
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< a name = " l1 " > < / a > < span class = cF0 > # < / span > < span class = cF1 > help_index < / span > < span class = cF0 > < / span > < span class = cF6 > & quot ; Graphics / Misc ; Mouse / Ptr & quot ; < / span > < span class = cF0 >
< a name = " l2 " > < / a > < / span > < span class = cFA >
< a name = " l3 " > < / a > & lt ; 1 & gt ; /* Graphics Not Rendered in HTML */ < / span > < span class = cF0 >
< a name = " l4 " > < / a >
< a name = " l5 " > < / a > < / span > < span class = cFB > gr < / span > < span class = cF0 > . empty_sprite = < / span > < span class = cFA > & lt ; 1 & gt ; < / span > < span class = cF0 > ;
< a name = " l6 " > < / a > < / span > < span class = cFA >
< a name = " l7 " > < / a > & lt ; 2 & gt ; /* Graphics Not Rendered in HTML */ < / span > < span class = cF0 >
< a name = " l8 " > < / a > < / span > < span class = cFA >
< a name = " l9 " > < / a > & lt ; 3 & gt ; /* Graphics Not Rendered in HTML */ < / span > < span class = cF0 >
< a name = " l10 " > < / a > < / span > < span class = cFA >
< a name = " l11 " > < / a > & lt ; 4 & gt ; /* Graphics Not Rendered in HTML */ < / span > < span class = cF0 >
< a name = " l12 " > < / a >
< a name = " l13 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > < / span > < span class = cF5 > DrawGrabMouse < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y , < / span > < span class = cF1 > Bool < / span > < span class = cF0 > closed )
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< a name = " l14 " > < / a > { < / span > < span class = cF2 > //This is a callback. See </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/Grid.html#l1"><span class=cF4>::/Demo/Graphics/Grid.CC</span></a><span class=cF2>.</span><span class=cF0>
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< a name = " l15 " > < / a > dc - & gt ; flags & amp ; = ~ ( < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > | < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > ) ;
< a name = " l16 " > < / a > dc - & gt ; color = < / span > < span class = cF3 > ROP_EQU < / span > < span class = cF0 > ;
< a name = " l17 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( closed )
< a name = " l18 " > < / a > < / span > < span class = cF5 > Sprite3 < / span > < span class = cF0 > ( dc , x , y , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFA > & lt ; 2 & gt ; < / span > < span class = cF0 > ) ;
< a name = " l19 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l20 " > < / a > < / span > < span class = cF5 > Sprite3 < / span > < span class = cF0 > ( dc , x , y , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFA > & lt ; 3 & gt ; < / span > < span class = cF0 > ) ;
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< a name = " l21 " > < / a > }
< a name = " l22 " > < / a > < / span > < span class = cFB > gr < / span > < span class = cF0 > . fp_draw_grab_mouse = & amp ; < / span > < span class = cF5 > DrawGrabMouse < / span > < span class = cF0 > ;
< a name = " l23 " > < / a >
< a name = " l24 " > < / a >
< a name = " l25 " > < / a >
< a name = " l26 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > < / span > < span class = cF5 > DrawStdMouse < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y )
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< a name = " l27 " > < / a > { < / span > < span class = cF2 > //This is a callback. See </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/Grid.html#l1"><span class=cF4>::/Demo/Graphics/Grid.CC</span></a><span class=cF2>.</span><span class=cF0>
< a name = " l28 " > < / a > < / span > < span class = cF2 > //Called by </span><a href="https://tomawezome.github.io/ZealOS/System/Win.html#l182"><span class=cF4>DrawMouse</span></a><span class=cF2>() which is</span><span class=cF0>
< a name = " l29 " > < / a > < / span > < span class = cF2 > //called by </span><a href="https://tomawezome.github.io/ZealOS/System/Win.html#l203"><span class=cF4>WinFinalUpdate</span></a><span class=cF2>().</span><span class=cF0>
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< a name = " l30 " > < / a > dc - & gt ; flags & amp ; = ~ ( < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > | < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > ) ;
< a name = " l31 " > < / a > < / span > < span class = cF5 > Sprite3 < / span > < span class = cF0 > ( dc , x , y , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFA > & lt ; 4 & gt ; < / span > < span class = cF0 > ) ;
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< a name = " l32 " > < / a > }
< a name = " l33 " > < / a >
< a name = " l34 " > < / a > < / span > < span class = cFB > gr < / span > < span class = cF0 > . fp_draw_mouse = & amp ; < / span > < span class = cF5 > DrawStdMouse < / span > < span class = cF0 > ;
< / span > < / pre > < / body >
< / html >