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< meta http - equiv = " Content-Type " content = " text/html;charset=US-ASCII " >
< meta name = " generator " content = " ZealOS V0.05 " >
< style type = " text/css " >
body { background - color : # 000000 ; }
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. cF5 { color : # 75507 b ; background - color : # 000000 ; }
. cF6 { color : # ce982f ; background - color : # 000000 ; }
. cF7 { color : # bcc0b9 ; background - color : # 000000 ; }
. cF8 { color : # 555753 ; background - color : # 000000 ; }
. cF9 { color : # 729f cf ; background - color : # 000000 ; }
. cFA { color : # 82 bc49 ; background - color : # 000000 ; }
. cFB { color : # 34e2 e2 ; background - color : # 000000 ; }
. cFC { color : # ac3535 ; background - color : # 000000 ; }
. cFD { color : # ad7fa8 ; background - color : # 000000 ; }
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< / style >
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< body >
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< pre style = " font-family:monospace;font-size:12pt " >
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< a name = " l1 " > < / a > < span class = cF0 > # < / span > < span class = cF1 > help_index < / span > < span class = cF0 > < / span > < span class = cF6 > & quot ; Graphics & quot ; < / span > < span class = cF0 >
< a name = " l2 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF5 > GrFillPoly3 < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > n , < / span > < span class = cF9 > CD3I32 < / span > < span class = cF0 > * poly )
< a name = " l3 " > < / a > { < / span > < span class = cF2 > //3D. Must be convex.</span><span class=cF0>
< a name = " l4 " > < / a > < / span > < span class = cF2 > //Returns count of pixs changed</span><span class=cF0>
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< a name = " l5 " > < / a > < / span > < span class = cF9 > CD3I32 < / span > < span class = cF0 > tri [ < / span > < span class = cFE > 3 < / span > < span class = cF0 > ] ;
< a name = " l6 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > i , j , x , y , z , res = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
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< a name = " l7 " > < / a >
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< a name = " l8 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( n & lt ; < / span > < span class = cFE > 3 < / span > < span class = cF0 > )
< a name = " l9 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l10 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > )
< a name = " l11 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l12 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 1 < / span > < span class = cF0 > ; i & lt ; n - < / span > < span class = cFE > 1 < / span > < span class = cF0 > ; i + + )
< a name = " l13 " > < / a > {
< a name = " l14 " > < / a > j = i - < / span > < span class = cFE > 1 < / span > < span class = cF0 > ;
< a name = " l15 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( i = = < / span > < span class = cFE > 1 < / span > < span class = cF0 > )
< a name = " l16 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l17 " > < / a > x = poly [ j ] . x ;
< a name = " l18 " > < / a > y = poly [ j ] . y ;
< a name = " l19 " > < / a > z = poly [ j ] . z ;
< a name = " l20 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l21 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l22 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l23 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . x = x ;
< a name = " l24 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . y = y ;
< a name = " l25 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . z = z ;
< a name = " l26 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l27 " > < / a >
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< a name = " l28 " > < / a > j + + ;
< a name = " l29 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( i = = < / span > < span class = cFE > 1 < / span > < span class = cF0 > )
< a name = " l30 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l31 " > < / a > x = poly [ j ] . x ;
< a name = " l32 " > < / a > y = poly [ j ] . y ;
< a name = " l33 " > < / a > z = poly [ j ] . z ;
< a name = " l34 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l35 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l36 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l37 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l38 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . x = x ;
< a name = " l39 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . y = y ;
< a name = " l40 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . z = z ;
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< a name = " l41 " > < / a >
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< a name = " l42 " > < / a > j + + ;
< a name = " l43 " > < / a > x = poly [ j ] . x ;
< a name = " l44 " > < / a > y = poly [ j ] . y ;
< a name = " l45 " > < / a > z = poly [ j ] . z ;
< a name = " l46 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l47 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l48 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l49 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . x = x ;
< a name = " l50 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . y = y ;
< a name = " l51 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . z = z ;
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< a name = " l52 " > < / a >
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< a name = " l53 " > < / a > res + = < / span > < span class = cF5 > GrFillTri0 < / span > < span class = cF0 > ( dc , & amp ; tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] , & amp ; tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] , & amp ; tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ) ;
< a name = " l54 " > < / a > }
< a name = " l55 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l56 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_JUST_MIRROR < / span > < span class = cF0 > )
< a name = " l57 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > res ;
< a name = " l58 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 1 < / span > < span class = cF0 > ; i & lt ; n - < / span > < span class = cFE > 1 < / span > < span class = cF0 > ; i + + )
< a name = " l59 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l60 " > < / a > j = i - < / span > < span class = cFE > 1 < / span > < span class = cF0 > ;
< a name = " l61 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( i = = < / span > < span class = cFE > 1 < / span > < span class = cF0 > )
< a name = " l62 " > < / a > {
< a name = " l63 " > < / a > x = poly [ j ] . x ;
< a name = " l64 " > < / a > y = poly [ j ] . y ;
< a name = " l65 " > < / a > z = poly [ j ] . z ;
< a name = " l66 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l67 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l68 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . x = x ;
< a name = " l69 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . y = y ;
< a name = " l70 " > < / a > tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . z = z ;
< a name = " l71 " > < / a > }
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< a name = " l72 " > < / a >
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< a name = " l73 " > < / a > j + + ;
< a name = " l74 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( i = = < / span > < span class = cFE > 1 < / span > < span class = cF0 > )
< a name = " l75 " > < / a > {
< a name = " l76 " > < / a > x = poly [ j ] . x ;
< a name = " l77 " > < / a > y = poly [ j ] . y ;
< a name = " l78 " > < / a > z = poly [ j ] . z ;
< a name = " l79 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l80 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l81 " > < / a > }
< a name = " l82 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . x = x ;
< a name = " l83 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . y = y ;
< a name = " l84 " > < / a > tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . z = z ;
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< a name = " l85 " > < / a >
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< a name = " l86 " > < / a > j + + ;
< a name = " l87 " > < / a > x = poly [ j ] . x ;
< a name = " l88 " > < / a > y = poly [ j ] . y ;
< a name = " l89 " > < / a > z = poly [ j ] . z ;
< a name = " l90 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l91 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l92 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . x = x ;
< a name = " l93 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . y = y ;
< a name = " l94 " > < / a > tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . z = z ;
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< a name = " l95 " > < / a >
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< a name = " l96 " > < / a > res + = < / span > < span class = cF5 > GrFillTri0 < / span > < span class = cF0 > ( dc , & amp ; tri [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] , & amp ; tri [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] , & amp ; tri [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ) ;
< a name = " l97 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l98 " > < / a >
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< a name = " l99 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > res ;
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< a name = " l100 " > < / a > }
< a name = " l101 " > < / a >
< a name = " l102 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF5 > GrRectB < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x2 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y2 )
< a name = " l103 " > < / a > { < / span > < span class = cF2 > //2D. Two point. Clipping but not transformation.</span><span class=cF0>
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< a name = " l104 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( x2 & lt ; x1 )
< a name = " l105 " > < / a > < / span > < span class = cF5 > SwapI64 < / span > < span class = cF0 > ( & amp ; x1 , & amp ; x2 ) ;
< a name = " l106 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( y2 & lt ; y1 )
< a name = " l107 " > < / a > < / span > < span class = cF5 > SwapI64 < / span > < span class = cF0 > ( & amp ; y1 , & amp ; y2 ) ;
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< a name = " l108 " > < / a >
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< a name = " l109 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF5 > GrRect < / span > < span class = cF0 > ( dc , x1 , y1 , x2 - x1 + < / span > < span class = cFE > 1 < / span > < span class = cF0 > , y2 - y1 + < / span > < span class = cFE > 1 < / span > < span class = cF0 > ) ;
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< a name = " l110 " > < / a > }
< a name = " l111 " > < / a >
< a name = " l112 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF5 > GrRect3 < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > z , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > w , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > h )
< a name = " l113 " > < / a > { < / span > < span class = cF2 > //3D. Width Height. Clipping and transformation.</span><span class=cF0>
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< a name = " l114 " > < / a > < / span > < span class = cF9 > CD3I32 < / span > < span class = cF0 > poly [ < / span > < span class = cFE > 4 < / span > < span class = cF0 > ] ;
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< a name = " l115 " > < / a >
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< a name = " l116 " > < / a > poly [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . x = x ;
< a name = " l117 " > < / a > poly [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . y = y ;
< a name = " l118 " > < / a > poly [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] . z = z ;
< a name = " l119 " > < / a > poly [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . x = x + w ;
< a name = " l120 " > < / a > poly [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . y = y ;
< a name = " l121 " > < / a > poly [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] . z = z ;
< a name = " l122 " > < / a > poly [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . x = x + w ;
< a name = " l123 " > < / a > poly [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . y = y + h ;
< a name = " l124 " > < / a > poly [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] . z = z ;
< a name = " l125 " > < / a > poly [ < / span > < span class = cFE > 3 < / span > < span class = cF0 > ] . x = x ;
< a name = " l126 " > < / a > poly [ < / span > < span class = cFE > 3 < / span > < span class = cF0 > ] . y = y + h ;
< a name = " l127 " > < / a > poly [ < / span > < span class = cFE > 3 < / span > < span class = cF0 > ] . z = z ;
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< a name = " l128 " > < / a >
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< a name = " l129 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF5 > GrFillPoly3 < / span > < span class = cF0 > ( dc , < / span > < span class = cFE > 4 < / span > < span class = cF0 > , poly ) ;
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< a name = " l130 " > < / a > }
< a name = " l131 " > < / a >
< a name = " l132 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > < / span > < span class = cF5 > GrBorder < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x2 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y2 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > step = < / span > < span class = cFE > 1 < / span > < span class = cF0 > , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF1 > start < / span > < span class = cF0 > = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l133 " > < / a > { < / span > < span class = cF2 > //2D. Transformation with thick.</span><span class=cF0>
< a name = " l134 " > < / a > < / span > < span class = cF2 > //Can be used with ROPF_DITHER+WHITE<<16+BLACK for dotted rect.</span><span class=cF0>
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< a name = " l135 " > < / a > < / span > < span class = cF5 > GrLine3 < / span > < span class = cF0 > ( dc , x1 , y1 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , x2 , y1 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
< a name = " l136 " > < / a > < / span > < span class = cF5 > GrLine3 < / span > < span class = cF0 > ( dc , x2 , y1 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , x2 , y2 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
< a name = " l137 " > < / a > < / span > < span class = cF5 > GrLine3 < / span > < span class = cF0 > ( dc , x2 , y2 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , x1 , y2 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
< a name = " l138 " > < / a > < / span > < span class = cF5 > GrLine3 < / span > < span class = cF0 > ( dc , x1 , y2 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , x1 , y1 , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
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< a name = " l139 " > < / a > }
< a name = " l140 " > < / a >
< a name = " l141 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > < / span > < span class = cF5 > GrArrow3 < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > z1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x2 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y2 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > z2 , < / span > < span class = cF1 > F64 < / span > < span class = cF0 > w = < / span > < span class = cFE > 2 < / span > < span class = cF0 > . < / span > < span class = cFE > 75 < / span > < span class = cF0 > , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > step = < / span > < span class = cFE > 1 < / span > < span class = cF0 > , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF1 > start < / span > < span class = cF0 > = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l142 " > < / a > { < / span > < span class = cF2 > //3D. Transformation with thick.</span><span class=cF0>
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< a name = " l143 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > _x1 , _y1 , _z1 , _x2 , _y2 , _z2 , dx , dy ;
< a name = " l144 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > d ;
< a name = " l145 " > < / a > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > , was_transform = < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > , was_symmetry = < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > ;
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< a name = " l146 " > < / a >
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< a name = " l147 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l148 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l149 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x1 , & amp ; y1 , & amp ; z1 ) ;
< a name = " l150 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x2 , & amp ; y2 , & amp ; z2 ) ;
< a name = " l151 " > < / a > dc - & gt ; flags & amp ; = ~ < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > ;
< a name = " l152 " > < / a > was_transform = < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > ;
< a name = " l153 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l154 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > )
< a name = " l155 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l156 " > < / a > _x1 = x1 ;
< a name = " l157 " > < / a > _y1 = y1 ;
< a name = " l158 " > < / a > _z1 = z1 ;
< a name = " l159 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; _x1 , & amp ; _y1 , & amp ; _z1 ) ;
< a name = " l160 " > < / a > _x2 = x2 ;
< a name = " l161 " > < / a > _y2 = y2 ;
< a name = " l162 " > < / a > _z2 = z2 ;
< a name = " l163 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; _x2 , & amp ; _y2 , & amp ; _z2 ) ;
< a name = " l164 " > < / a > dc - & gt ; flags & amp ; = ~ < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > ;
< a name = " l165 " > < / a > res = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , _x1 , _y1 , _z1 , _x2 , _y2 , _z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
< a name = " l166 " > < / a > dx = _x2 - _x1 ;
< a name = " l167 " > < / a > dy = _y2 - _y1 ;
< a name = " l168 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( d = < / span > < span class = cF5 > Sqrt < / span > < span class = cF7 > ( < / span > < span class = cF0 > dx * dx + dy * dy < / span > < span class = cF7 > ) < / span > < span class = cF0 > )
< a name = " l169 " > < / a > {
< a name = " l170 " > < / a > d = w * dc - & gt ; thick / d ;
< a name = " l171 " > < / a > res | = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , _x2 - dx * d + dy * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , _y2 - dy * d - dx * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , _z2 , _x2 , _y2 , _z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step ) ;
< a name = " l172 " > < / a > res | = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , _x2 - dx * d - dy * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , _y2 - dy * d + dx * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , _z2 , _x2 , _y2 , _z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step ) ;
< a name = " l173 " > < / a > }
< a name = " l174 " > < / a > was_symmetry = < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > ;
< a name = " l175 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_JUST_MIRROR < / span > < span class = cF0 > )
< a name = " l176 " > < / a > < / span > < span class = cF1 > goto < / span > < span class = cF0 > gr_done ;
< a name = " l177 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l178 " > < / a > res | = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , x1 , y1 , z1 , x2 , y2 , z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step , < / span > < span class = cF1 > start < / span > < span class = cF0 > ) ;
< a name = " l179 " > < / a > dx = x2 - x1 ;
< a name = " l180 " > < / a > dy = y2 - y1 ;
< a name = " l181 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( d = < / span > < span class = cF5 > Sqrt < / span > < span class = cF7 > ( < / span > < span class = cF0 > dx * dx + dy * dy < / span > < span class = cF7 > ) < / span > < span class = cF0 > )
< a name = " l182 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l183 " > < / a > d = w * dc - & gt ; thick / d ;
< a name = " l184 " > < / a > res | = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , x2 - dx * d + dy * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , y2 - dy * d - dx * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , z2 , x2 , y2 , z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step ) ;
< a name = " l185 " > < / a > res | = < / span > < span class = cF5 > Line < / span > < span class = cF0 > ( dc , x2 - dx * d - dy * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , y2 - dy * d + dx * d + < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 5 < / span > < span class = cF0 > , z2 , x2 , y2 , z2 , & amp ; < / span > < span class = cF5 > GrPlot3 < / span > < span class = cF0 > , step ) ;
< a name = " l186 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l187 " > < / a > gr_done :
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< a name = " l188 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( was_transform )
< a name = " l189 " > < / a > dc - & gt ; flags | = < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > ;
< a name = " l190 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( was_symmetry )
< a name = " l191 " > < / a > dc - & gt ; flags | = < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > ;
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< a name = " l192 " > < / a >
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< a name = " l193 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > res ;
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< a name = " l194 " > < / a > }
< a name = " l195 " > < / a >
< a name = " l196 " > < / a > # < / span > < span class = cF1 > help_index < / span > < span class = cF0 > < / span > < span class = cF6 > & quot ; Graphics / Char ; Char / Graphics & quot ; < / span > < span class = cF0 >
< a name = " l197 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > < / span > < span class = cF5 > GrTextBox3 < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > z1 , < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * s , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > border = < / span > < span class = cFE > 2 < / span > < span class = cF0 > )
< a name = " l198 " > < / a > { < / span > < span class = cF2 > //3D. Transformation. DCF_SYMMETRY is silly.</span><span class=cF0>
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< a name = " l199 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * ptr ;
< a name = " l200 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > ch , res , w , w_max , h ;
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< a name = " l201 " > < / a >
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< a name = " l202 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ! s )
< a name = " l203 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > ;
< a name = " l204 " > < / a > ptr = s ;
< a name = " l205 " > < / a > w = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l206 " > < / a > w_max = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l207 " > < / a > h = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > ;
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< a name = " l208 " > < / a >
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< a name = " l209 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l210 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x1 , & amp ; y1 , & amp ; z1 ) ;
< a name = " l211 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( ch = * ptr + + )
< a name = " l212 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l213 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ch = = < / span > < span class = cF6 > ' \t ' < / span > < span class = cF0 > )
< a name = " l214 " > < / a > w = < / span > < span class = cF5 > CeilU64 < / span > < span class = cF0 > ( w + < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > , < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > * < / span > < span class = cFE > 8 < / span > < span class = cF0 > ) ;
< a name = " l215 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ch = = < / span > < span class = cF6 > ' \n ' < / span > < span class = cF0 > )
< a name = " l216 " > < / a > {
< a name = " l217 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( w & gt ; w_max )
< a name = " l218 " > < / a > w_max = w ;
< a name = " l219 " > < / a > w = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l220 " > < / a > h + = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > ;
< a name = " l221 " > < / a > }
< a name = " l222 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l223 " > < / a > w + = < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > ;
< a name = " l224 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l225 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( w & gt ; w_max )
< a name = " l226 " > < / a > w_max = w ;
< a name = " l227 " > < / a > res = < / span > < span class = cF5 > GrPrint < / span > < span class = cF0 > ( dc , x1 , y1 , < / span > < span class = cF6 > & quot ; % s & quot ; < / span > < span class = cF0 > , s ) ;
< a name = " l228 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 - border , y1 - border , x1 + w_max + border , y1 - border ) ;
< a name = " l229 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 - border , y1 + h + border , x1 + w_max + border , y1 + h + border ) ;
< a name = " l230 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 - border , y1 - border , x1 - border , y1 + h + border ) ;
< a name = " l231 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 + w_max + border , y1 - border , x1 + w_max + border , y1 + h + border ) ;
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< a name = " l232 " > < / a >
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< a name = " l233 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF5 > ToBool < / span > < span class = cF0 > ( res ) ;
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< a name = " l234 " > < / a > }
< a name = " l235 " > < / a >
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< a name = " l236 " > < / a > # < / span > < span class = cF1 > define < / span > < span class = cF0 > < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > < / span > < span class = cFE > 2 < / span > < span class = cF0 > . < / span > < span class = cFE > 75 < / span > < span class = cF0 >
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< a name = " l237 " > < / a >
< a name = " l238 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > < / span > < span class = cF5 > GrTextDiamond3 < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y1 , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > z1 , < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * _s , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > border = < / span > < span class = cFE > 2 < / span > < span class = cF0 > )
< a name = " l239 " > < / a > { < / span > < span class = cF2 > //3D. Transformation. DCF_SYMMETRY is silly.</span><span class=cF0>
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< a name = " l240 " > < / a > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > first = < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > ;
< a name = " l241 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > ch , * ptr , * ptr_end , * st , * s ;
< a name = " l242 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > res = < / span > < span class = cFE > 0 < / span > < span class = cF0 > , y , dx , dy , dx_old , dy_old , w , h = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > ;
< a name = " l243 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > m ;
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< a name = " l244 " > < / a >
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< a name = " l245 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ! _s )
< a name = " l246 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > ;
< a name = " l247 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l248 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x1 , & amp ; y1 , & amp ; z1 ) ;
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< a name = " l249 " > < / a >
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< a name = " l250 " > < / a > ptr = s = < / span > < span class = cF5 > StrNew < / span > < span class = cF0 > ( _s ) ;
< a name = " l251 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( ch = * ptr )
< a name = " l252 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l253 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ch = = < / span > < span class = cF6 > ' \r ' < / span > < span class = cF0 > | | ch = = < / span > < span class = cF6 > ' \t ' < / span > < span class = cF0 > )
< a name = " l254 " > < / a > * ptr = < / span > < span class = cF3 > CH_SPACE < / span > < span class = cF0 > ;
< a name = " l255 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ch = = < / span > < span class = cF6 > ' \n ' < / span > < span class = cF0 > )
< a name = " l256 " > < / a > {
< a name = " l257 " > < / a > * ptr = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l258 " > < / a > h + = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > ;
< a name = " l259 " > < / a > }
< a name = " l260 " > < / a > ptr + + ;
< a name = " l261 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l262 " > < / a > ptr_end = ptr + < / span > < span class = cFE > 1 < / span > < span class = cF0 > ;
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< a name = " l263 " > < / a >
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< a name = " l264 " > < / a > y = y1 - h & gt ; & gt ; < / span > < span class = cFE > 1 < / span > < span class = cF0 > ;
< a name = " l265 " > < / a > dx = < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > + border ; < / span > < span class = cF2 > //Minimum</span><span class=cF0>
< a name = " l266 " > < / a > dy = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > + border + h & gt ; & gt ; < / span > < span class = cFE > 1 < / span > < span class = cF0 > ; < / span > < span class = cF2 > //Minimum</span><span class=cF0>
< a name = " l267 " > < / a > ptr = s ;
< a name = " l268 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( ptr ! = ptr_end )
< a name = " l269 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l270 " > < / a > st = ptr ;
< a name = " l271 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( * ptr + + ) ;
< a name = " l272 " > < / a > < / span > < span class = cF5 > StrUtil < / span > < span class = cF0 > ( st , < / span > < span class = cF3 > SUF_REM_LEADING < / span > < span class = cF0 > | < / span > < span class = cF3 > SUF_REM_TRAILING < / span > < span class = cF0 > ) ;
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< a name = " l273 " > < / a >
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< a name = " l274 " > < / a > w = ( < / span > < span class = cF5 > StrLen < / span > < span class = cF7 > ( < / span > < span class = cF0 > st < / span > < span class = cF7 > ) < / span > < span class = cF0 > * < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > ) & gt ; & gt ; < / span > < span class = cFE > 1 < / span > < span class = cF0 > ;
< a name = " l275 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( first )
< a name = " l276 " > < / a > {
< a name = " l277 " > < / a > res | = < / span > < span class = cF5 > GrPrint < / span > < span class = cF0 > ( dc , x1 - w , y , < / span > < span class = cF6 > & quot ; % s & quot ; < / span > < span class = cF0 > , st ) ;
< a name = " l278 " > < / a > first = < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > ;
< a name = " l279 " > < / a > }
< a name = " l280 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l281 " > < / a > res | = < / span > < span class = cF5 > GrPrint < / span > < span class = cF0 > ( dc , x1 - w , y , < / span > < span class = cF6 > & quot ; % s & quot ; < / span > < span class = cF0 > , st ) ;
< a name = " l282 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( w )
< a name = " l283 " > < / a > {
< a name = " l284 " > < / a > w + = border ;
< a name = " l285 " > < / a > < / span > < span class = cF1 > do < / span > < span class = cF0 >
< a name = " l286 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l287 " > < / a > dx_old = dx ;
< a name = " l288 " > < / a > dy_old = dy ;
< a name = " l289 " > < / a > m = < / span > < span class = cF5 > ToF64 < / span > < span class = cF0 > ( dx ) / dy ;
< a name = " l290 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( m & lt ; < / span > < span class = cFE > 1 < / span > < span class = cF0 > / < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > )
< a name = " l291 " > < / a > {
< a name = " l292 " > < / a > dy = < / span > < span class = cF5 > MaxI64 < / span > < span class = cF0 > ( dy , < / span > < span class = cF5 > Ceil < / span > < span class = cF7 > ( < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > * dx < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l293 " > < / a > m = < / span > < span class = cFE > 1 < / span > < span class = cF0 > / < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > ;
< a name = " l294 " > < / a > }
< a name = " l295 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( m & gt ; < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > )
< a name = " l296 " > < / a > {
< a name = " l297 " > < / a > dy = < / span > < span class = cF5 > MaxI64 < / span > < span class = cF0 > ( dy , < / span > < span class = cF5 > Ceil < / span > < span class = cF7 > ( < / span > < span class = cF0 > dx / < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l298 " > < / a > m = < / span > < span class = cF3 > DIAMOND_SLOPE_MAX < / span > < span class = cF0 > ;
< a name = " l299 " > < / a > }
< a name = " l300 " > < / a > dx = < / span > < span class = cF5 > MaxI64 < / span > < span class = cF0 > ( dx , w + < / span > < span class = cF5 > Ceil < / span > < span class = cF7 > ( < / span > < span class = cF0 > m * < / span > < span class = cF5 > AbsI64 < / span > < span class = cF0 > ( y - y1 ) < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l301 " > < / a > dx = < / span > < span class = cF5 > MaxI64 < / span > < span class = cF0 > ( dx , w + < / span > < span class = cF5 > Ceil < / span > < span class = cF7 > ( < / span > < span class = cF0 > m * < / span > < span class = cF5 > AbsI64 < / span > < span class = cF0 > ( y + < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > - y1 ) < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l302 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l303 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( dx ! = dx_old | | dy ! = dy_old ) ;
< a name = " l304 " > < / a > }
< a name = " l305 " > < / a > y + = < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > ;
< a name = " l306 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l307 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( s ) ;
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< a name = " l308 " > < / a >
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< a name = " l309 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 , y1 - dy , x1 + dx , y1 ) ;
< a name = " l310 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 + dx , y1 , x1 , y1 + dy ) ;
< a name = " l311 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 , y1 + dy , x1 - dx , y1 ) ;
< a name = " l312 " > < / a > res | = < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x1 - dx , y1 , x1 , y1 - dy ) ;
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< a name = " l313 " > < / a >
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< a name = " l314 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF5 > ToBool < / span > < span class = cF0 > ( res ) ;
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< a name = " l315 " > < / a > }
< a name = " l316 " > < / a >
< a name = " l317 " > < / a > # < / span > < span class = cF1 > help_index < / span > < span class = cF0 > < / span > < span class = cF6 > & quot ; Graphics / Mesh & quot ; < / span > < span class = cF0 >
< a name = " l318 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF5 > Gr3Mesh < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > vertex_count , < / span > < span class = cF9 > CD3I32 < / span > < span class = cF0 > * p , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > tri_count , < / span > < span class = cF9 > CMeshTri < / span > < span class = cF0 > * tri )
< a name = " l319 " > < / a > { < / span > < span class = cF2 > //Returns count of pixs changed.</span><span class=cF0>
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< a name = " l320 " > < / a > < / span > < span class = cF9 > CColorROPU32 < / span > < span class = cF0 > old_color = dc - & gt ; color ;
< a name = " l321 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > i , x , y , z , res = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l322 " > < / a > < / span > < span class = cF9 > CD3I32 < / span > < span class = cF0 > * pt , * pt_sym , * p_sym , * dst ;
< a name = " l323 " > < / a > < / span > < span class = cF9 > CMeshTri < / span > < span class = cF0 > * tri_sym = tri ;
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< a name = " l324 " > < / a >
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< a name = " l325 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_TRANSFORMATION < / span > < span class = cF0 > )
< a name = " l326 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l327 " > < / a > dst = pt = < / span > < span class = cF5 > MAlloc < / span > < span class = cF0 > ( < / span > < span class = cF1 > sizeof < / span > < span class = cF7 > ( < / span > < span class = cF9 > CD3I32 < / span > < span class = cF7 > ) < / span > < span class = cF0 > * vertex_count ) ;
< a name = " l328 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; vertex_count ; i + + , p + + , dst + + )
< a name = " l329 " > < / a > {
< a name = " l330 " > < / a > x = p - & gt ; x ;
< a name = " l331 " > < / a > y = p - & gt ; y ;
< a name = " l332 " > < / a > z = p - & gt ; z ;
< a name = " l333 " > < / a > ( * dc - & gt ; transform ) ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l334 " > < / a > dst - & gt ; x = x ;
< a name = " l335 " > < / a > dst - & gt ; y = y ;
< a name = " l336 " > < / a > dst - & gt ; z = z ;
< a name = " l337 " > < / a > }
< a name = " l338 " > < / a > p = pt ;
< a name = " l339 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l340 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l341 " > < / a > pt = < / span > < span class = cF3 > NULL < / span > < span class = cF0 > ;
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< a name = " l342 " > < / a >
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< a name = " l343 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_SYMMETRY < / span > < span class = cF0 > )
< a name = " l344 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l345 " > < / a > dst = pt_sym = < / span > < span class = cF5 > MAlloc < / span > < span class = cF0 > ( < / span > < span class = cF1 > sizeof < / span > < span class = cF7 > ( < / span > < span class = cF9 > CD3I32 < / span > < span class = cF7 > ) < / span > < span class = cF0 > * vertex_count ) ;
< a name = " l346 " > < / a > p_sym = p ;
< a name = " l347 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; vertex_count ; i + + , p_sym + + , dst + + )
< a name = " l348 " > < / a > {
< a name = " l349 " > < / a > x = p_sym - & gt ; x ;
< a name = " l350 " > < / a > y = p_sym - & gt ; y ;
< a name = " l351 " > < / a > z = p_sym - & gt ; z ;
< a name = " l352 " > < / a > < / span > < span class = cF5 > DCReflect < / span > < span class = cF0 > ( dc , & amp ; x , & amp ; y , & amp ; z ) ;
< a name = " l353 " > < / a > dst - & gt ; x = x ;
< a name = " l354 " > < / a > dst - & gt ; y = y ;
< a name = " l355 " > < / a > dst - & gt ; z = z ;
< a name = " l356 " > < / a > }
< a name = " l357 " > < / a > p_sym = pt_sym ;
< a name = " l358 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; tri_count ; i + + , tri_sym + + )
< a name = " l359 " > < / a > {
< a name = " l360 " > < / a > ( * dc - & gt ; lighting ) ( dc , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] ] , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ] , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] ] , tri_sym - & gt ; color ) ;
< a name = " l361 " > < / a > res + = < / span > < span class = cF5 > GrFillTri0 < / span > < span class = cF0 > ( dc , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] ] , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ] , & amp ; p_sym [ tri_sym - & gt ; nums [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] ] ) ;
< a name = " l362 " > < / a > }
< a name = " l363 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( pt_sym ) ;
< a name = " l364 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc - & gt ; flags & amp ; < / span > < span class = cF3 > DCF_JUST_MIRROR < / span > < span class = cF0 > )
< a name = " l365 " > < / a > < / span > < span class = cF1 > goto < / span > < span class = cF0 > mesh_done ;
< a name = " l366 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l367 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; tri_count ; i + + , tri + + )
< a name = " l368 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l369 " > < / a > ( * dc - & gt ; lighting ) ( dc , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] ] , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] ] , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ] , tri - & gt ; color ) ;
< a name = " l370 " > < / a > res + = < / span > < span class = cF5 > GrFillTri0 < / span > < span class = cF0 > ( dc , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 0 < / span > < span class = cF0 > ] ] , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 1 < / span > < span class = cF0 > ] ] , & amp ; p [ tri - & gt ; nums [ < / span > < span class = cFE > 2 < / span > < span class = cF0 > ] ] ) ;
< a name = " l371 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l372 " > < / a > mesh_done :
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< a name = " l373 " > < / a > dc - & gt ; color = old_color ;
< a name = " l374 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( pt ) ;
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< a name = " l375 " > < / a >
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< a name = " l376 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > res ;
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< a name = " l377 " > < / a > }
< a name = " l378 " > < / a >
< a name = " l379 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > < / span > < span class = cF5 > DrawWaitMouse < / span > < span class = cF0 > ( < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y )
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< a name = " l380 " > < / a > { < / span > < span class = cF2 > //This is a callback. See </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/Grid.html#l1"><span class=cF4>::/Demo/Graphics/Grid.CC</span></a><span class=cF2>.</span><span class=cF0>
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< a name = " l381 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > old_pen_width = dc - & gt ; thick ;
< a name = " l382 " > < / a > < / span > < span class = cF9 > CColorROPU32 < / span > < span class = cF0 > old_color = dc - & gt ; color ;
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< a name = " l383 " > < / a >
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< a name = " l384 " > < / a > dc - & gt ; thick = < / span > < span class = cFE > 3 < / span > < span class = cF0 > ;
< a name = " l385 " > < / a > dc - & gt ; color = < / span > < span class = cF3 > LTRED < / span > < span class = cF0 > ;
< a name = " l386 " > < / a > < / span > < span class = cF5 > GrCircle3 < / span > < span class = cF0 > ( dc , x , y , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFE > 7 < / span > < span class = cF0 > ) ;
< a name = " l387 " > < / a > < / span > < span class = cF5 > GrLine3 < / span > < span class = cF0 > ( dc , x - < / span > < span class = cFE > 6 < / span > < span class = cF0 > , y + < / span > < span class = cFE > 6 < / span > < span class = cF0 > , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , x + < / span > < span class = cFE > 6 < / span > < span class = cF0 > , y - < / span > < span class = cFE > 6 < / span > < span class = cF0 > , < / span > < span class = cFE > 0 < / span > < span class = cF0 > ) ;
< a name = " l388 " > < / a > dc - & gt ; color = < / span > < span class = cF3 > RED < / span > < span class = cF0 > ;
< a name = " l389 " > < / a > < / span > < span class = cF5 > GrCircle < / span > < span class = cF0 > ( dc , x , y , < / span > < span class = cFE > 7 < / span > < span class = cF0 > ) ;
< a name = " l390 " > < / a > < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , x - < / span > < span class = cFE > 6 < / span > < span class = cF0 > , y + < / span > < span class = cFE > 6 < / span > < span class = cF0 > , x + < / span > < span class = cFE > 6 < / span > < span class = cF0 > , y - < / span > < span class = cFE > 6 < / span > < span class = cF0 > ) ;
< a name = " l391 " > < / a > dc - & gt ; thick = old_pen_width ;
< a name = " l392 " > < / a > dc - & gt ; color = old_color ;
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< a name = " l393 " > < / a > }
< a name = " l394 " > < / a >
< a name = " l395 " > < / a > # < / span > < span class = cF1 > help_index < / span > < span class = cF0 > < / span > < span class = cF6 > & quot ; Graphics / GR Files ; Graphics / Screen & quot ; < / span > < span class = cF0 >
< a name = " l396 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF1 > Bool < / span > < span class = cF0 > < / span > < span class = cF5 > GRScreenCaptureRead < / span > < span class = cF0 > ( < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * filename , < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cFB > gr < / span > < span class = cF0 > . dc , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x = < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l397 " > < / a > { < / span > < span class = cF2 > //GrBlot ZealOS GR File to dc, x, y.</span><span class=cF0>
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< a name = " l398 " > < / a > < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc2 ;
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< a name = " l399 " > < / a >
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< a name = " l400 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dc2 = < / span > < span class = cF5 > GRRead < / span > < span class = cF7 > ( < / span > < span class = cF0 > filename < / span > < span class = cF7 > ) < / span > < span class = cF0 > )
< a name = " l401 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l402 " > < / a > dc - & gt ; color = < / span > < span class = cF3 > ROP_EQU < / span > < span class = cF0 > ;
< a name = " l403 " > < / a > < / span > < span class = cF5 > GrBlot < / span > < span class = cF0 > ( dc , x , y , dc2 ) ;
< a name = " l404 " > < / a > < / span > < span class = cF5 > DCDel < / span > < span class = cF0 > ( dc2 ) ;
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< a name = " l405 " > < / a >
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< a name = " l406 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > ;
< a name = " l407 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l408 " > < / a >
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< a name = " l409 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF3 > FALSE < / span > < span class = cF0 > ;
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< a name = " l410 " > < / a > }
< a name = " l411 " > < / a >
< a name = " l412 " > < / a > < / span > < span class = cF1 > public < / span > < span class = cF0 > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > < / span > < span class = cF5 > GRScreenCaptureWrite < / span > < span class = cF0 > ( < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * filename , < / span > < span class = cF1 > Bool < / span > < span class = cF0 > include_zoom = < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > )
< a name = " l413 " > < / a > { < / span > < span class = cF2 > //Capture screen to a ZealOS GR File.</span><span class=cF0>
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< a name = " l414 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > size ;
< a name = " l415 " > < / a > < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cF5 > DCScreenCapture < / span > < span class = cF0 > ( include_zoom ) ;
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< a name = " l416 " > < / a >
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< a name = " l417 " > < / a > size = < / span > < span class = cF5 > GRWrite < / span > < span class = cF0 > ( filename , dc , < / span > < span class = cF3 > DCSF_PALETTE_GET < / span > < span class = cF0 > ) ;
< a name = " l418 " > < / a > < / span > < span class = cF5 > DCDel < / span > < span class = cF0 > ( dc ) ;
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< a name = " l419 " > < / a >
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< a name = " l420 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > size ;
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< a name = " l421 " > < / a > }
< / span > < / pre > < / body >
< / html >