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< pre style = " font-family:monospace;font-size:12pt " >
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< a name = " l1 " > < / a > < span class = cF0 > CTCPSocket * tcp = TCPSocket ( AF_INET ) ;
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< a name = " l2 " > < / a > CTCPTreeQueue * connections = < / span > < span class = cF5 > CAlloc < / span > < span class = cF0 > ( < / span > < span class = cF1 > sizeof < / span > < span class = cF7 > ( < / span > < span class = cF0 > CTCPTreeQueue < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ; < / span > < span class = cF2 > // head</span><span class=cF0>
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< a name = " l3 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * buffer = < / span > < span class = cF5 > CAlloc < / span > < span class = cF0 > ( ETHERNET_FRAME_SIZE ) ;
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< a name = " l4 " > < / a >
< a name = " l5 " > < / a > < / span > < span class = cF5 > QueueInit < / span > < span class = cF0 > ( connections ) ;
< a name = " l6 " > < / a >
< a name = " l7 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > ChatServerKill ( )
< a name = " l8 " > < / a > {
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< a name = " l9 " > < / a > CTCPTreeQueue * conn = connections - & gt ; next ;
< a name = " l10 " > < / a > CTCPTreeQueue * next_conn ;
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< a name = " l11 " > < / a >
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< a name = " l12 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( conn ! = connections )
< a name = " l13 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l14 " > < / a > < / span > < span class = cF6 > & quot ; \ nClosing socket @ 0 x % 0 X \ n & quot ; < / span > < span class = cF0 > , conn - & gt ; socket ;
< a name = " l15 " > < / a > TCPSocketClose ( conn - & gt ; socket ) ;
< a name = " l16 " > < / a > next_conn = conn - & gt ; next ;
< a name = " l17 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( conn ) ;
< a name = " l18 " > < / a > conn = next_conn ;
< a name = " l19 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l20 " > < / a >
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< a name = " l21 " > < / a > < / span > < span class = cF6 > & quot ; \ nClosing listening socket . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l22 " > < / a > TCPSocketClose ( tcp ) ;
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< a name = " l23 " > < / a >
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< a name = " l24 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > ;
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< a name = " l25 " > < / a > }
< a name = " l26 " > < / a >
< a name = " l27 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > ChatServerBroadcast ( CTCPSocket * tcp_socket , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > length )
< a name = " l28 " > < / a > { < / span > < span class = cF2 > // Broadcast length bytes of msg in buffer to all but original socket.</span><span class=cF0>
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< a name = " l29 " > < / a > CTCPTreeQueue * conn = connections - & gt ; next ;
< a name = " l30 " > < / a > CTCPSocket * dest_socket ;
< a name = " l31 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * ip_string ;
< a name = " l32 " > < / a > CIPV4Address addr ;
< a name = " l33 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * message ;
< a name = " l34 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * message_prefix ;
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< a name = " l35 " > < / a >
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< a name = " l36 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( conn ! = connections )
< a name = " l37 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l38 " > < / a > dest_socket = conn - & gt ; socket ;
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< a name = " l39 " > < / a >
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< a name = " l40 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dest_socket ! = tcp_socket )
< a name = " l41 " > < / a > {
< a name = " l42 " > < / a > addr . address = < / span > < span class = cF5 > EndianU32 < / span > < span class = cF0 > ( dest_socket - & gt ; destination_address < / span > < span class = cF7 > ( < / span > < span class = cF0 > CSocketAddressIPV4 < / span > < span class = cF7 > ) < / span > < span class = cF0 > . address . address ) ;
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< a name = " l43 " > < / a >
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< a name = " l44 " > < / a > ip_string = NetworkToPresentation ( AF_INET , & amp ; addr ) ;
< a name = " l45 " > < / a > < / span > < span class = cF2 > // TODO: is NetworkToPresentation backwards? or, do socket addrs store BE or LE ?</span><span class=cF0>
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< a name = " l46 " > < / a >
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< a name = " l47 " > < / a > < / span > < span class = cF6 > & quot ; \ nBroacasting msg to % s . \ n & quot ; < / span > < span class = cF0 > , ip_string ;
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< a name = " l48 " > < / a >
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< a name = " l49 " > < / a > addr . address = < / span > < span class = cF5 > EndianU32 < / span > < span class = cF0 > ( tcp_socket - & gt ; destination_address < / span > < span class = cF7 > ( < / span > < span class = cF0 > CSocketAddressIPV4 < / span > < span class = cF7 > ) < / span > < span class = cF0 > . address . address ) ;
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< a name = " l50 " > < / a >
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< a name = " l51 " > < / a > ip_string = NetworkToPresentation ( AF_INET , & amp ; addr ) ;
< a name = " l52 " > < / a > < / span > < span class = cF2 > // TODO: is NetworkToPresentation backwards? or, do socket addrs store BE or LE ?</span><span class=cF0>
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< a name = " l53 " > < / a >
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< a name = " l54 " > < / a > message_prefix = < / span > < span class = cF5 > MStrPrint < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; $ BG , PURPLE $ $ BLACK $ & lt ; % s & gt ; $ FG $ $ BG $ % % 0 % dts & quot ; < / span > < span class = cF0 > , ip_string , length ) ;
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< a name = " l55 " > < / a >
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< a name = " l56 " > < / a > message = < / span > < span class = cF5 > MStrPrint < / span > < span class = cF0 > ( message_prefix , buffer ) ;
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< a name = " l57 " > < / a >
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< a name = " l58 " > < / a > TCPSocketSendString ( dest_socket , message ) ;
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< a name = " l59 " > < / a >
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< a name = " l60 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( message ) ;
< a name = " l61 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( message_prefix ) ;
< a name = " l62 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( ip_string ) ;
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< a name = " l63 " > < / a >
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< a name = " l64 " > < / a > }
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< a name = " l65 " > < / a >
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< a name = " l66 " > < / a > conn = conn - & gt ; next ;
< a name = " l67 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l68 " > < / a >
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< a name = " l69 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > ;
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< a name = " l70 " > < / a > }
< a name = " l71 " > < / a >
< a name = " l72 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > ChatServerBroadcastDisconnect ( )
< a name = " l73 " > < / a > {
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< a name = " l74 " > < / a > CTCPTreeQueue * conn = connections - & gt ; next ;
< a name = " l75 " > < / a > CTCPSocket * conn_socket ;
< a name = " l76 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * message = < / span > < span class = cF5 > MStrPrint < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; $ BG , LTGRAY $ $ DKGRAY $ Client disconnected . Connected clients : % d $ FG $ $ BG $ & quot ; < / span > < span class = cF0 > ,
< a name = " l77 " > < / a > < / span > < span class = cF5 > QueueCount < / span > < span class = cF7 > ( < / span > < span class = cF0 > connections < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l78 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( conn ! = connections )
< a name = " l79 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l80 " > < / a > conn_socket = conn - & gt ; socket ;
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< a name = " l81 " > < / a >
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< a name = " l82 " > < / a > TCPSocketSendString ( conn_socket , message ) ;
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< a name = " l83 " > < / a >
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< a name = " l84 " > < / a > conn = conn - & gt ; next ;
< a name = " l85 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l86 " > < / a >
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< a name = " l87 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( message ) ;
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< a name = " l88 " > < / a >
< a name = " l89 " > < / a > }
< a name = " l90 " > < / a >
< a name = " l91 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > ChatServerReceive ( )
< a name = " l92 " > < / a > {
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< a name = " l93 " > < / a > CTCPTreeQueue * conn = connections - & gt ; next ;
< a name = " l94 " > < / a > CTCPTreeQueue * next_conn ;
< a name = " l95 " > < / a > CTCPSocket * socket ;
< a name = " l96 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > message_len ;
< a name = " l97 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * ip_string ;
< a name = " l98 " > < / a > CIPV4Address addr ;
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< a name = " l99 " > < / a >
< a name = " l100 " > < / a >
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< a name = " l101 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( conn ! = connections )
< a name = " l102 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l103 " > < / a > socket = conn - & gt ; socket ;
< a name = " l104 " > < / a > message_len = TCPSocketReceive ( socket , buffer , ETHERNET_FRAME_SIZE ) ;
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< a name = " l105 " > < / a >
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< a name = " l106 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( message_len = = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l107 " > < / a > {
< a name = " l108 " > < / a > < / span > < span class = cF6 > & quot ; \ nClosing a connection . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l109 " > < / a > socket - & gt ; timeout = TCP_TIMEOUT ;
< a name = " l110 " > < / a > TCPSocketClose ( socket ) ;
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< a name = " l111 " > < / a >
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< a name = " l112 " > < / a > next_conn = conn - & gt ; next ;
< a name = " l113 " > < / a > < / span > < span class = cF5 > QueueRemove < / span > < span class = cF0 > ( conn ) ;
< a name = " l114 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( conn ) ;
< a name = " l115 " > < / a > conn = next_conn ;
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< a name = " l116 " > < / a >
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< a name = " l117 " > < / a > ChatServerBroadcastDisconnect ( ) ;
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< a name = " l118 " > < / a >
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< a name = " l119 " > < / a > }
< a name = " l120 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( message_len & gt ; < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l121 " > < / a > {
< a name = " l122 " > < / a > addr . address = < / span > < span class = cF5 > EndianU32 < / span > < span class = cF0 > ( socket - & gt ; destination_address < / span > < span class = cF7 > ( < / span > < span class = cF0 > CSocketAddressIPV4 < / span > < span class = cF7 > ) < / span > < span class = cF0 > . address . address ) ;
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< a name = " l123 " > < / a >
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< a name = " l124 " > < / a > ip_string = NetworkToPresentation ( AF_INET , & amp ; addr ) ;
< a name = " l125 " > < / a > < / span > < span class = cF2 > // TODO: is NetworkToPresentation backwards? or, do socket addrs store BE or LE ?</span><span class=cF0>
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< a name = " l126 " > < / a >
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< a name = " l127 " > < / a > < / span > < span class = cF6 > & quot ; \ nBroadcasting % d byte msg from % s : % Q \ n & quot ; < / span > < span class = cF0 > , message_len , ip_string , buffer ;
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< a name = " l128 " > < / a >
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< a name = " l129 " > < / a > < / span > < span class = cF2 > //ClassRep(socket);</span><span class=cF0>
< a name = " l130 " > < / a > ChatServerBroadcast ( socket , message_len ) ;
< a name = " l131 " > < / a > < / span > < span class = cF5 > MemSet < / span > < span class = cF0 > ( buffer , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , ETHERNET_FRAME_SIZE ) ;
< a name = " l132 " > < / a > conn = conn - & gt ; next ;
< a name = " l133 " > < / a > }
< a name = " l134 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l135 " > < / a > {
< a name = " l136 " > < / a > < / span > < span class = cF2 > //"\nReceived -1 [error], trying next connection.\n";</span><span class=cF0>
< a name = " l137 " > < / a > conn = conn - & gt ; next ;
< a name = " l138 " > < / a > }
< a name = " l139 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l140 " > < / a >
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< a name = " l141 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > ;
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< a name = " l142 " > < / a >
< a name = " l143 " > < / a > }
< a name = " l144 " > < / a >
< a name = " l145 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > ChatServer ( )
< a name = " l146 " > < / a > {
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< a name = " l147 " > < / a > CSocketAddressIPV4 socket_addr ;
< a name = " l148 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * port_string = < / span > < span class = cF5 > StrGet < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; Server Port : & quot ; < / span > < span class = cF0 > ) ;
< a name = " l149 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > port = < / span > < span class = cF5 > Str2I64 < / span > < span class = cF0 > ( port_string ) ;
< a name = " l150 " > < / a > CTCPSocket * new_socket ;
< a name = " l151 " > < / a > CTCPTreeQueue * new_conn ;
< a name = " l152 " > < / a > < / span > < span class = cF1 > U8 < / span > < span class = cF0 > * join_msg ;
< a name = " l153 " > < / a > CTCPTreeQueue * conn ;
< a name = " l154 " > < / a > CTCPSocket * conn_socket ;
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< a name = " l155 " > < / a >
< a name = " l156 " > < / a >
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< a name = " l157 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( port_string ) ;
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< a name = " l158 " > < / a >
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< a name = " l159 " > < / a > socket_addr . port = < / span > < span class = cF5 > EndianU16 < / span > < span class = cF0 > ( port ) ;
< a name = " l160 " > < / a > socket_addr . family = AF_INET ;
< a name = " l161 " > < / a > socket_addr . address . address = INADDR_ANY ;
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< a name = " l162 " > < / a >
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< a name = " l163 " > < / a > tcp - & gt ; timeout = < / span > < span class = cFE > 0 < / span > < span class = cF0 > . < / span > < span class = cFE > 3 < / span > < span class = cF0 > * < / span > < span class = cF3 > JIFFY_FREQ < / span > < span class = cF0 > ;
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< a name = " l164 " > < / a >
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< a name = " l165 " > < / a > < / span > < span class = cF6 > & quot ; \ nTrying to bind socket . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l166 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( TCPSocketBind < / span > < span class = cF7 > ( < / span > < span class = cF0 > tcp , & amp ; socket_addr < / span > < span class = cF7 > ) < / span > < span class = cF0 > = = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l167 " > < / a > < / span > < span class = cF6 > & quot ; \ nSocket bound . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l168 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l169 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l170 " > < / a > < / span > < span class = cF6 > & quot ; \ nFailed to bind socket . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l171 " > < / a > ChatServerKill ;
< a name = " l172 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > ;
< a name = " l173 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l174 " > < / a >
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< a name = " l175 " > < / a > < / span > < span class = cF6 > & quot ; \ nTrying to listen on socket . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l176 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( TCPSocketListen < / span > < span class = cF7 > ( < / span > < span class = cF0 > tcp , < / span > < span class = cFE > 5 < / span > < span class = cF7 > ) < / span > < span class = cF0 > = = < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l177 " > < / a > < / span > < span class = cF6 > & quot ; \ nSocket now listening . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l178 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l179 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l180 " > < / a > < / span > < span class = cF6 > & quot ; \ nFailed to listen on socket . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l181 " > < / a > ChatServerKill ;
< a name = " l182 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > ;
< a name = " l183 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l184 " > < / a >
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< a name = " l185 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cF5 > CharScan < / span > < span class = cF0 > ! = < / span > < span class = cF3 > CH_SHIFT_ESC < / span > < span class = cF0 > )
< a name = " l186 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l187 " > < / a > new_socket = TCPSocketAccept ( tcp ) ;
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< a name = " l188 " > < / a >
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< a name = " l189 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( new_socket & gt ; < / span > < span class = cFE > 0 < / span > < span class = cF0 > )
< a name = " l190 " > < / a > {
< a name = " l191 " > < / a > < / span > < span class = cF6 > & quot ; \ nNew connection . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l192 " > < / a > new_conn = < / span > < span class = cF5 > CAlloc < / span > < span class = cF0 > ( < / span > < span class = cF1 > sizeof < / span > < span class = cF7 > ( < / span > < span class = cF0 > CTCPTreeQueue < / span > < span class = cF7 > ) < / span > < span class = cF0 > ) ;
< a name = " l193 " > < / a > new_conn - & gt ; socket = new_socket ;
< a name = " l194 " > < / a > new_socket - & gt ; timeout = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; < / span > < span class = cF2 > // Set new connection non-blocking.</span><span class=cF0>
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< a name = " l195 " > < / a >
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< a name = " l196 " > < / a > join_msg = < / span > < span class = cF5 > MStrPrint < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; $ BG , LTGRAY $ $ DKGRAY $ Connected clients : % d $ FG $ $ BG $ & quot ; < / span > < span class = cF0 > , < / span > < span class = cF5 > QueueCount < / span > < span class = cF7 > ( < / span > < span class = cF0 > connections < / span > < span class = cF7 > ) < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > ) ;
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< a name = " l197 " > < / a >
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< a name = " l198 " > < / a > TCPSocketSendString ( new_socket , join_msg ) ;
< a name = " l199 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( join_msg ) ;
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< a name = " l200 " > < / a >
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< a name = " l201 " > < / a > join_msg = < / span > < span class = cF5 > MStrPrint < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; $ BG , LTGRAY $ $ DKGRAY $ New connection . Connected clients : % d $ FG $ $ BG $ & quot ; < / span > < span class = cF0 > ,
< a name = " l202 " > < / a > < / span > < span class = cF5 > QueueCount < / span > < span class = cF7 > ( < / span > < span class = cF0 > connections < / span > < span class = cF7 > ) < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > ) ;
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< a name = " l203 " > < / a >
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< a name = " l204 " > < / a > conn = connections - & gt ; next ;
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< a name = " l205 " > < / a >
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< a name = " l206 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( conn ! = connections )
< a name = " l207 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l208 " > < / a > < / span > < span class = cF6 > & quot ; \ nNotifying clients of new connection . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l209 " > < / a > conn_socket = conn - & gt ; socket ;
< a name = " l210 " > < / a > TCPSocketSendString ( conn_socket , join_msg ) ;
< a name = " l211 " > < / a > conn = conn - & gt ; next ;
< a name = " l212 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l213 " > < / a > < / span > < span class = cF5 > Free < / span > < span class = cF0 > ( join_msg ) ;
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< a name = " l214 " > < / a >
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< a name = " l215 " > < / a > < / span > < span class = cF5 > QueueInsertRev < / span > < span class = cF0 > ( new_conn , connections ) ;
< a name = " l216 " > < / a > }
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< a name = " l217 " > < / a >
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< a name = " l218 " > < / a > ChatServerReceive ; < / span > < span class = cF2 > // Receive & Broadcast</span><span class=cF0>
< a name = " l219 " > < / a > < / span > < span class = cF5 > Sleep < / span > < span class = cF0 > ( < / span > < span class = cFE > 50 < / span > < span class = cF0 > ) ;
< a name = " l220 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l221 " > < / a >
< a name = " l222 " > < / a >
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< a name = " l223 " > < / a > ChatServerKill ;
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< a name = " l224 " > < / a > }
< a name = " l225 " > < / a >
< a name = " l226 " > < / a > ChatServer ; < / span > < / pre > < / body >
< / html >