<a name="l1"></a><span class=cF0>If you require separate global vars for multiple instances of a routine, you can use </span><span class=cF4>Frame</span><span class=cF0>s. See </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/SpriteMesh.html#l1103"><span class=cF4>SpriteMeshEd</span></a><span class=cF0>(), </span><span class=cF4>
<a name="l2"></a></span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/Pick3D.html#l1"><span class=cF4>::/Demo/Graphics/Pick3D.CC</span></a><span class=cF0> or </span><a href="https://tomawezome.github.io/ZealOS/System/Sound.html#l432"><span class=cF4>Noise</span></a><span class=cF0>().