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< pre style = " font-family:monospace;font-size:12pt " >
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< a name = " l1 " > < / a > < span class = cF2 > /*</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l166"><span class=cF4>progress1</span></a><span class=cF2>-</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l181"><span class=cF4>progress4</span></a><span class=cF2> are just global vars</span><span class=cF0>
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< a name = " l2 " > < / a > < / span > < span class = cF2 > shown on the wallpaper . Terry used them in debugging a lot . < / span > < span class = cF0 >
< a name = " l3 " > < / a >
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< a name = " l4 " > < / a > < / span > < span class = cF2 > If you set < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l168 " > < span class = cF4 > progress1_max < / span > < / a > < span class = cF2 > - < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l183 " > < span class = cF4 > progress4_max < / span > < / a > < span class = cF2 > , < / span > < span class = cF0 >
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< a name = " l5 " > < / a > < / span > < span class = cF2 > then a progress bar will display . < / span > < span class = cF0 >
< a name = " l6 " > < / a >
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< a name = " l7 " > < / a > < / span > < span class = cF2 > If you set < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l169 " > < span class = cF4 > progress1_t0 < / span > < / a > < span class = cF2 > - < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l184 " > < span class = cF4 > progress4_t0 < / span > < / a > < span class = cF0 >
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< a name = " l8 " > < / a > < / span > < span class = cF2 > then the elapsed time will display . < / span > < span class = cF0 >
< a name = " l9 " > < / a >
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< a name = " l10 " > < / a > < / span > < span class = cF2 > If you set < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l170 " > < span class = cF4 > progress1_tf < / span > < / a > < span class = cF2 > - < / span > < a href = " https://tomawezome.github.io/ZealOS/Kernel/KernelB.html#l185 " > < span class = cF4 > progress4_tf < / span > < / a > < span class = cF0 >
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< a name = " l11 " > < / a > < / span > < span class = cF2 > then the estimated time will display . < / span > < span class = cF0 >
< a name = " l12 " > < / a > < / span > < span class = cF2 > */ < / span > < span class = cF0 >
< a name = " l13 " > < / a >
< a name = " l14 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > Main1 ( )
< a name = " l15 " > < / a > {
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< a name = " l16 " > < / a > < / span > < span class = cF6 > & quot ; \ nWith description . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l17 " > < / a > < / span > < span class = cF5 > PressAKey < / span > < span class = cF0 > ;
< a name = " l18 " > < / a > < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > = < / span > < span class = cFE > 200 < / span > < span class = cF0 > ;
< a name = " l19 " > < / a > < / span > < span class = cF5 > StrCopy < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1_desc < / span > < span class = cF0 > , < / span > < span class = cF6 > & quot ; Progress Demo & quot ; < / span > < span class = cF0 > ) ; < / span > < span class = cF2 > //PROGRESS_DESC_LEN is max</span><span class=cF0>
< a name = " l20 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1 < / span > < span class = cF0 > + + ! = < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > )
< a name = " l21 " > < / a > < / span > < span class = cF5 > Sleep < / span > < span class = cF0 > ( < / span > < span class = cFE > 20 < / span > < span class = cF0 > ) ;
< a name = " l22 " > < / a > < / span > < span class = cF5 > ProgressBarsReset < / span > < span class = cF0 > ;
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< a name = " l23 " > < / a > }
< a name = " l24 " > < / a > Main1 ;
< a name = " l25 " > < / a >
< a name = " l26 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > Main2 ( )
< a name = " l27 " > < / a > {
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< a name = " l28 " > < / a > < / span > < span class = cF6 > & quot ; \ nWith description and elapsed time . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l29 " > < / a > < / span > < span class = cF5 > PressAKey < / span > < span class = cF0 > ;
< a name = " l30 " > < / a > < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > = < / span > < span class = cFE > 200 < / span > < span class = cF0 > ;
< a name = " l31 " > < / a > < / span > < span class = cFB > progress1_t0 < / span > < span class = cF0 > = < / span > < span class = cF5 > tS < / span > < span class = cF0 > ;
< a name = " l32 " > < / a > < / span > < span class = cF5 > StrCopy < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1_desc < / span > < span class = cF0 > , < / span > < span class = cF6 > & quot ; Progress Demo & quot ; < / span > < span class = cF0 > ) ; < / span > < span class = cF2 > //PROGRESS_DESC_LEN is max</span><span class=cF0>
< a name = " l33 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1 < / span > < span class = cF0 > + + ! = < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > )
< a name = " l34 " > < / a > < / span > < span class = cF5 > Sleep < / span > < span class = cF0 > ( < / span > < span class = cFE > 20 < / span > < span class = cF0 > ) ;
< a name = " l35 " > < / a > < / span > < span class = cF5 > ProgressBarsReset < / span > < span class = cF0 > ;
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< a name = " l36 " > < / a > }
< a name = " l37 " > < / a > Main2 ;
< a name = " l38 " > < / a >
< a name = " l39 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > Main3 ( )
< a name = " l40 " > < / a > {
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< a name = " l41 " > < / a > < / span > < span class = cF6 > & quot ; \ nWith description , elapsed time and registry total time . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l42 " > < / a > < / span > < span class = cF5 > PressAKey < / span > < span class = cF0 > ;
< a name = " l43 " > < / a > < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > = < / span > < span class = cFE > 200 < / span > < span class = cF0 > ;
< a name = " l44 " > < / a > < / span > < span class = cFB > progress1_t0 < / span > < span class = cF0 > = < / span > < span class = cF5 > tS < / span > < span class = cF0 > ;
< a name = " l45 " > < / a > < / span > < span class = cF5 > RegExe < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; DemoCompany / ProgressBars & quot ; < / span > < span class = cF0 > ) ;
< a name = " l46 " > < / a > < / span > < span class = cF5 > StrCopy < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1_desc < / span > < span class = cF0 > , < / span > < span class = cF6 > & quot ; Progress Demo & quot ; < / span > < span class = cF0 > ) ; < / span > < span class = cF2 > //PROGRESS_DESC_LEN is max</span><span class=cF0>
< a name = " l47 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1 < / span > < span class = cF0 > + + ! = < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > )
< a name = " l48 " > < / a > < / span > < span class = cF5 > Sleep < / span > < span class = cF0 > ( < / span > < span class = cFE > 20 < / span > < span class = cF0 > ) ;
< a name = " l49 " > < / a > < / span > < span class = cF5 > ProgressBarsReset < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; DemoCompany / ProgressBars & quot ; < / span > < span class = cF0 > ) ;
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< a name = " l50 " > < / a > }
< a name = " l51 " > < / a > Main3 ;
< a name = " l52 " > < / a >
< a name = " l53 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > Main4 ( )
< a name = " l54 " > < / a > {
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< a name = " l55 " > < / a > < / span > < span class = cF6 > & quot ; \ nNo description . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l56 " > < / a > < / span > < span class = cF5 > PressAKey < / span > < span class = cF0 > ;
< a name = " l57 " > < / a > < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > = < / span > < span class = cFE > 200 < / span > < span class = cF0 > ;
< a name = " l58 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cFB > progress1 < / span > < span class = cF0 > + + ! = < / span > < span class = cFB > progress1_max < / span > < span class = cF0 > )
< a name = " l59 " > < / a > < / span > < span class = cF5 > Sleep < / span > < span class = cF0 > ( < / span > < span class = cFE > 20 < / span > < span class = cF0 > ) ;
< a name = " l60 " > < / a > < / span > < span class = cF5 > ProgressBarsReset < / span > < span class = cF0 > ;
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< a name = " l61 " > < / a > }
< a name = " l62 " > < / a > Main4 ;
< a name = " l63 " > < / a >
< a name = " l64 " > < / a >
< a name = " l65 " > < / a > < / span > < span class = cF6 > & quot ; \ nNow , from asm . . . It ' s handy for debugging . \ n & quot ; < / span > < span class = cF0 >
< a name = " l66 " > < / a > < / span > < span class = cF6 > & quot ; Watch the progress on the wallpaper . \ n & quot ; < / span > < span class = cF0 > ;
< a name = " l67 " > < / a > < / span > < span class = cF5 > WinBorder < / span > < span class = cF0 > ( < / span > < span class = cF3 > ON < / span > < span class = cF0 > ) ;
< a name = " l68 " > < / a > < / span > < span class = cF5 > PressAKey < / span > < span class = cF0 > ;
< a name = " l69 " > < / a >
< a name = " l70 " > < / a > < / span > < span class = cF1 > asm < / span > < span class = cF0 > {
< a name = " l71 " > < / a > _PROGRESS_DEMO : :
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< a name = " l72 " > < / a > < / span > < span class = cF1 > MOV < / span > < span class = cF0 > < / span > < span class = cFC > RCX < / span > < span class = cF0 > , < / span > < span class = cFE > 12000000 < / span > < span class = cF0 >
< a name = " l73 " > < / a > @ @ 05 : < / span > < span class = cF1 > MOV < / span > < span class = cF0 > < / span > < span class = cF9 > U64 < / span > < span class = cF0 > [ & amp ; < / span > < span class = cFB > progress1 < / span > < span class = cF0 > ] , < / span > < span class = cFC > RCX < / span > < span class = cF0 >
< a name = " l74 " > < / a > < / span > < span class = cF1 > CALL < / span > < span class = cF0 > & amp ; < / span > < span class = cF5 > Yield < / span > < span class = cF0 >
< a name = " l75 " > < / a > < / span > < span class = cF1 > LOOP < / span > < span class = cF0 > @ @ 05
< a name = " l76 " > < / a > < / span > < span class = cF1 > MOV < / span > < span class = cF0 > < / span > < span class = cF9 > U64 < / span > < span class = cF0 > [ & amp ; < / span > < span class = cFB > progress1 < / span > < span class = cF0 > ] , < / span > < span class = cFC > RCX < / span > < span class = cF0 >
< a name = " l77 " > < / a > < / span > < span class = cF1 > RET < / span > < span class = cF0 >
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< a name = " l78 " > < / a > }
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< a name = " l80 " > < / a > < / span > < span class = cF1 > _extern < / span > < span class = cF0 > _PROGRESS_DEMO < / span > < span class = cF1 > U0 < / span > < span class = cF0 > AsmProgressDemo ( ) ;
< a name = " l81 " > < / a > AsmProgressDemo ;
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