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< ! DOCTYPE HTML >
< html >
< head >
< meta http - equiv = " Content-Type " content = " text/html;charset=US-ASCII " >
< meta name = " generator " content = " ZealOS V0.05 " >
< style type = " text/css " >
body { background - color : # 000000 ; }
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< / style >
< / head >
< body >
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< pre style = " font-family:monospace;font-size:12pt " >
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< a name = " l1 " > < / a > < span class = cF0 > # < / span > < span class = cF1 > define < / span > < span class = cF0 > ZEROS_NUM < / span > < span class = cFE > 2 < / span > < span class = cF0 >
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< a name = " l2 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > zeros [ ZEROS_NUM ] = { < / span > < span class = cF7 > { < / span > < span class = cFE > 10 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFE > 0 < / span > < span class = cF7 > } < / span > < span class = cF0 > , < / span > < span class = cF7 > { < / span > < span class = cF0 > - < / span > < span class = cFE > 30 < / span > < span class = cF0 > , < / span > < span class = cFE > 0 < / span > < span class = cF7 > } < / span > < span class = cF0 > } ;
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< a name = " l3 " > < / a > # < / span > < span class = cF1 > define < / span > < span class = cF0 > POLES_NUM < / span > < span class = cFE > 2 < / span > < span class = cF0 >
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< a name = " l4 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > poles [ POLES_NUM ] = { < / span > < span class = cF7 > { < / span > < span class = cF0 > - < / span > < span class = cFE > 20 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF0 > , - < / span > < span class = cFE > 15 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF7 > } < / span > < span class = cF0 > , < / span > < span class = cF7 > { < / span > < span class = cF0 > - < / span > < span class = cFE > 20 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFE > 15 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF7 > } < / span > < span class = cF0 > } ;
< a name = " l5 " > < / a >
< a name = " l6 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > scale ;
< a name = " l7 " > < / a >
< a name = " l8 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > * PoleZeroFind ( < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , < / span > < span class = cF9 > I64 < / span > < span class = cF0 > y )
< a name = " l9 " > < / a > {
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< a name = " l10 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > i ;
< a name = " l11 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > dd , best_dd = < / span > < span class = cF3 > F64_MAX < / span > < span class = cF0 > ;
< a name = " l12 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > * res = < / span > < span class = cF3 > NULL < / span > < span class = cF0 > ;
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< a name = " l13 " > < / a >
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< a name = " l14 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; POLES_NUM ; i + + )
< a name = " l15 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l16 " > < / a > dd = < / span > < span class = cF5 > Sqr < / span > < span class = cF0 > ( poles [ i ] . x - x ) + < / span > < span class = cF5 > Sqr < / span > < span class = cF0 > ( poles [ i ] . y - y ) ;
< a name = " l17 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dd & lt ; best_dd )
< a name = " l18 " > < / a > {
< a name = " l19 " > < / a > best_dd = dd ;
< a name = " l20 " > < / a > res = & amp ; poles [ i ] ;
< a name = " l21 " > < / a > }
< a name = " l22 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l23 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; ZEROS_NUM ; i + + )
< a name = " l24 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l25 " > < / a > dd = < / span > < span class = cF5 > Sqr < / span > < span class = cF0 > ( zeros [ i ] . x - x ) + < / span > < span class = cF5 > Sqr < / span > < span class = cF0 > ( zeros [ i ] . y - y ) ;
< a name = " l26 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( dd & lt ; best_dd )
< a name = " l27 " > < / a > {
< a name = " l28 " > < / a > best_dd = dd ;
< a name = " l29 " > < / a > res = & amp ; zeros [ i ] ;
< a name = " l30 " > < / a > }
< a name = " l31 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
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< a name = " l32 " > < / a >
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< a name = " l33 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > res ;
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< a name = " l34 " > < / a > }
< a name = " l35 " > < / a >
< a name = " l36 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > < / span > < span class = cF5 > F < / span > < span class = cF0 > ( < / span > < span class = cF9 > Complex < / span > < span class = cF0 > * x )
< a name = " l37 " > < / a > {
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< a name = " l38 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > m , a ;
< a name = " l39 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > num , denom , n1 ;
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< a name = " l40 " > < / a >
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< a name = " l41 " > < / a > < / span > < span class = cF5 > CPoly < / span > < span class = cF0 > ( & amp ; num , ZEROS_NUM , zeros , x ) ;
< a name = " l42 " > < / a > < / span > < span class = cF5 > CPoly < / span > < span class = cF0 > ( & amp ; denom , POLES_NUM , poles , x ) ;
< a name = " l43 " > < / a > < / span > < span class = cF5 > CDiv < / span > < span class = cF0 > ( & amp ; n1 , & amp ; num , & amp ; denom ) ;
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< a name = " l44 " > < / a >
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< a name = " l45 " > < / a > < / span > < span class = cF5 > R2P < / span > < span class = cF0 > ( & amp ; m , & amp ; a , n1 . x , n1 . y ) ;
< a name = " l46 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( < / span > < span class = cFB > mouse < / span > < span class = cF0 > . rb )
< a name = " l47 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > < / span > < span class = cF3 > pi < / span > < span class = cF0 > + a ;
< a name = " l48 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l49 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > m ;
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< a name = " l50 " > < / a > }
< a name = " l51 " > < / a >
< a name = " l52 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > MPDraw ( < / span > < span class = cF9 > CTask < / span > < span class = cF0 > * task )
< a name = " l53 " > < / a > {
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< a name = " l54 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > xx ;
< a name = " l55 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > x , y , w = task - & gt ; pix_width , h = task - & gt ; pix_height , cx = w / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , cy = h / < / span > < span class = cFE > 2 < / span > < span class = cF0 > ,
< a name = " l56 " > < / a > lo = < / span > < span class = cF5 > Gs < / span > < span class = cF0 > - & gt ; num * h / < / span > < span class = cFB > mp_count < / span > < span class = cF0 > , hi = ( < / span > < span class = cF5 > Gs < / span > < span class = cF0 > - & gt ; num + < / span > < span class = cFE > 1 < / span > < span class = cF0 > ) * h / < / span > < span class = cFB > mp_count < / span > < span class = cF0 > ;
< a name = " l57 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > yy , y_total = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l58 " > < / a > < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cF5 > DCAlias < / span > < span class = cF0 > ( , task ) ;
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< a name = " l59 " > < / a >
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< a name = " l60 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( y = lo ; y & lt ; hi ; y + + )
< a name = " l61 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l62 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( x = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; x & lt ; w ; x + + )
< a name = " l63 " > < / a > {
< a name = " l64 " > < / a > < / span > < span class = cF5 > CEqu < / span > < span class = cF0 > ( & amp ; xx , x - cx , cy - y ) ;
< a name = " l65 " > < / a > yy = scale * < / span > < span class = cF5 > F < / span > < span class = cF0 > ( & amp ; xx ) ;
< a name = " l66 " > < / a > dc - & gt ; color = < / span > < span class = cF5 > Clamp < / span > < span class = cF0 > ( yy , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , < / span > < span class = cFE > 14 < / span > < span class = cF0 > ) ;
< a name = " l67 " > < / a > y_total + = < / span > < span class = cF5 > Clamp < / span > < span class = cF0 > ( yy , - < / span > < span class = cFE > 14 < / span > < span class = cF0 > , < / span > < span class = cFE > 14 < / span > < span class = cF0 > ) ;
< a name = " l68 " > < / a > < / span > < span class = cF5 > GrPlot < / span > < span class = cF0 > ( dc , x , y ) ;
< a name = " l69 " > < / a > }
< a name = " l70 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l71 " > < / a > < / span > < span class = cF5 > DCDel < / span > < span class = cF0 > ( dc ) ;
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< a name = " l72 " > < / a >
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< a name = " l73 " > < / a > < / span > < span class = cF1 > return < / span > < span class = cF0 > y_total ;
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< a name = " l74 " > < / a > }
< a name = " l75 " > < / a >
< a name = " l76 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > Draw ( )
< a name = " l77 " > < / a > {
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< a name = " l78 " > < / a > < / span > < span class = cF9 > CJob < / span > < span class = cF0 > * tmpm [ < / span > < span class = cF3 > MP_PROCESSORS_NUM < / span > < span class = cF0 > ] ;
< a name = " l79 " > < / a > < / span > < span class = cF1 > F64 < / span > < span class = cF0 > y_total , old_y_total = < / span > < span class = cF3 > F64_MAX < / span > < span class = cF0 > ;
< a name = " l80 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > i , w = < / span > < span class = cF5 > Fs < / span > < span class = cF0 > - & gt ; pix_width , h = < / span > < span class = cF5 > Fs < / span > < span class = cF0 > - & gt ; pix_height , cx = w / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , cy = h / < / span > < span class = cFE > 2 < / span > < span class = cF0 > ;
< a name = " l81 " > < / a > < / span > < span class = cF9 > CDC < / span > < span class = cF0 > * dc = < / span > < span class = cF5 > DCAlias < / span > < span class = cF0 > ;
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< a name = " l82 " > < / a >
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< a name = " l83 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > )
< a name = " l84 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l85 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; < / span > < span class = cFB > mp_count < / span > < span class = cF0 > ; i + + )
< a name = " l86 " > < / a > tmpm [ i ] = < / span > < span class = cF5 > JobQueue < / span > < span class = cF0 > ( & amp ; MPDraw , < / span > < span class = cF5 > Fs < / span > < span class = cF0 > , i , < / span > < span class = cFE > 0 < / span > < span class = cF0 > ) ;
< a name = " l87 " > < / a > y_total = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
< a name = " l88 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; < / span > < span class = cFB > mp_count < / span > < span class = cF0 > ; i + + )
< a name = " l89 " > < / a > y_total + = < / span > < span class = cF5 > JobResGet < / span > < span class = cF0 > ( tmpm [ i ] ) ( < / span > < span class = cF1 > F64 < / span > < span class = cF0 > ) ;
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< a name = " l90 " > < / a >
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< a name = " l91 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( ! y_total )
< a name = " l92 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
< a name = " l93 " > < / a > scale * = < / span > < span class = cFE > 7 < / span > < span class = cF0 > * < / span > < span class = cF3 > GR_WIDTH < / span > < span class = cF0 > * < / span > < span class = cF3 > GR_HEIGHT < / span > < span class = cF0 > / y_total ;
< a name = " l94 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( < / span > < span class = cF5 > Abs < / span > < span class = cF7 > ( < / span > < span class = cF0 > y_total - old_y_total < / span > < span class = cF7 > ) < / span > < span class = cF0 > & lt ; < / span > < span class = cFE > 1 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF0 > * < / span > < span class = cF3 > GR_WIDTH < / span > < span class = cF0 > * < / span > < span class = cF3 > GR_HEIGHT < / span > < span class = cF0 > )
< a name = " l95 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
< a name = " l96 " > < / a > old_y_total = y_total ;
< a name = " l97 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l98 " > < / a > dc - & gt ; color = < / span > < span class = cFE > 15 < / span > < span class = cF0 > ;
< a name = " l99 " > < / a > < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , cy , w , cy ) ;
< a name = " l100 " > < / a > < / span > < span class = cF5 > GrLine < / span > < span class = cF0 > ( dc , cx , < / span > < span class = cFE > 0 < / span > < span class = cF0 > , cx , h ) ;
< a name = " l101 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; ZEROS_NUM ; i + + )
< a name = " l102 " > < / a > < / span > < span class = cF5 > GrPrint < / span > < span class = cF0 > ( dc , cx + zeros [ i ] . x - < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , cy - zeros [ i ] . y - < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , < / span > < span class = cF6 > & quot ; o & quot ; < / span > < span class = cF0 > ) ;
< a name = " l103 " > < / a > < / span > < span class = cF1 > for < / span > < span class = cF0 > ( i = < / span > < span class = cFE > 0 < / span > < span class = cF0 > ; i & lt ; POLES_NUM ; i + + )
< a name = " l104 " > < / a > < / span > < span class = cF5 > GrPrint < / span > < span class = cF0 > ( dc , cx + poles [ i ] . x - < / span > < span class = cF3 > FONT_WIDTH < / span > < span class = cF0 > / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , cy - poles [ i ] . y - < / span > < span class = cF3 > FONT_HEIGHT < / span > < span class = cF0 > / < / span > < span class = cFE > 2 < / span > < span class = cF0 > , < / span > < span class = cF6 > & quot ; x & quot ; < / span > < span class = cF0 > ) ;
< a name = " l105 " > < / a > < / span > < span class = cF5 > DCDel < / span > < span class = cF0 > ( dc ) ;
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< a name = " l106 " > < / a > }
< a name = " l107 " > < / a >
< a name = " l108 " > < / a > < / span > < span class = cF1 > U0 < / span > < span class = cF0 > PoleZeros ( )
< a name = " l109 " > < / a > {
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< a name = " l110 " > < / a > < / span > < span class = cF9 > I64 < / span > < span class = cF0 > message_code , arg1 , arg2 , p11 , p22 , cx , cy ;
< a name = " l111 " > < / a > < / span > < span class = cF9 > Complex < / span > < span class = cF0 > * tmpc = < / span > < span class = cF3 > NULL < / span > < span class = cF0 > ;
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< a name = " l112 " > < / a >
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< a name = " l113 " > < / a > < / span > < span class = cF5 > PopUpOk < / span > < span class = cF0 > ( < / span > < span class = cF6 > & quot ; Drag the poles and zeros with left mouse . \ n & quot ; < / span > < span class = cF0 >
< a name = " l114 " > < / a > < / span > < span class = cF6 > & quot ; Hold right mouse for phase plot . \ n & quot ; < / span > < span class = cF0 > ) ;
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< a name = " l115 " > < / a >
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< a name = " l116 " > < / a > < / span > < span class = cF5 > SettingsPush < / span > < span class = cF0 > ; < / span > < span class = cF2 > //See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
< a name = " l117 " > < / a > < / span > < span class = cF5 > Fs < / span > < span class = cF0 > - & gt ; win_inhibit = < / span > < span class = cF3 > WIG_TASK_DEFAULT < / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_FOCUS < / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_BORDER < / span > < span class = cF0 > ;
< a name = " l118 " > < / a > < / span > < span class = cF5 > GrPaletteSet < / span > < span class = cF0 > ( < / span > < span class = cFB > gr_palette_gray < / span > < span class = cF0 > ) ;
< a name = " l119 " > < / a > < / span > < span class = cFB > gr_palette < / span > < span class = cF0 > [ < / span > < span class = cF3 > WHITE < / span > < span class = cF0 > ] = < / span > < span class = cFE > 0xFF0000 < / span > < span class = cF0 > ; < / span > < span class = cF2 > //White is red</span><span class=cF0>
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< a name = " l120 " > < / a >
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< a name = " l121 " > < / a > < / span > < span class = cF5 > AutoComplete < / span > < span class = cF0 > ;
< a name = " l122 " > < / a > < / span > < span class = cF5 > WinBorder < / span > < span class = cF0 > ;
< a name = " l123 " > < / a > < / span > < span class = cF5 > WinMax < / span > < span class = cF0 > ;
< a name = " l124 " > < / a > < / span > < span class = cF5 > DocClear < / span > < span class = cF0 > ;
< a name = " l125 " > < / a > < / span > < span class = cF5 > DCFill < / span > < span class = cF0 > ;
< a name = " l126 " > < / a > scale = < / span > < span class = cFE > 1 < / span > < span class = cF0 > . < / span > < span class = cFE > 0 < / span > < span class = cF0 > ;
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< a name = " l127 " > < / a >
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< a name = " l128 " > < / a > < / span > < span class = cF1 > try < / span > < span class = cF0 >
< a name = " l129 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l130 " > < / a > Draw ;
< a name = " l131 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( < / span > < span class = cF3 > TRUE < / span > < span class = cF0 > )
< a name = " l132 " > < / a > {
< a name = " l133 " > < / a > message_code = < / span > < span class = cF5 > MessageGet < / span > < span class = cF0 > ( & amp ; arg1 , & amp ; arg2 , < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_KEY_DOWN < / span > < span class = cF0 > +
< a name = " l134 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_L_DOWN < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_L_UP < / span > < span class = cF0 > +
< a name = " l135 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_R_DOWN < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_R_UP < / span > < span class = cF0 > +
< a name = " l136 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_MOVE < / span > < span class = cF0 > ) ;
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< a name = " l137 " > < / a > pz_message :
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< a name = " l138 " > < / a > cx = < / span > < span class = cF5 > Fs < / span > < span class = cF0 > - & gt ; pix_width / < / span > < span class = cFE > 2 < / span > < span class = cF0 > ;
< a name = " l139 " > < / a > cy = < / span > < span class = cF5 > Fs < / span > < span class = cF0 > - & gt ; pix_height / < / span > < span class = cFE > 2 < / span > < span class = cF0 > ;
< a name = " l140 " > < / a > < / span > < span class = cF1 > switch < / span > < span class = cF0 > ( message_code )
< a name = " l141 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l142 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_L_DOWN < / span > < span class = cF0 > :
< a name = " l143 " > < / a > tmpc = PoleZeroFind ( arg1 - cx , cy - arg2 ) ;
< a name = " l144 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
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< a name = " l145 " > < / a >
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< a name = " l146 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_MOVE < / span > < span class = cF0 > :
< a name = " l147 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( tmpc )
< a name = " l148 " > < / a > {
< a name = " l149 " > < / a > p11 = arg1 ;
< a name = " l150 " > < / a > p22 = arg2 ;
< a name = " l151 " > < / a > < / span > < span class = cF2 > //get to last mouse move</span><span class=cF0>
< a name = " l152 " > < / a > < / span > < span class = cF1 > while < / span > < span class = cF0 > ( message_code = < / span > < span class = cF5 > MessageScan < / span > < span class = cF7 > ( < / span > < span class = cF0 > & amp ; arg1 , & amp ; arg2 , < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_KEY_DOWN < / span > < span class = cF0 > +
< a name = " l153 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_L_DOWN < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_L_UP < / span > < span class = cF0 > +
< a name = " l154 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_R_DOWN < / span > < span class = cF0 > + < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_R_UP < / span > < span class = cF0 > +
< a name = " l155 " > < / a > < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_MS_MOVE < / span > < span class = cF7 > ) < / span > < span class = cF0 > )
< a name = " l156 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( message_code = = < / span > < span class = cF3 > MESSAGE_MS_MOVE < / span > < span class = cF0 > )
< a name = " l157 " > < / a > < / span > < span class = cF7 > { < / span > < span class = cF0 >
< a name = " l158 " > < / a > p11 = arg1 ;
< a name = " l159 " > < / a > p22 = arg2 ;
< a name = " l160 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l161 " > < / a > < / span > < span class = cF1 > else < / span > < span class = cF0 >
< a name = " l162 " > < / a > < / span > < span class = cF1 > goto < / span > < span class = cF0 > pz_message ;
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< a name = " l163 " > < / a >
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< a name = " l164 " > < / a > tmpc - & gt ; x = p11 - cx ;
< a name = " l165 " > < / a > tmpc - & gt ; y = cy - p22 ;
< a name = " l166 " > < / a > Draw ;
< a name = " l167 " > < / a > }
< a name = " l168 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
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< a name = " l169 " > < / a >
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< a name = " l170 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_L_UP < / span > < span class = cF0 > :
< a name = " l171 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( tmpc )
< a name = " l172 " > < / a > {
< a name = " l173 " > < / a > tmpc - & gt ; x = arg1 - cx ;
< a name = " l174 " > < / a > tmpc - & gt ; y = cy - arg2 ;
< a name = " l175 " > < / a > tmpc = < / span > < span class = cF3 > NULL < / span > < span class = cF0 > ;
< a name = " l176 " > < / a > Draw ;
< a name = " l177 " > < / a > }
< a name = " l178 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
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< a name = " l179 " > < / a >
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< a name = " l180 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_R_DOWN < / span > < span class = cF0 > :
< a name = " l181 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_R_UP < / span > < span class = cF0 > :
< a name = " l182 " > < / a > Draw ;
< a name = " l183 " > < / a > < / span > < span class = cF1 > break < / span > < span class = cF0 > ;
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< a name = " l184 " > < / a >
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< a name = " l185 " > < / a > < / span > < span class = cF1 > case < / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_KEY_DOWN < / span > < span class = cF0 > :
< a name = " l186 " > < / a > < / span > < span class = cF1 > if < / span > < span class = cF0 > ( arg1 = = < / span > < span class = cF3 > CH_SHIFT_ESC < / span > < span class = cF0 > | | arg1 = = < / span > < span class = cF3 > CH_ESC < / span > < span class = cF0 > )
< a name = " l187 " > < / a > < / span > < span class = cF1 > goto < / span > < span class = cF0 > pz_done ;
< a name = " l188 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l189 " > < / a > < / span > < span class = cF5 > Refresh < / span > < span class = cF0 > ;
< a name = " l190 " > < / a > }
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< a name = " l191 " > < / a > pz_done :
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< a name = " l192 " > < / a > < / span > < span class = cF5 > MessageGet < / span > < span class = cF0 > ( , , < / span > < span class = cFE > 1 < / span > < span class = cF0 > & lt ; & lt ; < / span > < span class = cF3 > MESSAGE_KEY_UP < / span > < span class = cF0 > ) ;
< a name = " l193 " > < / a > < / span > < span class = cF7 > } < / span > < span class = cF0 >
< a name = " l194 " > < / a > < / span > < span class = cF1 > catch < / span > < span class = cF0 >
< a name = " l195 " > < / a > < / span > < span class = cF5 > PutExcept < / span > < span class = cF0 > ;
< a name = " l196 " > < / a > < / span > < span class = cF5 > SettingsPop < / span > < span class = cF0 > ;
< a name = " l197 " > < / a > < / span > < span class = cF5 > DCFill < / span > < span class = cF0 > ;
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< a name = " l198 " > < / a > }
< a name = " l199 " > < / a >
< a name = " l200 " > < / a > PoleZeros ;
< / span > < / pre > < / body >
< / html >