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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V0.10" >
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< style type = "text/css" >
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
.cFE{color:#fce94f;background-color:#000000;}
.cFF{color:#000000;background-color:#000000;}
< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > GridInit< / span > < span class = cF0 > ()
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< a name = "l2" > < / a > {< / span > < span class = cF2 > //Init mouse grid struct. See < / span > < a href = "https://tomawezome.github.io/ZealOS/Demo/Graphics/Grid.CC.html#l1" > < span class = cF4 > ::/Demo/Graphics/Grid.CC< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l3" > < / a > < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z = < / span > < span class = cFE > 8< / span > < span class = cF0 > ;
< a name = "l4" > < / a > < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x_offset = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y_offset = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z_offset = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l5" > < / a > < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x_speed = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y_speed = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z_speed = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l6" > < / a > < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .show = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .snap = < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .coord = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l7" > < / a > }
< a name = "l8" > < / a >
< a name = "l9" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > MouseUpdate< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > l, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > r)
< a name = "l10" > < / a > {
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< a name = "l11" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.x = < / span > < span class = cF5 > ToI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.x * x) + < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x;
< a name = "l12" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.y = < / span > < span class = cF5 > ToI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.y * y) + < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y;
< a name = "l13" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.z = < / span > < span class = cF5 > ToI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.z * z) + < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .z;
< a name = "l14" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .snap)
< a name = "l15" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l16" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x = < / span > < span class = cF5 > Trunc< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.x / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x) * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x + < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x_offset;
< a name = "l17" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y = < / span > < span class = cF5 > Trunc< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.y / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y) * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y + < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y_offset;
< a name = "l18" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.z = < / span > < span class = cF5 > Trunc< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.z / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z) * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z + < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z_offset;
< a name = "l19" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l20" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l21" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l22" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.x;
< a name = "l23" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.y;
< a name = "l24" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.z = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .presnap.z;
< a name = "l25" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l26" > < / a >
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< a name = "l27" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l28" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y = < / span > < span class = cF5 > ClampI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height - < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l29" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x / < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > ;
< a name = "l30" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.x > = < / span > < span class = cFB > text< / span > < span class = cF0 > .cols)
< a name = "l31" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l32" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.x = < / span > < span class = cFB > text< / span > < span class = cF0 > .cols - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l33" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x = < / span > < span class = cFB > text< / span > < span class = cF0 > .cols * < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l34" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l35" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y / < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > ;
< a name = "l36" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.y > = < / span > < span class = cFB > text< / span > < span class = cF0 > .rows)
< a name = "l37" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l38" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.y = < / span > < span class = cFB > text< / span > < span class = cF0 > .rows - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l39" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y = < / span > < span class = cFB > text< / span > < span class = cF0 > .rows * < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l40" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l41" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .lb = l;
< a name = "l42" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .rb = r;
< a name = "l43" > < / a > < / span > < span class = cF5 > LBEqual< / span > < span class = cF0 > (& < / span > < span class = cFB > kbd< / span > < span class = cF0 > .scan_code, < / span > < span class = cF3 > SCf_MS_L_DOWN< / span > < span class = cF0 > , < / span > < span class = cFB > mouse< / span > < span class = cF0 > .lb);
< a name = "l44" > < / a > < / span > < span class = cF5 > LBEqual< / span > < span class = cF0 > (& < / span > < span class = cFB > kbd< / span > < span class = cF0 > .scan_code, < / span > < span class = cF3 > SCf_MS_R_DOWN< / span > < span class = cF0 > , < / span > < span class = cFB > mouse< / span > < span class = cF0 > .rb);
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< a name = "l45" > < / a > }
< a name = "l46" > < / a >
< a name = "l47" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > MouseSet< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > x=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > y=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > z=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > l=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > r=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > )
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< a name = "l48" > < / a > {< / span > < span class = cF2 > //Note: Generates a message. See < / span > < a href = "https://tomawezome.github.io/ZealOS/Demo/Games/Zing.CC.html#l94" > < span class = cF4 > MouseSet< / span > < / a > < span class = cF2 > ().< / span > < span class = cF0 >
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< a name = "l49" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = x < < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l50" > < / a > x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x;
< a name = "l51" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = y < < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l52" > < / a > y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y;
< a name = "l53" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (z == < / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > )
< a name = "l54" > < / a > z = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.z;
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< a name = "l55" > < / a >
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< a name = "l56" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > < = l < = < / span > < span class = cF3 > TRUE< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l57" > < / a > l = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .lb;
< a name = "l58" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > < = r < = < / span > < span class = cF3 > TRUE< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l59" > < / a > r = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .rb;
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< a name = "l60" > < / a >
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< a name = "l61" > < / a > x = (x - < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x) / < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.x;
< a name = "l62" > < / a > y = (y - < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y) / < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.y;
< a name = "l63" > < / a > z = (z - < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .z) / < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.z;
< a name = "l64" > < / a > < / span > < span class = cF5 > MouseUpdate< / span > < span class = cF0 > (x, y, z, l, r);
< a name = "l65" > < / a > < / span > < span class = cFD > MouseHardSet< / span > < span class = cF0 > (x, y, z, l, r);
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< a name = "l66" > < / a > }
< a name = "l67" > < / a >
< a name = "l68" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > MouseInit< / span > < span class = cF0 > ()
< a name = "l69" > < / a > {
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< a name = "l70" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (& < / span > < span class = cFB > mouse< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CMouseStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l71" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (& < / span > < span class = cFB > mouse_last< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CMouseStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l72" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l73" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.z = < / span > < span class = cFE > 1< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l74" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos_text.z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l75" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .has_wheel = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l76" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .show = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l77" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .speed = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l78" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .timestamp = < / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > ;
< a name = "l79" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .dbl_time = < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 175< / span > < span class = cF0 > ;
< a name = "l80" > < / a > < / span > < span class = cF5 > GridInit< / span > < span class = cF0 > ;
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< a name = "l81" > < / a > }
< a name = "l82" > < / a >
< a name = "l83" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardPacketRead< / span > < span class = cF0 > ()
< a name = "l84" > < / a > {
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< a name = "l85" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > j;
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< a name = "l86" > < / a >
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< a name = "l87" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .timestamp + < / span > < span class = cFB > counts< / span > < span class = cF0 > .time_stamp_freq > > < / span > < span class = cFE > 3< / span > < span class = cF0 > )
< a name = "l88" > < / a > < / span > < span class = cF5 > FifoU8Flush< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo);
< a name = "l89" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .timestamp = < / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > ;
< a name = "l90" > < / a > < / span > < span class = cF5 > FifoU8Insert< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo, < / span > < span class = cF5 > InU8< / span > < span class = cF7 > (< / span > < span class = cF3 > KBD_PORT< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l91" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > FifoU8Count< / span > < span class = cF7 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pkt_size)
< a name = "l92" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > FifoU8Remove< / span > < span class = cF7 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo, & j< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l93" > < / a > < / span > < span class = cF5 > FifoU8Insert< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo2, j);
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< a name = "l94" > < / a > }
< a name = "l95" > < / a >
< a name = "l96" > < / a > < / span > < span class = cF1 > interrupt< / span > < span class = cF0 > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > IRQMouseHard< / span > < span class = cF0 > ()
< a name = "l97" > < / a > {
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< a name = "l98" > < / a > < / span > < span class = cF1 > CLD< / span > < span class = cF0 >
< a name = "l99" > < / a > < / span > < span class = cF5 > OutU8< / span > < span class = cF0 > (< / span > < span class = cF3 > PIC_2< / span > < span class = cF0 > , < / span > < span class = cF3 > PIC_EOI< / span > < span class = cF0 > );
< a name = "l100" > < / a > < / span > < span class = cF5 > OutU8< / span > < span class = cF0 > (< / span > < span class = cF3 > PIC_1< / span > < span class = cF0 > , < / span > < span class = cF3 > PIC_EOI< / span > < span class = cF0 > );
< a name = "l101" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .irqs_working = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l102" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .install_in_progress || !< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed)
< a name = "l103" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l104" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .reset = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l105" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > ;
< a name = "l106" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l107" > < / a > < / span > < span class = cFD > MouseHardPacketRead< / span > < span class = cF0 > ;
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< a name = "l108" > < / a > }
< a name = "l109" > < / a >
< a name = "l110" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardGetType< / span > < span class = cF0 > ()
< a name = "l111" > < / a > {
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< a name = "l112" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > b;
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< a name = "l113" > < / a >
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< a name = "l114" > < / a > < / span > < span class = cFD > KbdMouseCmdAck< / span > < span class = cF0 > (< / span > < span class = cFE > 0xF2< / span > < span class = cF0 > );
< a name = "l115" > < / a > b = < / span > < span class = cFD > KbdCmdRead< / span > < span class = cF0 > ;
< a name = "l116" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (b == < / span > < span class = cFE > 3< / span > < span class = cF0 > )
< a name = "l117" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_wheel = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l118" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (b == < / span > < span class = cFE > 4< / span > < span class = cF0 > )
< a name = "l119" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_ext_bttns = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l120" > < / a > }
< a name = "l121" > < / a >
< a name = "l122" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardReset< / span > < span class = cF0 > ()
< a name = "l123" > < / a > {
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< a name = "l124" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > b, *_b;
< a name = "l125" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > timeout;
< a name = "l126" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l127" > < / a >
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< a name = "l128" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_wheel = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l129" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_ext_bttns = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l130" > < / a >
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< a name = "l131" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (*< / span > < span class = cFE > 0x40E< / span > < span class = cF7 > (< / span > < span class = cF9 > U16< / span > < span class = cF0 > *< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cFE > 0x9FC0< / span > < span class = cF0 > )
< a name = "l132" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l133" > < / a > _b = < / span > < span class = cFE > 0x9FC00< / span > < span class = cF0 > +< / span > < span class = cFE > 0x30< / span > < span class = cF0 > ;
< a name = "l134" > < / a > *_b = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; < / span > < span class = cF2 > //This enables Terry's mouse. It might be for one machine.< / span > < span class = cF0 >
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< a name = "l135" > < / a > < / span > < span class = cF2 > //USB DMA packets, set-up by BIOS to make legacy PS/2?< / span > < span class = cF0 >
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< a name = "l136" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l137" > < / a >
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< a name = "l138" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l139" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l140" > < / a > < / span > < span class = cFD > KbdCmdFlush< / span > < span class = cF0 > ;
< a name = "l141" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0xAD< / span > < span class = cF0 > ); < / span > < span class = cF2 > //Disable Kbd< / span > < span class = cF0 >
< a name = "l142" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0xA8< / span > < span class = cF0 > ); < / span > < span class = cF2 > //Enable Mouse< / span > < span class = cF0 >
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< a name = "l143" > < / a >
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< a name = "l144" > < / a > < / span > < span class = cFD > KbdMouseCmdAck< / span > < span class = cF0 > (< / span > < span class = cFE > 0xFF< / span > < span class = cF0 > ); < / span > < span class = cF2 > //Reset< / span > < span class = cF0 >
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< a name = "l145" > < / a >
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< a name = "l146" > < / a > timeout = < / span > < span class = cF5 > tS< / span > < span class = cF0 > + < / span > < span class = cFE > 10< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l147" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l148" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l149" > < / a > {
< a name = "l150" > < / a > < / span > < span class = cFD > KbdCmdRead< / span > < span class = cF0 > ;
< a name = "l151" > < / a > timeout = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; < / span > < span class = cF2 > //force exit< / span > < span class = cF0 >
< a name = "l152" > < / a > }
< a name = "l153" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l154" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> catch_except = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l155" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > tS< / span > < span class = cF0 > < timeout);
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< a name = "l156" > < / a >
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< a name = "l157" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l158" > < / a > < / span > < span class = cFD > KbdCmdRead< / span > < span class = cF0 > ;
< a name = "l159" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l160" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> catch_except = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l161" > < / a >
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< a name = "l162" > < / a > < / span > < span class = cFD > KbdMouseCmdAck< / span > < span class = cF0 > (< / span > < span class = cFE > 0xF3< / span > < span class = cF0 > , < / span > < span class = cFE > 200< / span > < span class = cF0 > , < / span > < span class = cFE > 0xF3< / span > < span class = cF0 > , < / span > < span class = cFE > 100< / span > < span class = cF0 > , < / span > < span class = cFE > 0xF3< / span > < span class = cF0 > , < / span > < span class = cFE > 80< / span > < span class = cF0 > );
< a name = "l163" > < / a > < / span > < span class = cFD > MouseHardGetType< / span > < span class = cF0 > ;
< a name = "l164" > < / a > < / span > < span class = cFD > KbdMouseCmdAck< / span > < span class = cF0 > (< / span > < span class = cFE > 0xF3< / span > < span class = cF0 > , < / span > < span class = cFE > 10< / span > < span class = cF0 > );
< a name = "l165" > < / a > < / span > < span class = cFD > MouseHardGetType< / span > < span class = cF0 > ;
< a name = "l166" > < / a > < / span > < span class = cFD > KbdMouseCmdAck< / span > < span class = cF0 > (< / span > < span class = cFE > 0xE8< / span > < span class = cF0 > , < / span > < span class = cFE > 0x03< / span > < span class = cF0 > , < / span > < span class = cFE > 0xE6< / span > < span class = cF0 > , < / span > < span class = cFE > 0xF3< / span > < span class = cF0 > , < / span > < span class = cFE > 100< / span > < span class = cF0 > , < / span > < span class = cFE > 0xF4< / span > < span class = cF0 > );
< a name = "l167" > < / a > res = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l168" > < / a >
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< a name = "l169" > < / a > < / span > < span class = cF2 > //Enable IRQ 12< / span > < span class = cF0 >
< a name = "l170" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0x20< / span > < span class = cF0 > );
< a name = "l171" > < / a > b = < / span > < span class = cFD > KbdCmdRead< / span > < span class = cF0 > ;
< a name = "l172" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0x60< / span > < span class = cF0 > );
< a name = "l173" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_PORT< / span > < span class = cF0 > , < / span > < span class = cF7 > (< / span > < span class = cF0 > b | < / span > < span class = cFE > 2< / span > < span class = cF7 > )< / span > < span class = cF0 > & ~< / span > < span class = cFE > 0x20< / span > < span class = cF0 > );
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< a name = "l174" > < / a >
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< a name = "l175" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l176" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l177" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> catch_except = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l178" > < / a >
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< a name = "l179" > < / a > < / span > < span class = cF2 > //This is been added to override failure< / span > < span class = cF0 >
< a name = "l180" > < / a > < / span > < span class = cF2 > //because the mouse sometimes still works.< / span > < span class = cF0 >
< a name = "l181" > < / a > res = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l182" > < / a >
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< a name = "l183" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l184" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0xAE< / span > < span class = cF0 > ); < / span > < span class = cF2 > //Enable Keyboard< / span > < span class = cF0 >
< a name = "l185" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l186" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> catch_except = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l187" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_wheel || < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .has_ext_bttns)
< a name = "l188" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pkt_size = < / span > < span class = cFE > 4< / span > < span class = cF0 > ;
< a name = "l189" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l190" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pkt_size = < / span > < span class = cFE > 3< / span > < span class = cF0 > ;
< a name = "l191" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!res)
< a name = "l192" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l193" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cFE > 0xA7< / span > < span class = cF0 > ); < / span > < span class = cF2 > //Disable Mouse< / span > < span class = cF0 >
< a name = "l194" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l195" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> catch_except = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l196" > < / a >
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< a name = "l197" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l198" > < / a > }
< a name = "l199" > < / a >
< a name = "l200" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardSpeedSet< / span > < span class = cF0 > ()
< a name = "l201" > < / a > {
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< a name = "l202" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > dd, tmp;
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< a name = "l203" > < / a >
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< a name = "l204" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > dd = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .pos.x - < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.x) + < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .pos.y - < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.y)< / span > < span class = cF7 > )< / span > < span class = cF0 > & &
< a name = "l205" > < / a > < / span > < span class = cF7 > (< / span > < span class = cF0 > tmp = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .timestamp - < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .timestamp< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l206" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .speed = < / span > < span class = cF5 > Sqrt< / span > < span class = cF0 > (dd) * < / span > < span class = cFB > counts< / span > < span class = cF0 > .time_stamp_freq / tmp;
< a name = "l207" > < / a > < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .timestamp = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .timestamp;
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< a name = "l208" > < / a > }
< a name = "l209" > < / a >
< a name = "l210" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardSetPre< / span > < span class = cF0 > ()
< a name = "l211" > < / a > {
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< a name = "l212" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > old_timestamp = < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .timestamp;
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< a name = "l213" > < / a >
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< a name = "l214" > < / a > < / span > < span class = cF5 > MemCopy< / span > < span class = cF0 > (& < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > , & < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CMouseHardStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l215" > < / a > < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .timestamp = old_timestamp;
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< a name = "l216" > < / a > }
< a name = "l217" > < / a >
< a name = "l218" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardSetPost< / span > < span class = cF0 > ()
< a name = "l219" > < / a > {
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< a name = "l220" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i;
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< a name = "l221" > < / a >
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< a name = "l222" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.x = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.x * < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.x * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x_speed;
< a name = "l223" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.y = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.y * < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.y * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y_speed;
< a name = "l224" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.z = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.z * < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.z * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z_speed;
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< a name = "l225" > < / a >
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< a name = "l226" > < / a > i = < / span > < span class = cF5 > Trunc< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.x * < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.x / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x) * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x + < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x;
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< a name = "l227" > < / a > < / span > < span class = cF2 > //TODO mouse_grid.x_offset?< / span > < span class = cF0 >
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< a name = "l228" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l229" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x -= i;
< a name = "l230" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width)
< a name = "l231" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .x += < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i;
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< a name = "l232" > < / a >
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< a name = "l233" > < / a > i = < / span > < span class = cF5 > Trunc< / span > < span class = cF0 > (< / span > < span class = cFB > mouse< / span > < span class = cF0 > .scale.y * < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.y / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y) * < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y + < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y;
< a name = "l234" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l235" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y -= i;
< a name = "l236" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height)
< a name = "l237" > < / a > < / span > < span class = cFB > mouse< / span > < span class = cF0 > .< / span > < span class = cF1 > offset< / span > < span class = cF0 > .y += < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height - < / span > < span class = cFE > 1< / span > < span class = cF0 > - i;
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< a name = "l238" > < / a >
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< a name = "l239" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.x != < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .pos.x || < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.y != < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .pos.y ||
< a name = "l240" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.z != < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .pos.z)
< a name = "l241" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l242" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .event = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l243" > < / a > < / span > < span class = cFD > MouseHardSpeedSet< / span > < span class = cF0 > ;
< a name = "l244" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l245" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l246" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 5< / span > < span class = cF0 > ; i++)
< a name = "l247" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[i] != < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > .bttns[i])
< a name = "l248" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l249" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .event = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l250" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l251" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l252" > < / a > }
< a name = "l253" > < / a >
< a name = "l254" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardHandler< / span > < span class = cF0 > ()
< a name = "l255" > < / a > {
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< a name = "l256" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, dx, dy, dz;
< a name = "l257" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > mouse_buf[< / span > < span class = cFE > 4< / span > < span class = cF0 > ];
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< a name = "l258" > < / a >
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< a name = "l259" > < / a > < / span > < span class = cFD > MouseHardSetPre< / span > < span class = cF0 > ;
< a name = "l260" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 4< / span > < span class = cF0 > ; i++)
< a name = "l261" > < / a > mouse_buf[i] = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l262" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pkt_size; i++)
< a name = "l263" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF5 > FifoU8Remove< / span > < span class = cF7 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo2, & mouse_buf[i]< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l264" > < / a > mouse_buf[i] = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l265" > < / a >
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< a name = "l266" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] = mouse_buf[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] & < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l267" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] = (mouse_buf[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] & < / span > < span class = cFE > 2< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l268" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 2< / span > < span class = cF0 > ] = (mouse_buf[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] & < / span > < span class = cFE > 4< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l269" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] = (mouse_buf[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] & < / span > < span class = cFE > 0x10< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 4< / span > < span class = cF0 > ;
< a name = "l270" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 4< / span > < span class = cF0 > ] = (mouse_buf[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] & < / span > < span class = cFE > 0x20< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 5< / span > < span class = cF0 > ;
< a name = "l271" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (mouse_buf[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] & < / span > < span class = cFE > 0x10< / span > < span class = cF0 > )
< a name = "l272" > < / a > dx = mouse_buf[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]-< / span > < span class = cFE > 256< / span > < span class = cF0 > ;
< a name = "l273" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l274" > < / a > dx = mouse_buf[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l275" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (mouse_buf[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] & < / span > < span class = cFE > 0x20< / span > < span class = cF0 > )
< a name = "l276" > < / a > dy = < / span > < span class = cFE > 256< / span > < span class = cF0 > - mouse_buf[< / span > < span class = cFE > 2< / span > < span class = cF0 > ];
< a name = "l277" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l278" > < / a > dy = -mouse_buf[< / span > < span class = cFE > 2< / span > < span class = cF0 > ];
< a name = "l279" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (mouse_buf[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] & < / span > < span class = cFE > 0x08< / span > < span class = cF0 > )
< a name = "l280" > < / a > dz = mouse_buf[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] & < / span > < span class = cFE > 7< / span > < span class = cF0 > - < / span > < span class = cFE > 8< / span > < span class = cF0 > ;
< a name = "l281" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l282" > < / a > dz = mouse_buf[< / span > < span class = cFE > 3< / span > < span class = cF0 > ] & < / span > < span class = cFE > 7< / span > < span class = cF0 > ;
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< a name = "l283" > < / a >
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< a name = "l284" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.x += dx;
< a name = "l285" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.y += dy;
< a name = "l286" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.z += dz;
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< a name = "l287" > < / a >
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< a name = "l288" > < / a > < / span > < span class = cFD > MouseHardSetPost< / span > < span class = cF0 > ;
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< a name = "l289" > < / a > }
< a name = "l290" > < / a >
< a name = "l291" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > MouseHardSet< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF9 > I64< / span > < span class = cF0 > l, < / span > < span class = cF9 > I64< / span > < span class = cF0 > r)
< a name = "l292" > < / a > {
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< a name = "l293" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .timestamp = < / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > ;
< a name = "l294" > < / a > < / span > < span class = cFD > MouseHardSetPre< / span > < span class = cF0 > ;
< a name = "l295" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.x = x / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.x / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .x_speed;
< a name = "l296" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.y = y / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.y / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .y_speed;
< a name = "l297" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.z = z / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.z / < / span > < span class = cFB > mouse_grid< / span > < span class = cF0 > .z_speed;
< a name = "l298" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] = l;
< a name = "l299" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] = r;
< a name = "l300" > < / a > < / span > < span class = cFD > MouseHardSetPost< / span > < span class = cF0 > ;
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< a name = "l301" > < / a > }
< a name = "l302" > < / a >
< a name = "l303" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cFD > KbdMouseReset< / span > < span class = cF0 > ()
< a name = "l304" > < / a > {
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< a name = "l305" > < / a > < / span > < span class = cFD > KbdCmdFlush< / span > < span class = cF0 > ;
< a name = "l306" > < / a > < / span > < span class = cF5 > FifoU8Flush< / span > < span class = cF0 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .fifo2);
< a name = "l307" > < / a > < / span > < span class = cF5 > FifoU8Flush< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo2);
< a name = "l308" > < / a > < / span > < span class = cF5 > FifoI64Flush< / span > < span class = cF0 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .scan_code_fifo);
< a name = "l309" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .scan_code = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l310" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .reset = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l311" > < / a > }
< a name = "l312" > < / a >
< a name = "l313" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > MouseHardEnable< / span > < span class = cF0 > (< / span > < span class = cF1 > Bool< / span > < span class = cF0 > val=< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l314" > < / a > {
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< a name = "l315" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > old_val = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .enabled;
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< a name = "l316" > < / a >
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< a name = "l317" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (val)
< a name = "l318" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l319" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cF3 > KBDC_ENABLE_MS< / span > < span class = cF0 > );
< a name = "l320" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .enabled = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l321" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l322" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l323" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l324" > < / a > < / span > < span class = cFD > KbdCmdSend< / span > < span class = cF0 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF0 > , < / span > < span class = cF3 > KBDC_DISABLE_MS< / span > < span class = cF0 > );
< a name = "l325" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .enabled = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l326" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l327" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > old_val;
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< a name = "l328" > < / a > }
< a name = "l329" > < / a >
< a name = "l330" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > MouseHardDriverInstall< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > dummy=< / span > < span class = cFE > 0< / span > < span class = cF0 > ) < / span > < span class = cF2 > //can be spawned< / span > < span class = cF0 >
< a name = "l331" > < / a > {
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< a name = "l332" > < / a > < / span > < span class = cF1 > no_warn< / span > < span class = cF0 > dummy;
< a name = "l333" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i;
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< a name = "l334" > < / a >
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< a name = "l335" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .install_in_progress = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l336" > < / a > < / span > < span class = cF5 > OutU8< / span > < span class = cF0 > (< / span > < span class = cF3 > PIC_2_DATA< / span > < span class = cF0 > , < / span > < span class = cF5 > InU8< / span > < span class = cF7 > (< / span > < span class = cF3 > PIC_2_DATA< / span > < span class = cF7 > )< / span > < span class = cF0 > | < / span > < span class = cFE > 0x10< / span > < span class = cF0 > );
< a name = "l337" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .irqs_working = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l338" > < / a > < / span > < span class = cF5 > IntEntrySet< / span > < span class = cF0 > (< / span > < span class = cFE > 0x2C< / span > < span class = cF0 > , & < / span > < span class = cFD > IRQMouseHard< / span > < span class = cF0 > );
< a name = "l339" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 5< / span > < span class = cF0 > ; i++)
< a name = "l340" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .bttns[i] = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l341" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i = < / span > < span class = cFD > MouseHardReset< / span > < span class = cF0 > )
< a name = "l342" > < / a > < / span > < span class = cF5 > OutU8< / span > < span class = cF0 > (< / span > < span class = cF3 > PIC_2_DATA< / span > < span class = cF0 > , < / span > < span class = cF5 > InU8< / span > < span class = cF7 > (< / span > < span class = cF3 > PIC_2_DATA< / span > < span class = cF7 > )< / span > < span class = cF0 > & ~< / span > < span class = cFE > 0x10< / span > < span class = cF0 > );
< a name = "l343" > < / a > < / span > < span class = cFD > KbdMouseReset< / span > < span class = cF0 > ;
< a name = "l344" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .install_attempts++;
< a name = "l345" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed = < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .event=i;
< a name = "l346" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .install_in_progress = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l347" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed;
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< a name = "l348" > < / a > }
< a name = "l349" > < / a >
< a name = "l350" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > KbdMouseHandler< / span > < span class = cF0 > (< / span > < span class = cF1 > Bool< / span > < span class = cF0 > poll_kbd, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > poll_mouse)
< a name = "l351" > < / a > {
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< a name = "l352" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .install_in_progress)
< a name = "l353" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l354" > < / a > < / span > < span class = cF5 > Yield< / span > < span class = cF0 > ;
< a name = "l355" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > ;
< a name = "l356" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l357" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .reset)
< a name = "l358" > < / a > < / span > < span class = cFD > KbdMouseReset< / span > < span class = cF0 > ;
< a name = "l359" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l360" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l361" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (poll_mouse & & < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed & & !< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .irqs_working)
< a name = "l362" > < / a > {
< a name = "l363" > < / a > < / span > < span class = cF1 > PUSHFD< / span > < span class = cF0 >
< a name = "l364" > < / a > < / span > < span class = cF1 > CLI< / span > < span class = cF0 >
< a name = "l365" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > InU8< / span > < span class = cF7 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l366" > < / a > < / span > < span class = cFD > MouseHardPacketRead< / span > < span class = cF0 > ;
< a name = "l367" > < / a > < / span > < span class = cF1 > POPFD< / span > < span class = cF0 >
< a name = "l368" > < / a > }
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< a name = "l369" > < / a >
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< a name = "l370" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (poll_kbd)
< a name = "l371" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > InU8< / span > < span class = cF7 > (< / span > < span class = cF3 > KBD_CTRL< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l372" > < / a > < / span > < span class = cFD > KbdPacketRead< / span > < span class = cF0 > ;
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< a name = "l373" > < / a >
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< a name = "l374" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .reset)
< a name = "l375" > < / a > < / span > < span class = cFD > KbdMouseReset< / span > < span class = cF0 > ;
< a name = "l376" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l377" > < / a > {
< a name = "l378" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > FifoU8Count< / span > < span class = cF7 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .fifo2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l379" > < / a > < / span > < span class = cFD > KbdHandler< / span > < span class = cF0 > ;
< a name = "l380" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF5 > FifoU8Count< / span > < span class = cF7 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l381" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .installed)
< a name = "l382" > < / a > < / span > < span class = cFD > MouseHardHandler< / span > < span class = cF0 > ;
< a name = "l383" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l384" > < / a > < / span > < span class = cFD > KbdMouseReset< / span > < span class = cF0 > ;
< a name = "l385" > < / a > }
< a name = "l386" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l387" > < / a > }
< a name = "l388" > < / a >
< a name = "l389" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > KbdMouseInit< / span > < span class = cF0 > ()
< a name = "l390" > < / a > {
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< a name = "l391" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (& < / span > < span class = cFB > kbd< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CKbdStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l392" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .fifo = < / span > < span class = cF5 > FifoU8New< / span > < span class = cF0 > (< / span > < span class = cFE > 8< / span > < span class = cF0 > );
< a name = "l393" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .fifo2 = < / span > < span class = cF5 > FifoU8New< / span > < span class = cF0 > (< / span > < span class = cFE > 0x1000< / span > < span class = cF0 > );
< a name = "l394" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .scan_code_fifo = < / span > < span class = cF5 > FifoI64New< / span > < span class = cF0 > (< / span > < span class = cFE > 0x1000< / span > < span class = cF0 > );
< a name = "l395" > < / a > < / span > < span class = cFB > kbd< / span > < span class = cF0 > .irqs_working = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l396" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (& < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CMouseHardStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l397" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .enabled = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l398" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo = < / span > < span class = cF5 > FifoU8New< / span > < span class = cF0 > (< / span > < span class = cFE > 8< / span > < span class = cF0 > );
< a name = "l399" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .fifo2 = < / span > < span class = cF5 > FifoU8New< / span > < span class = cF0 > (< / span > < span class = cFE > 0x1000< / span > < span class = cF0 > );
< a name = "l400" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.x = < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 5< / span > < span class = cF0 > ;
< a name = "l401" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.y = < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 5< / span > < span class = cF0 > ;
< a name = "l402" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.z = < / span > < span class = cFE > 1< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l403" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.x = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.x / < / span > < span class = cFE > 2< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l404" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.y = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.y / < / span > < span class = cFE > 2< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l405" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .prescale.z = < / span > < span class = cFE > 0< / span > < span class = cF0 > / < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .scale.z;
< a name = "l406" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.x = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .width > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l407" > < / a > < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > .pos.y = < / span > < span class = cFB > sys_vbe_mode< / span > < span class = cF0 > .height > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l408" > < / a > < / span > < span class = cF5 > MemCopy< / span > < span class = cF0 > (& < / span > < span class = cFB > mouse_hard_last< / span > < span class = cF0 > , & < / span > < span class = cFB > mouse_hard< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CMouseHardStateGlobals< / span > < span class = cF7 > )< / span > < span class = cF0 > );
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< a name = "l409" > < / a > }
< / span > < / pre > < / body >
< / html >