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< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V0.10" >
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< style type = "text/css" >
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
.cFE{color:#fce94f;background-color:#000000;}
.cFF{color:#000000;background-color:#000000;}
< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF1 > F64< / span > < span class = cF0 > < / span > < span class = cF5 > Clamp< / span > < span class = cF0 > (< / span > < span class = cF1 > F64< / span > < span class = cF0 > d, < / span > < span class = cF1 > F64< / span > < span class = cF0 > lo, < / span > < span class = cF1 > F64< / span > < span class = cF0 > hi)
< a name = "l2" > < / a > {< / span > < span class = cF2 > //Clamp to F64 [] range.< / span > < span class = cF0 >
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< a name = "l3" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d < lo)
< a name = "l4" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > lo;
< a name = "l5" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d > hi)
< a name = "l6" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > hi;
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< a name = "l7" > < / a >
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< a name = "l8" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > d;
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< a name = "l9" > < / a > }
< a name = "l10" > < / a >
< a name = "l11" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > < / span > < span class = cF5 > Min< / span > < span class = cF0 > (< / span > < span class = cF1 > F64< / span > < span class = cF0 > n1, < / span > < span class = cF1 > F64< / span > < span class = cF0 > n2)
< a name = "l12" > < / a > {< / span > < span class = cF2 > //Min of two F64s.< / span > < span class = cF0 >
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< a name = "l13" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (n1 < = n2)
< a name = "l14" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > n1;
< a name = "l15" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l16" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > n2;
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< a name = "l17" > < / a > }
< a name = "l18" > < / a >
< a name = "l19" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > < / span > < span class = cF5 > Max< / span > < span class = cF0 > (< / span > < span class = cF1 > F64< / span > < span class = cF0 > n1, < / span > < span class = cF1 > F64< / span > < span class = cF0 > n2)
< a name = "l20" > < / a > {< / span > < span class = cF2 > //Max of two F64s.< / span > < span class = cF0 >
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< a name = "l21" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (n1 > = n2)
< a name = "l22" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > n1;
< a name = "l23" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l24" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > n2;
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< a name = "l25" > < / a > }
< a name = "l26" > < / a >
< a name = "l27" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > < / span > < span class = cF5 > Pow10I64< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > i)
< a name = "l28" > < / a > {< / span > < span class = cF2 > //F64 int powers of ten.< / span > < span class = cF0 >
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< a name = "l29" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > < / span > < span class = cFE > 308< / span > < span class = cF0 > )
< a name = "l30" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > inf< / span > < span class = cF0 > ;
< a name = "l31" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i < -< / span > < span class = cFE > 308< / span > < span class = cF0 > )
< a name = "l32" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l33" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l34" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > pow10_I64< / span > < span class = cF0 > [i + < / span > < span class = cFE > 309< / span > < span class = cF0 > ];
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< a name = "l35" > < / a > }
< a name = "l36" > < / a >
< a name = "l37" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > < / span > < span class = cF5 > FloorU64< / span > < span class = cF0 > (< / span > < span class = cF9 > U64< / span > < span class = cF0 > num, < / span > < span class = cF9 > U64< / span > < span class = cF0 > to)
< a name = "l38" > < / a > {< / span > < span class = cF2 > //Int multiples of num.< / span > < span class = cF0 >
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< a name = "l39" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to;
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< a name = "l40" > < / a > }
< a name = "l41" > < / a >
< a name = "l42" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > < / span > < span class = cF5 > CeilU64< / span > < span class = cF0 > (< / span > < span class = cF9 > U64< / span > < span class = cF0 > num, < / span > < span class = cF9 > U64< / span > < span class = cF0 > to)
< a name = "l43" > < / a > {< / span > < span class = cF2 > //Int multiples of num.< / span > < span class = cF0 >
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< a name = "l44" > < / a > num += to - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l45" > < / a >
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< a name = "l46" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to;
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< a name = "l47" > < / a > }
< a name = "l48" > < / a >
< a name = "l49" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > RoundI64< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > to)
< a name = "l50" > < / a > {< / span > < span class = cF2 > //Int multiples of num.< / span > < span class = cF0 >
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< a name = "l51" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to;
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< a name = "l52" > < / a > }
< a name = "l53" > < / a >
< a name = "l54" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > FloorI64< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > to)
< a name = "l55" > < / a > {< / span > < span class = cF2 > //Int multiples of num.< / span > < span class = cF0 >
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< a name = "l56" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (num > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l57" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to;
< a name = "l58" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l59" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l60" > < / a > num++;
< a name = "l61" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to - to;
< a name = "l62" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l63" > < / a > }
< a name = "l64" > < / a >
< a name = "l65" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > CeilI64< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > to)
< a name = "l66" > < / a > {< / span > < span class = cF2 > //Int multiples of num.< / span > < span class = cF0 >
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< a name = "l67" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (num > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l68" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l69" > < / a > num += to - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l70" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to;
< a name = "l71" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l72" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l73" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l74" > < / a > num += to - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l75" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > num - num % to - to;
< a name = "l76" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l77" > < / a > }
< a name = "l78" > < / a >
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< a name = "l79" > < / a > < / span > < span class = cF2 > //See < / span > < a href = "https://tomawezome.github.io/ZealOS/Doc/Credits.DD.html#l1" > < span class = cF4 > ::/Doc/Credits.DD< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l80" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > LIN_CONGRUE_A < / span > < span class = cFE > 6364136223846793005< / span > < span class = cF0 >
< a name = "l81" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > LIN_CONGRUE_C < / span > < span class = cFE > 1442695040888963407< / span > < span class = cF0 >
< a name = "l82" > < / a >
< a name = "l83" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > ()
< a name = "l84" > < / a > {< / span > < span class = cF2 > //Don't use this. Use the functions below.< / span > < span class = cF0 >
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< a name = "l85" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> rand_seed;
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< a name = "l86" > < / a >
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< a name = "l87" > < / a > res = LIN_CONGRUE_A * res ^ (res & < / span > < span class = cFE > 0xFFFFFFFF0000< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 16< / span > < span class = cF0 > + LIN_CONGRUE_C;
< a name = "l88" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cF0 > & < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> task_flags, < / span > < span class = cF3 > TASKf_NONTIMER_RAND< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l89" > < / a > res ^= < / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > ;
< a name = "l90" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> rand_seed = res;
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< a name = "l91" > < / a >
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< a name = "l92" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l93" > < / a > }
< a name = "l94" > < / a >
< a name = "l95" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > < / span > < span class = cF5 > RandU8< / span > < span class = cF0 > ()
< a name = "l96" > < / a > {< / span > < span class = cF2 > //Random U8.< / span > < span class = cF0 >
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< a name = "l97" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > & < / span > < span class = cF3 > U8_MAX< / span > < span class = cF0 > ;
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< a name = "l98" > < / a > }
< a name = "l99" > < / a >
< a name = "l100" > < / a > < / span > < span class = cF9 > I16< / span > < span class = cF0 > < / span > < span class = cF5 > RandI16< / span > < span class = cF0 > ()
< a name = "l101" > < / a > {< / span > < span class = cF2 > //Random I16.< / span > < span class = cF0 >
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< a name = "l102" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFD > RandInt< / span > < span class = cF0 > ;
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< a name = "l103" > < / a >
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< a name = "l104" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res.i16[< / span > < span class = cFE > 0< / span > < span class = cF0 > ];
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< a name = "l105" > < / a > }
< a name = "l106" > < / a >
< a name = "l107" > < / a > < / span > < span class = cF9 > U16< / span > < span class = cF0 > < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > ()
< a name = "l108" > < / a > {< / span > < span class = cF2 > //Random U16.< / span > < span class = cF0 >
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< a name = "l109" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > & < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > ;
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< a name = "l110" > < / a > }
< a name = "l111" > < / a >
< a name = "l112" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > < / span > < span class = cF5 > RandI32< / span > < span class = cF0 > ()
< a name = "l113" > < / a > {< / span > < span class = cF2 > //Random I32.< / span > < span class = cF0 >
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< a name = "l114" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFD > RandInt< / span > < span class = cF0 > ;
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< a name = "l115" > < / a >
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< a name = "l116" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res.i32[< / span > < span class = cFE > 0< / span > < span class = cF0 > ];
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< a name = "l117" > < / a > }
< a name = "l118" > < / a >
< a name = "l119" > < / a > < / span > < span class = cF9 > U32< / span > < span class = cF0 > < / span > < span class = cF5 > RandU32< / span > < span class = cF0 > ()
< a name = "l120" > < / a > {< / span > < span class = cF2 > //Random U32.< / span > < span class = cF0 >
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< a name = "l121" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > & < / span > < span class = cF3 > U32_MAX< / span > < span class = cF0 > ;
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< a name = "l122" > < / a > }
< a name = "l123" > < / a >
< a name = "l124" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > RandI64< / span > < span class = cF0 > ()
< a name = "l125" > < / a > {< / span > < span class = cF2 > //Random I64.< / span > < span class = cF0 >
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< a name = "l126" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > ;
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< a name = "l127" > < / a > }
< a name = "l128" > < / a >
< a name = "l129" > < / a > < / span > < span class = cF9 > U64< / span > < span class = cF0 > < / span > < span class = cF5 > RandU64< / span > < span class = cF0 > ()
< a name = "l130" > < / a > {< / span > < span class = cF2 > //Random U64.< / span > < span class = cF0 >
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< a name = "l131" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFD > RandInt< / span > < span class = cF0 > ;
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< a name = "l132" > < / a > }
< a name = "l133" > < / a >
< a name = "l134" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > < / span > < span class = cF5 > Rand< / span > < span class = cF0 > ()
< a name = "l135" > < / a > {< / span > < span class = cF2 > //Random F64.< / span > < span class = cF0 >
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< a name = "l136" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > (< / span > < span class = cFD > RandInt< / span > < span class = cF0 > & < / span > < span class = cFE > 0x3FFFFFFFFFFFFFFF< / span > < span class = cF0 > ) / < / span > < span class = cF5 > ToF64< / span > < span class = cF0 > (< / span > < span class = cFE > 0x4000000000000000< / span > < span class = cF0 > );
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< a name = "l137" > < / a > }
< a name = "l138" > < / a >
< a name = "l139" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > Seed< / span > < span class = cF0 > (< / span > < span class = cF9 > I64< / span > < span class = cF0 > seed=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task=< / span > < span class = cF3 > NULL< / span > < span class = cF0 > )
2021-07-05 01:57:09 +01:00
< a name = "l140" > < / a > {< / span > < span class = cF2 > //Set < / span > < a href = "https://tomawezome.github.io/ZealOS/Kernel/KMathB.CC.html#l134" > < span class = cF4 > Rand< / span > < / a > < span class = cF2 > () seed. Zero for timer-based.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l141" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!task)
< a name = "l142" > < / a > task = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > ;
< a name = "l143" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (seed)
< a name = "l144" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l145" > < / a > < / span > < span class = cF5 > LBts< / span > < span class = cF0 > (& task-> task_flags, < / span > < span class = cF3 > TASKf_NONTIMER_RAND< / span > < span class = cF0 > );
< a name = "l146" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > task-> rand_seed = seed;
< a name = "l147" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l148" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l149" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l150" > < / a > < / span > < span class = cF5 > LBtr< / span > < span class = cF0 > (& task-> task_flags, < / span > < span class = cF3 > TASKf_NONTIMER_RAND< / span > < span class = cF0 > );
< a name = "l151" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > task-> rand_seed ^= < / span > < span class = cF5 > TSCGet< / span > < span class = cF0 > ;
< a name = "l152" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l153" > < / a > }
< / span > < / pre > < / body >
< / html >