ZealOS/src/Demo/RandDemo.ZC

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U0 RandPts()
{
I64 i;
F64 t0 = tS;
do
{
for (i = 0; i < 1024; i++)
{
gr.dc->color = RandU16 & 15;
GrPlot(gr.dc, RandU32 % GR_WIDTH, RandU32 % GR_HEIGHT);
}
Yield;
}
while (tS - t0 < 1);
DCFill;
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}
U0 RandDemo()
{
I64 i;
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"Seed(0) will do timer XORed random numbers. "
"A task starts with $LK,"Seed(0)",A="FF:::/Kernel/KTask.ZC,Seed("$ by default.\n";
PressAKey;
Seed;
RandPts;
DCFill;
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"\nSeed(num) will do deterministic, non-timer random numbers starting at "
"a specific seed. You can run a specific video game over and over "
"by typing Seed(num) at the cmd line before the game.\n";
PressAKey;
Seed(1);
RandPts;
DCFill;
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"\n\n\nWatch when we specify specific seeds:";
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"\n\nSeed(1);\n";
Seed(1);
for (i = 0; i < 5; i++)
"%d: %d\n", i, RandI16;
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"\nSeed(2); Different, right?\n";
Seed(2);
for (i = 0; i < 5; i++)
"%d: %d\n", i, RandI16;
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"\nSeed(1); Repeats earlier values.\n";
Seed(1);
for (i = 0; i < 5; i++)
"%d: %d\n", i, RandI16;
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"\nSeed(0); Zero is special.\n";
Seed(0);
for (i = 0; i < 5; i++)
"%d: %d\n", i, RandI16;
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"\nSeed(0); Non-repeating.\n";
Seed(0);
for (i = 0; i < 5; i++)
"%d: %d\n", i, RandI16;
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Seed; //Default should be kept to zero.
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}
RandDemo;