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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF2 > //Conway's Game of Life< / span > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc[< / span > < span class = cFE > 2< / span > < span class = cF0 > ]; < / span > < span class = cF2 > //double buf< / span > < span class = cF0 >
< a name = "l4" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > cur_dc, ;
< a name = "l5" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > restart;
< a name = "l6" > < / a >
< a name = "l7" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc2)
< a name = "l8" > < / a > {
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< a name = "l9" > < / a > dc[cur_dc]-> flags |= < / span > < span class = cF3 > DCF_NO_TRANSPARENTS< / span > < span class = cF0 > ;
< a name = "l10" > < / a > < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc2, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , dc[cur_dc]);
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< a name = "l11" > < / a > }
< a name = "l12" > < / a >
< a name = "l13" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > AnimateTask(< / span > < span class = cF9 > I64< / span > < span class = cF0 > )
< a name = "l14" > < / a > {
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< a name = "l15" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, y, x1, y1, count, next_dc;
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< a name = "l16" > < / a >
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< a name = "l17" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l18" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l19" > < / a > next_dc = cur_dc ^ < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l20" > < / a > start_over:
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< a name = "l21" > < / a > restart = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l22" > < / a > < / span > < span class = cF5 > DCClear< / span > < span class = cF0 > (dc[next_dc]);
< a name = "l23" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y < < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> parent_task-> pix_height - < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y++)
< a name = "l24" > < / a > {
< a name = "l25" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x < < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> parent_task-> pix_width - < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x++)
< a name = "l26" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l27" > < / a > count = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l28" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (y1 = y - < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y1 < = y + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; y1++)
< a name = "l29" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (x1 = x - < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x1 < = x + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; x1++)
< a name = "l30" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > dc[cur_dc], x1, y1< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > )
< a name = "l31" > < / a > count++;
< a name = "l32" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (restart)
< a name = "l33" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > start_over;
< a name = "l34" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > dc[cur_dc], x, y< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > )
< a name = "l35" > < / a > {
< a name = "l36" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (count == < / span > < span class = cFE > 3< / span > < span class = cF0 > )
< a name = "l37" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l38" > < / a > dc[next_dc]-> color = < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > ;
< a name = "l39" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc[next_dc], x, y);
< a name = "l40" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l41" > < / a > }
< a name = "l42" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l43" > < / a > {
< a name = "l44" > < / a > < / span > < span class = cF2 > //< / span > < span class = cF0 > < / span > < span class = cF2 > if (count == 3) //Use this for the classic rules< / span > < span class = cF0 >
< a name = "l45" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (count == < / span > < span class = cFE > 2< / span > < span class = cF0 > )
< a name = "l46" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l47" > < / a > dc[next_dc]-> color = < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > ;
< a name = "l48" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc[next_dc], x, y);
< a name = "l49" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l50" > < / a > }
< a name = "l51" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l52" > < / a > < / span > < span class = cF5 > Yield< / span > < span class = cF0 > ;
< a name = "l53" > < / a > }
< a name = "l54" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 50< / span > < span class = cF0 > );
< a name = "l55" > < / a > cur_dc = next_dc;
< a name = "l56" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l57" > < / a > }
< a name = "l58" > < / a >
< a name = "l59" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > U0< / span > < span class = cF0 > Life()
< a name = "l60" > < / a > {
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< a name = "l61" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > message_code, count, x1, y1, x2, y2, arg1, arg2;
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< a name = "l62" > < / a >
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< a name = "l63" > < / a > dc[< / span > < span class = cFE > 0< / span > < span class = cF0 > ] = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l64" > < / a > dc[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l65" > < / a > cur_dc = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l66" > < / a > restart = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l67" > < / a >
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< a name = "l68" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/TaskSettings.CC.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
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< a name = "l69" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > ;
< a name = "l70" > < / a > < / span > < span class = cF5 > WinBorder< / span > < span class = cF0 > ;
< a name = "l71" > < / a > < / span > < span class = cF5 > WinMax< / span > < span class = cF0 > ;
< a name = "l72" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > ;
< a name = "l73" > < / a > < / span > < span class = cF5 > DCFill< / span > < span class = cF0 > ;
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< a name = "l74" > < / a >
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< a name = "l75" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> animate_task = < / span > < span class = cF5 > Spawn< / span > < span class = cF0 > (& AnimateTask, < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , < / span > < span class = cF6 > " Animate" < / span > < span class = cF0 > ,, < / span > < span class = cF5 > Fs< / span > < span class = cF0 > );
< a name = "l76" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l77" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_inhibit = < / span > < span class = cF3 > WIG_TASK_DEFAULT< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_FOCUS< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_BORDER< / span > < span class = cF0 > ;
< a name = "l78" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l79" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l80" > < / a > message_code = < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (& arg1, & arg2, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > + < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_DOWN< / span > < span class = cF0 > );
< a name = "l81" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (message_code)
< a name = "l82" > < / a > {
< a name = "l83" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_L_DOWN< / span > < span class = cF0 > :
< a name = "l84" > < / a > x1 = arg1;
< a name = "l85" > < / a > y1 = arg2;
< a name = "l86" > < / a > x2 = arg1;
< a name = "l87" > < / a > y2 = arg2;
< a name = "l88" > < / a > count = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l89" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (message_code != < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > )
< a name = "l90" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l91" > < / a > restart = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l92" > < / a > dc[cur_dc]-> color = < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > ;
< a name = "l93" > < / a > dc[cur_dc]-> thick = < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 04< / span > < span class = cF0 > * < / span > < span class = cFB > mouse< / span > < span class = cF0 > .speed;
< a name = "l94" > < / a > < / span > < span class = cF5 > GrLine3< / span > < span class = cF0 > (dc[cur_dc], x1, y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x2, y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > );
< a name = "l95" > < / a > restart = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l96" > < / a > message_code = < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (& arg1, & arg2, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > + < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_MOVE< / span > < span class = cF0 > );
< a name = "l97" > < / a > x1 = x2;
< a name = "l98" > < / a > y1 = y2;
< a name = "l99" > < / a > x2 = arg1;
< a name = "l100" > < / a > y2 = arg2;
< a name = "l101" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l102" > < / a > < / span > < span class = cF5 > GrLine3< / span > < span class = cF0 > (dc[cur_dc], x1, y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x2, y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > );
< a name = "l103" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l104" > < / a >
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< a name = "l105" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > :
< a name = "l106" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l107" > < / a > }
< a name = "l108" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l109" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (message_code != < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > || !arg1);
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< a name = "l110" > < / a >
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< a name = "l111" > < / a > < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (,, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_UP< / span > < span class = cF0 > );
< a name = "l112" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
< a name = "l113" > < / a > < / span > < span class = cF5 > DCFill< / span > < span class = cF0 > ;
< a name = "l114" > < / a > < / span > < span class = cF5 > DCDel< / span > < span class = cF0 > (dc[< / span > < span class = cFE > 0< / span > < span class = cF0 > ]);
< a name = "l115" > < / a > < / span > < span class = cF5 > DCDel< / span > < span class = cF0 > (dc[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
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< a name = "l116" > < / a > }
< a name = "l117" > < / a >
< a name = "l118" > < / a > Life;
< / span > < / pre > < / body >
< / html >