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< a name = "l1" > < / a > < span class = cF2 > /*< / span > < span class = cF0 >
< a name = "l2" > < / a > < / span > < span class = cF2 > This uses four types of ctrls< / span > < span class = cF0 >
< a name = "l3" > < / a >
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< a name = "l4" > < / a > < / span > < span class = cF2 > 1) The pull-down menu.< / span > < span class = cF0 >
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< a name = "l5" > < / a >
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< a name = "l6" > < / a > < / span > < span class = cF2 > 2) The < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l3823" > < span class = cF4 > CCtrl< / span > < / a > < span class = cF2 > type for the tempo/stacatto sliders.< / span > < span class = cF0 >
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< a name = "l7" > < / a >
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< a name = "l8" > < / a > < / span > < span class = cF2 > 3) The active < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1502" > < span class = cF4 > CDoc< / span > < / a > < span class = cF2 > sprite bttns with macros for left/record/play/right.< / span > < span class = cF0 >
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< a name = "l9" > < / a >
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< a name = "l10" > < / a > < / span > < span class = cF2 > 4) Hand-made ctrls for the kbdgraphic, notes and staff.< / span > < span class = cF0 >
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< a name = "l11" > < / a >
< a name = "l12" > < / a > < / span > < span class = cF2 > This uses four types of output< / span > < span class = cF0 >
< a name = "l13" > < / a >
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< a name = "l14" > < / a > < / span > < span class = cF2 > 1) The < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1502" > < span class = cF4 > CDoc< / span > < / a > < span class = cF2 > for the text and bttns and kbdgraphic.< / span > < span class = cF0 >
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< a name = "l15" > < / a >
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< a name = "l16" > < / a > < / span > < span class = cF2 > 2) The Fs-> draw_it() for the staff region, drawn every refresh.< / span > < span class = cF0 >
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< a name = "l17" > < / a >
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< a name = "l18" > < / a > < / span > < span class = cF2 > 3) The gr.dc persistent layer for the note chooser, meter chooser. The persistent layer is used during drag-and-drop.< / span > < span class = cF0 >
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< a name = "l19" > < / a >
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< a name = "l20" > < / a > < / span > < span class = cF2 > 4) The Fs-> next_ctrl for the tempo/stacatto sliders.< / span > < span class = cF0 >
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< a name = "l21" > < / a >
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< a name = "l22" > < / a > < / span > < span class = cF2 > See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/Gr/GrScreen.CC.html#l19" > < span class = cF4 > GrUpdateTaskWin< / span > < / a > < span class = cF2 > (), < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/Gr/GrScreen.CC.html#l69" > < span class = cF4 > GrUpdateTasks< / span > < / a > < span class = cF2 > () and < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/Gr/GrScreen.CC.html#l415" > < span class = cF4 > GrUpdateScreen< / span > < / a > < span class = cF2 > ().< / span > < span class = cF0 >
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< a name = "l23" > < / a > < / span > < span class = cF2 > */< / span > < span class = cF0 >
< a name = "l24" > < / a >
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< a name = "l25" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMT_HEAD < / span > < span class = cFE > 0< / span > < span class = cF0 >
< a name = "l26" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMT_NOTE < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l27" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMT_METER < / span > < span class = cFE > 2< / span > < span class = cF0 >
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< a name = "l28" > < / a >
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< a name = "l29" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMf_SEL < / span > < span class = cFE > 0< / span > < span class = cF0 >
< a name = "l30" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMF_SEL < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l31" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMf_SHARP < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l32" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMf_FLAT < / span > < span class = cFE > 2< / span > < span class = cF0 >
< a name = "l33" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMf_TIE < / span > < span class = cFE > 3< / span > < span class = cF0 >
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< a name = "l34" > < / a >
< a name = "l35" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PsmNote
< a name = "l36" > < / a > {
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< a name = "l37" > < / a > PsmNote *next, *last;
< a name = "l38" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, y;
< a name = "l39" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *word;
< a name = "l40" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > type, flags;
< a name = "l41" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > ona, meter_top, meter_bottom;
< a name = "l42" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > duration, width;
< a name = "l43" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > ascii[< / span > < span class = cFE > 32< / span > < span class = cF0 > ];
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< a name = "l44" > < / a > };
< a name = "l45" > < / a >
< a name = "l46" > < / a > < / span > < span class = cF2 > //Tool types< / span > < span class = cF0 >
< a name = "l47" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMTT_PTR_TOOL < / span > < span class = cFE > 0< / span > < span class = cF0 >
< a name = "l48" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PSMTT_BOX_TOOL < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l49" > < / a >
< a name = "l50" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PsmCtrl
< a name = "l51" > < / a > {
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< a name = "l52" > < / a > PsmNote head;
< a name = "l53" > < / a > PsmNote clip;
< a name = "l54" > < / a > < / span > < span class = cF9 > CMenuEntry< / span > < span class = cF0 > *incomplete_entry, *record_entry;
< a name = "l55" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > screen_x, tool;
< a name = "l56" > < / a > PsmNote *cur_note;
< a name = "l57" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc2;
< a name = "l58" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > playing;
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< a name = "l59" > < / a > } psm;
< a name = "l60" > < / a >
< a name = "l61" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *psm_note_list = < / span > < span class = cF6 > " A\0A#\0B\0C\0C#\0D\0D#\0E\0F\0F#\0G\0G#\0" < / span > < span class = cF0 > ;
< a name = "l62" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > psm_note_map[< / span > < span class = cFE > 12< / span > < span class = cF0 > ] = {< / span > < span class = cFE > 6< / span > < span class = cF0 > , < / span > < span class = cFE > 6< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > , < / span > < span class = cFE > 4< / span > < span class = cF0 > , < / span > < span class = cFE > 4< / span > < span class = cF0 > , < / span > < span class = cFE > 3< / span > < span class = cF0 > , < / span > < span class = cFE > 3< / span > < span class = cF0 > , < / span > < span class = cFE > 2< / span > < span class = cF0 > , < / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > };
< a name = "l63" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > psm_note_inverse_map[< / span > < span class = cFE > 7< / span > < span class = cF0 > ] = {< / span > < span class = cFE > 10< / span > < span class = cF0 > , < / span > < span class = cFE > 8< / span > < span class = cF0 > , < / span > < span class = cFE > 7< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > , < / span > < span class = cFE > 3< / span > < span class = cF0 > , < / span > < span class = cFE > 2< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > };
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