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< a name = "l1" > < / a > < span class = cF2 > /*Asm labels can only be defined once< / span > < span class = cF0 >
< a name = "l2" > < / a > < / span > < span class = cF2 > in a task. < F5> will spawn a new task< / span > < span class = cF0 >
< a name = "l3" > < / a > < / span > < span class = cF2 > each time, so you don't get redefine< / span > < span class = cF0 >
< a name = "l4" > < / a > < / span > < span class = cF2 > error, like when repeatedly #including< / span > < span class = cF0 >
< a name = "l5" > < / a > < / span > < span class = cF2 > it from the cmd line.< / span > < span class = cF0 >
< a name = "l6" > < / a > < / span > < span class = cF2 > */< / span > < span class = cF0 >
< a name = "l7" > < / a >
Rename abs_addres to abs_address.
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
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< a name = "l8" > < / a > < / span > < span class = cF2 > //This is to demo global variable access.< / span > < span class = cF0 >
< a name = "l9" > < / a > < / span > < span class = cF2 > //Globals defined elsewhere can accessed too, like counts.jiffies.< / span > < span class = cF0 >
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< a name = "l10" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > global_ona = < / span > < span class = cF5 > Freq2Ona< / span > < span class = cF0 > (< / span > < span class = cFE > 400< / span > < span class = cF0 > ), global_ona_step = < / span > < span class = cFE > 10< / span > < span class = cF0 > , global_ona_base = < / span > < span class = cF5 > Freq2Ona< / span > < span class = cF0 > (< / span > < span class = cFE > 100< / span > < span class = cF0 > );
< a name = "l11" > < / a >
< a name = "l12" > < / a > < / span > < span class = cF1 > asm< / span > < span class = cF0 > {
< a name = "l13" > < / a > < / span > < span class = cF2 > //Opcodes are slightly different to make writing the x86_64 assembler easier.< / span > < span class = cF0 >
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< a name = "l14" > < / a > < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Compiler/OpCodes.DD.html#l1" > < span class = cF4 > ::/Compiler/OpCodes.DD< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l15" > < / a >
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< a name = "l16" > < / a > JIFFIES_MESSAGE: < / span > < span class = cF1 > DU8< / span > < span class = cF0 > < / span > < span class = cF6 > " Jiffies:" < / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l17" > < / a >
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< a name = "l18" > < / a > < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/StrA.CC.html#l1" > < span class = cF4 > ::/Kernel/StrA.CC< / span > < / a > < span class = cF2 > and < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KUtils.CC.html#l1" > < span class = cF4 > ::/Kernel/KUtils.CC< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l19" > < / a >
< a name = "l20" > < / a > _BEEPS2::
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< a name = "l21" > < / a > < / span > < span class = cF2 > //You can clobber RAX,RBX,RCX,RDX,R8,R9.< / span > < span class = cF0 > < / span > < span class = cF2 > The compiler expects that.< / span > < span class = cF0 >
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< a name = "l22" > < / a > < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1936" > < span class = cF4 > REGG_CLOBBERED< / span > < / a > < span class = cF2 > and < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1938" > < span class = cF4 > REGG_STACK_TMP< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l23" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cFC > RBP< / span > < span class = cF0 >
< a name = "l24" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RBP< / span > < span class = cF0 > , < / span > < span class = cFC > RSP< / span > < span class = cF0 >
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< a name = "l25" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 > , < / span > < span class = cF9 > U64< / span > < span class = cF0 > < / span > < span class = cF3 > SF_ARG1< / span > < span class = cF0 > [< / span > < span class = cFC > RBP< / span > < span class = cF0 > ] < / span > < span class = cF2 > //< / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l715" > < span class = cF4 > SF_ARG1< / span > < / a > < span class = cF0 >
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< a name = "l26" > < / a >
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< a name = "l27" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cF9 > U64< / span > < span class = cF0 > [& < / span > < span class = cFB > counts< / span > < span class = cF0 > .jiffies]
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< a name = "l28" > < / a >
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< a name = "l29" > < / a > @@05: < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 >
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< a name = "l30" > < / a > < / span > < span class = cF2 > //U0 < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KMisc.CC.html#l200" > < span class = cF4 > Beep< / span > < / a > < span class = cF2 > (I8 ona=62, Bool busy=FALSE)< / span > < span class = cF0 >
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< a name = "l31" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > < / span > < span class = cF2 > //Do not busy (spin) wait< / span > < span class = cF0 >
< a name = "l32" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cF9 > U64< / span > < span class = cF0 > [& global_ona] < / span > < span class = cF2 > //evaluated at run time< / span > < span class = cF0 >
< a name = "l33" > < / a > < / span > < span class = cF1 > CALL< / span > < span class = cF0 > & < / span > < span class = cF5 > Beep< / span > < span class = cF0 >
< a name = "l34" > < / a > < / span > < span class = cF1 > POP< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 >
< a name = "l35" > < / a > < / span > < span class = cF1 > LOOP< / span > < span class = cF0 > @@05
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< a name = "l36" > < / a >
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< a name = "l37" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cFC > RSI< / span > < span class = cF0 > < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1939" > < span class = cF4 > REGG_LOCAL_VARS< / span > < / a > < span class = cF2 > & < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1940" > < span class = cF4 > REGG_LOCAL_NON_PTR_VARS< / span > < / a > < span class = cF0 >
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< a name = "l38" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RSI< / span > < span class = cF0 > , JIFFIES_MESSAGE
< a name = "l39" > < / a > < / span > < span class = cF1 > CALL< / span > < span class = cF0 > < / span > < span class = cFD > PUT_STR< / span > < span class = cF0 >
< a name = "l40" > < / a > < / span > < span class = cF1 > POP< / span > < span class = cF0 > < / span > < span class = cFC > RSI< / span > < span class = cF0 >
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< a name = "l41" > < / a >
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< a name = "l42" > < / a > < / span > < span class = cF1 > POP< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 >
< a name = "l43" > < / a > < / span > < span class = cF1 > SUB< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 > , < / span > < span class = cF9 > U64< / span > < span class = cF0 > [& < / span > < span class = cFB > counts< / span > < span class = cF0 > .jiffies]
< a name = "l44" > < / a > < / span > < span class = cF1 > NEG< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 >
< a name = "l45" > < / a > < / span > < span class = cF1 > CALL< / span > < span class = cF0 > < / span > < span class = cFD > PUT_HEX_U64< / span > < span class = cF0 >
< a name = "l46" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 > , < / span > < span class = cF6 > '\n'< / span > < span class = cF0 >
< a name = "l47" > < / a > < / span > < span class = cF1 > CALL< / span > < span class = cF0 > < / span > < span class = cFD > PUT_CHARS< / span > < span class = cF0 >
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< a name = "l48" > < / a >
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< a name = "l49" > < / a > < / span > < span class = cF1 > POP< / span > < span class = cF0 > < / span > < span class = cFC > RBP< / span > < span class = cF0 >
< a name = "l50" > < / a > < / span > < span class = cF1 > RET1< / span > < span class = cF0 > < / span > < span class = cFE > 8< / span > < span class = cF0 >
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< a name = "l51" > < / a > }
< a name = "l52" > < / a >
< a name = "l53" > < / a > < / span > < span class = cF2 > //The convention is to put an underscore< / span > < span class = cF0 >
< a name = "l54" > < / a > < / span > < span class = cF2 > //on C callable asm routines.< / span > < span class = cF0 >
< a name = "l55" > < / a > < / span > < span class = cF1 > _extern< / span > < span class = cF0 > _BEEPS2 < / span > < span class = cF1 > U0< / span > < span class = cF0 > Beeps2(< / span > < span class = cF9 > I64< / span > < span class = cF0 > count);
< a name = "l56" > < / a >
< a name = "l57" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > AsmAndC2()
< a name = "l58" > < / a > {
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< a name = "l59" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF1 > reg< / span > < span class = cF0 > < / span > < span class = cFC > R15< / span > < span class = cF0 > i;
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< a name = "l60" > < / a >
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< a name = "l61" > < / a > i = < / span > < span class = cF5 > I64Get< / span > < span class = cF0 > (< / span > < span class = cF6 > " $PURPLE$\n\nNum of beeps 1-5 (%d):$FG$" < / span > < span class = cF0 > , < / span > < span class = cFE > 3< / span > < span class = cF0 > , < / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > );
< a name = "l62" > < / a > Beeps2(i);
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< a name = "l63" > < / a >
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< a name = "l64" > < / a > < / span > < span class = cF1 > asm< / span > < span class = cF0 > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l65" > < / a > < / span > < span class = cF1 > LIST< / span > < span class = cF0 >
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< a name = "l66" > < / a > < / span > < span class = cF2 > //You can clobber RAX,RBX,RCX,RDX, but preserve the rest.< / span > < span class = cF0 >
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< a name = "l67" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 > , < / span > < span class = cFC > R15< / span > < span class = cF0 > < / span > < span class = cF2 > //You can clobber RAX,RBX,RCX,RDX. Preserve the rest.< / span > < span class = cF0 >
< a name = "l68" > < / a > @@05: < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 >
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< a name = "l69" > < / a >
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< a name = "l70" > < / a > < / span > < span class = cF2 > //U0 < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KMisc.CC.html#l129" > < span class = cF4 > Sound< / span > < / a > < span class = cF2 > (I8 ona);< / span > < span class = cF0 >
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< a name = "l71" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 > , < / span > < span class = cFC > RCX< / span > < span class = cF0 > < / span > < span class = cF2 > //ona=loop*10+100.0Hz< / span > < span class = cF0 >
< a name = "l72" > < / a > < / span > < span class = cF1 > IMUL2< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 > , global_ona_step < / span > < span class = cF2 > //Intentionally evaluated at compile time< / span > < span class = cF0 >
< a name = "l73" > < / a > < / span > < span class = cF1 > ADD< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 > , < / span > < span class = cF9 > U64< / span > < span class = cF0 > [& global_ona_base] < / span > < span class = cF2 > //Intentionally evaluated at run time< / span > < span class = cF0 >
< a name = "l74" > < / a > < / span > < span class = cF1 > PUSH< / span > < span class = cF0 > < / span > < span class = cFC > RAX< / span > < span class = cF0 >
< a name = "l75" > < / a > < / span > < span class = cF1 > CALL< / span > < span class = cF0 > & < / span > < span class = cF5 > Sound< / span > < span class = cF0 > < / span > < span class = cF2 > //We can skip IMPORT with & if JIT compiling.< / span > < span class = cF0 >
< a name = "l76" > < / a > < / span > < span class = cF1 > MOV< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 > , < / span > < span class = cFB > counts< / span > < span class = cF0 > .time_stamp_freq > > < / span > < span class = cFE > 3< / span > < span class = cF0 > < / span > < span class = cF2 > //JIT Const.< / span > < span class = cF0 > < / span > < span class = cF2 > Simple delay loop.< / span > < span class = cF0 >
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< a name = "l77" > < / a > @@10: < / span > < span class = cF1 > LOOP< / span > < span class = cF0 > @@10
< a name = "l78" > < / a >
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< a name = "l79" > < / a > < / span > < span class = cF1 > POP< / span > < span class = cF0 > < / span > < span class = cFC > RCX< / span > < span class = cF0 >
< a name = "l80" > < / a > < / span > < span class = cF1 > LOOP< / span > < span class = cF0 > @@05
< a name = "l81" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l82" > < / a > < / span > < span class = cF5 > Sound< / span > < span class = cF0 > ;
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< a name = "l83" > < / a > }
< a name = "l84" > < / a >
< a name = "l85" > < / a > AsmAndC2;
< / span > < / pre > < / body >
< / html >