ZealOS/docs/Doc/SpriteEd.DD.html

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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.05">
<style type="text/css">
body {background-color:#000000;}
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF5> Sprite Edit Menu Help</span><span class=cF0>
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<a name="l3"></a>Order of elements matters. They are executed in the order they appear in the side-bar. You can sel or unsel elements
<a name="l4"></a>graphically, or with text in the sidebar. Then, cut, copy, paste, shift or transform them.
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<a name="l5"></a>
<a name="l6"></a>You can set the current insert point element by clicking the element in the side-bar and making it RED.
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<a name="l8"></a></span><span class=cF2>Insert Shift Suborigin</span><span class=cF0> is an element which shifts subsequent elements. Perhaps, you inserted a sprite's elements from the clip
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<a name="l9"></a>and want to shift it around? This command is also useful if you call </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.html#l373"><span class=cF4>SpriteInterpolate</span></a><span class=cF0>() in programs.
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</span></pre></body>
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