ZealOS/docs/System/Gr/GrExterns.ZC.html

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Graphics&quot;</span><span class=cF0>
<a name="l2"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>GrBitMap4ToBitMap8</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *dst, </span><span class=cF1>U8</span><span class=cF0> *src, </span><span class=cF9>I64</span><span class=cF0> src_size, </span><span class=cF9>I64</span><span class=cF0> bkcolor);
<a name="l3"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>GrBlot3</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x1, </span><span class=cF9>I64</span><span class=cF0> y1, </span><span class=cF9>I64</span><span class=cF0> z1, </span><span class=cF9>CDC</span><span class=cF0> *img);
<a name="l4"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> *</span><span class=cF5>Mat4x4New</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> *src, </span><span class=cF9>CTask</span><span class=cF0> *mem_task=</span><span class=cF3>NULL</span><span class=cF0>);
<a name="l5"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>SpriteQueue2Sprite</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0> *head, </span><span class=cF9>I64</span><span class=cF0> *_size=</span><span class=cF3>NULL</span><span class=cF0>);
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<a name="l6"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>CSprite</span><span class=cF0> *</span><span class=cF5>SpriteSetSettings</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>CSprite</span><span class=cF0> *head, </span><span class=cF9>I64</span><span class=cF0> elem_num,
<a name="l7"></a> </span><span class=cF9>I64</span><span class=cF0> x=</span><span class=cFE>0</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> y=</span><span class=cFE>0</span><span class=cF0>,
<a name="l8"></a> </span><span class=cF9>CColorROPU32</span><span class=cF0> *_color=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_thick=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_xx=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_yy=</span><span class=cF3>NULL</span><span class=cF0>);
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