2021-07-03 05:07:57 +01:00
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< body >
< pre style = "font-family:courier;font-size:10pt" >
< a name = "l1" > < / a > < span class = cF2 > //This is a whimsical program which demonstrates some techniques.< / span > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > BORDER < / span > < span class = cFE > 20< / span > < span class = cF0 >
< a name = "l4" > < / a >
< a name = "l5" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PTY_PT < / span > < span class = cFE > 0< / span > < span class = cF0 >
< a name = "l6" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PTY_CIRCLE < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l7" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PTY_LINE < / span > < span class = cFE > 2< / span > < span class = cF0 >
< a name = "l8" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PTY_SPRITE < / span > < span class = cFE > 3< / span > < span class = cF0 >
< a name = "l9" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PTY_NUM < / span > < span class = cFE > 4< / span > < span class = cF0 >
< a name = "l10" > < / a >
< a name = "l11" > < / a > < / span > < span class = cF1 > extern< / span > < span class = cF0 > < / span > < span class = cF1 > class< / span > < span class = cF0 > PObj;
< a name = "l12" > < / a >
< a name = "l13" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PPt
< a name = "l14" > < / a > {
< a name = "l15" > < / a > < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > p;
< a name = "l16" > < / a > };
< a name = "l17" > < / a >
< a name = "l18" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PCircle
< a name = "l19" > < / a > {
< a name = "l20" > < / a > PObj *p;
< a name = "l21" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > radius;
< a name = "l22" > < / a > };
< a name = "l23" > < / a >
< a name = "l24" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PLine
< a name = "l25" > < / a > {
< a name = "l26" > < / a > PObj *p1, *p2;
< a name = "l27" > < / a > };
< a name = "l28" > < / a >
< a name = "l29" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PCSprite
< a name = "l30" > < / a > {
< a name = "l31" > < / a > PObj *p;
< a name = "l32" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *img;
< a name = "l33" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > *r,
< a name = "l34" > < / a > *dr; < / span > < span class = cF2 > //Rounding error might eventually screw this up< / span > < span class = cF0 >
< a name = "l35" > < / a > }
< a name = "l36" > < / a >
< a name = "l37" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PObj
< a name = "l38" > < / a > {
< a name = "l39" > < / a > PObj *next, *last;
< a name = "l40" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > type, color;
< a name = "l41" > < / a > < / span > < span class = cF1 > union< / span > < span class = cF0 >
< a name = "l42" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l43" > < / a > PPt p;
< a name = "l44" > < / a > PCircle c;
< a name = "l45" > < / a > PLine l;
< a name = "l46" > < / a > PCSprite g;
< a name = "l47" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 > ;
< a name = "l48" > < / a > };
< a name = "l49" > < / a >
< a name = "l50" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > PickFrame
< a name = "l51" > < / a > {
< a name = "l52" > < / a > PObj o_head;
< a name = "l53" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > o_counts[PTY_NUM];
< a name = "l54" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, cy;
< a name = "l55" > < / a > };
< a name = "l56" > < / a >
< a name = "l57" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > IMGS_NUM < / span > < span class = cFE > 3< / span > < span class = cF0 >
< a name = "l58" > < / a >
< a name = "l59" > < / a >
< a name = "l60" > < / a >
< a name = "l61" > < / a > < / span > < span class = cFA > < 1> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
< a name = "l62" > < / a >
< a name = "l63" > < / a >
< a name = "l64" > < / a >
< a name = "l65" > < / a > < / span > < span class = cFA > < 2> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
< a name = "l66" > < / a >
< a name = "l67" > < / a >
< a name = "l68" > < / a >
< a name = "l69" > < / a >
< a name = "l70" > < / a > < / span > < span class = cFA > < 3> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
< a name = "l71" > < / a >
< a name = "l72" > < / a >
< a name = "l73" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *imgs[IMGS_NUM] = {< / span > < span class = cFA > < 1> < / span > < span class = cF0 > , < / span > < span class = cFA > < 2> < / span > < span class = cF0 > , < / span > < span class = cFA > < 3> < / span > < span class = cF0 > };
< a name = "l74" > < / a >
< a name = "l75" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l76" > < / a > {
< a name = "l77" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > *r, *old_r;
< a name = "l78" > < / a > PickFrame *pf = < / span > < span class = cF5 > FramePtr< / span > < span class = cF0 > (< / span > < span class = cF6 > " PickFrame" < / span > < span class = cF0 > , task);
< a name = "l79" > < / a > PObj *tmpo = pf-> o_head.next;
< a name = "l80" > < / a >
< a name = "l81" > < / a > pf-> cx = task-> pix_width > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l82" > < / a > pf-> cy = task-> pix_height > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l83" > < / a >
< a name = "l84" > < / a > < / span > < span class = cF5 > DCDepthBufAlloc< / span > < span class = cF0 > (dc);
< a name = "l85" > < / a >
< a name = "l86" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l87" > < / a > dc-> thick = < / span > < span class = cFE > 3< / span > < span class = cF0 > ;
< a name = "l88" > < / a > < / span > < span class = cF5 > GrBorder< / span > < span class = cF0 > (dc, BORDER, BORDER, < / span > < span class = cFE > 2< / span > < span class = cF0 > * pf-> cx-BORDER, < / span > < span class = cFE > 2< / span > < span class = cF0 > * pf-> cy-BORDER);
< a name = "l89" > < / a >
< a name = "l90" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (tmpo != & pf-> o_head)
< a name = "l91" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l92" > < / a > dc-> color = tmpo-> color;
< a name = "l93" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (tmpo-> type)
< a name = "l94" > < / a > {
< a name = "l95" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > PTY_PT:
< a name = "l96" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, pf-> cx + tmpo-> p.p.x + < / span > < span class = cFE > 2< / span > < span class = cF0 > , pf-> cy + tmpo-> p.p.y + < / span > < span class = cFE > 2< / span > < span class = cF0 > ,
< a name = "l97" > < / a > pf-> cx + tmpo-> p.p.x - < / span > < span class = cFE > 2< / span > < span class = cF0 > , pf-> cy + tmpo-> p.p.y - < / span > < span class = cFE > 2< / span > < span class = cF0 > );
< a name = "l98" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, pf-> cx + tmpo-> p.p.x - < / span > < span class = cFE > 2< / span > < span class = cF0 > , pf-> cy + tmpo-> p.p.y + < / span > < span class = cFE > 2< / span > < span class = cF0 > ,
< a name = "l99" > < / a > pf-> cx + tmpo-> p.p.x + < / span > < span class = cFE > 2< / span > < span class = cF0 > , pf-> cy + tmpo-> p.p.y - < / span > < span class = cFE > 2< / span > < span class = cF0 > );
< a name = "l100" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l101" > < / a >
< a name = "l102" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > PTY_CIRCLE:
< a name = "l103" > < / a > < / span > < span class = cF5 > GrCircle< / span > < span class = cF0 > (dc, pf-> cx + tmpo-> c.p-> p.p.x, pf-> cy + tmpo-> c.p-> p.p.y, tmpo-> c.radius);
< a name = "l104" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l105" > < / a >
< a name = "l106" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > PTY_LINE:
< a name = "l107" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, pf-> cx + tmpo-> l.p1-> p.p.x, pf-> cy + tmpo-> l.p1-> p.p.y,
< a name = "l108" > < / a > pf-> cx + tmpo-> l.p2-> p.p.x, pf-> cy + tmpo-> l.p2-> p.p.y);
< a name = "l109" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l110" > < / a >
< a name = "l111" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > PTY_SPRITE:
< a name = "l112" > < / a > old_r = dc-> r;
< a name = "l113" > < / a > dc-> r = tmpo-> g.r;
< a name = "l114" > < / a > dc-> x = pf-> cx + tmpo-> g.p-> p.p.x;
< a name = "l115" > < / a > dc-> y = pf-> cy + tmpo-> g.p-> p.p.y;
< a name = "l116" > < / a > dc-> z = < / span > < span class = cF3 > GR_Z_ALL< / span > < span class = cF0 > ;
< a name = "l117" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l118" > < / a > < / span > < span class = cF5 > Sprite3< / span > < span class = cF0 > (dc, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , tmpo-> g.img);
< a name = "l119" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l120" > < / a > dc-> r = old_r;
< a name = "l121" > < / a >
< a name = "l122" > < / a > < / span > < span class = cF2 > //Updated each refresh, not guarenteed to be uniform.< / span > < span class = cF0 >
< a name = "l123" > < / a > < / span > < span class = cF2 > //Rounding error might corrupt, as well.< / span > < span class = cF0 >
< a name = "l124" > < / a > r = < / span > < span class = cF5 > Mat4x4MulMat4x4New< / span > < span class = cF0 > (tmpo-> g.dr, tmpo-> g.r, task);
< a name = "l125" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (tmpo-> g.r);
< a name = "l126" > < / a > tmpo-> g.r = r;
< a name = "l127" > < / a >
< a name = "l128" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l129" > < / a > }
< a name = "l130" > < / a > tmpo = tmpo-> next;
< a name = "l131" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l132" > < / a > }
< a name = "l133" > < / a >
< a name = "l134" > < / a > PObj *PObjNew(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > type, < / span > < span class = cF9 > I64< / span > < span class = cF0 > color)
< a name = "l135" > < / a > {
< a name = "l136" > < / a > PObj *tmpo = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF0 > PObj< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l137" > < / a >
< a name = "l138" > < / a > tmpo-> type = type;
< a name = "l139" > < / a > tmpo-> color = color;
< a name = "l140" > < / a > pf-> o_counts[type]++;
< a name = "l141" > < / a > < / span > < span class = cF5 > QueueInsert< / span > < span class = cF0 > (tmpo, pf-> o_head.last);
< a name = "l142" > < / a >
< a name = "l143" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l144" > < / a > }
< a name = "l145" > < / a >
< a name = "l146" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > PObjDel(PickFrame *pf, PObj *tmpo)
< a name = "l147" > < / a > {
< a name = "l148" > < / a > < / span > < span class = cF5 > QueueRemove< / span > < span class = cF0 > (tmpo);
< a name = "l149" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (tmpo-> type)
< a name = "l150" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l151" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > PTY_SPRITE:
< a name = "l152" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (tmpo-> g.r);
< a name = "l153" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (tmpo-> g.dr);
< a name = "l154" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l155" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l156" > < / a > pf-> o_counts[tmpo-> type]--;
< a name = "l157" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (tmpo);
< a name = "l158" > < / a > }
< a name = "l159" > < / a >
< a name = "l160" > < / a > PObj *PPtNew(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l161" > < / a > {
< a name = "l162" > < / a > PObj *tmpo = PObjNew(pf, PTY_PT, < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > );
< a name = "l163" > < / a >
< a name = "l164" > < / a > tmpo-> p.p.x = x;
< a name = "l165" > < / a > tmpo-> p.p.y = y;
< a name = "l166" > < / a >
< a name = "l167" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l168" > < / a > }
< a name = "l169" > < / a >
< a name = "l170" > < / a > PObj *PPtNum(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > num)
< a name = "l171" > < / a > {
< a name = "l172" > < / a > PObj *tmpo = pf-> o_head.next;
< a name = "l173" > < / a >
< a name = "l174" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (tmpo != & pf-> o_head)
< a name = "l175" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l176" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (tmpo-> type == PTY_PT & & !num--)
< a name = "l177" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l178" > < / a > tmpo = tmpo-> next;
< a name = "l179" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l180" > < / a >
< a name = "l181" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l182" > < / a > }
< a name = "l183" > < / a >
< a name = "l184" > < / a > PObj *PPtFind(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l185" > < / a > {
< a name = "l186" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > dd, best_dd=< / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > ;
< a name = "l187" > < / a > PObj *tmpo = pf-> o_head.next, *res = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l188" > < / a >
< a name = "l189" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (tmpo != & pf-> o_head)
< a name = "l190" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l191" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (tmpo-> type == PTY_PT)
< a name = "l192" > < / a > {
< a name = "l193" > < / a > dd = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (tmpo-> p.p.x - x) + < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (tmpo-> p.p.y - y);
< a name = "l194" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dd < best_dd)
< a name = "l195" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l196" > < / a > best_dd = dd;
< a name = "l197" > < / a > res = tmpo;
< a name = "l198" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l199" > < / a > }
< a name = "l200" > < / a > tmpo = tmpo-> next;
< a name = "l201" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l202" > < / a >
< a name = "l203" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
< a name = "l204" > < / a > }
< a name = "l205" > < / a >
< a name = "l206" > < / a > PObj *PCircleNew(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > p_num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > r)
< a name = "l207" > < / a > {
< a name = "l208" > < / a > PObj *tmpo = PObjNew(pf, PTY_CIRCLE, < / span > < span class = cF3 > RED< / span > < span class = cF0 > );
< a name = "l209" > < / a >
< a name = "l210" > < / a > tmpo-> c.p = PPtNum(pf, p_num);
< a name = "l211" > < / a > tmpo-> c.radius = r;
< a name = "l212" > < / a >
< a name = "l213" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l214" > < / a > }
< a name = "l215" > < / a >
< a name = "l216" > < / a > PObj *PLineNew(PickFrame *pf, < / span > < span class = cF9 > I64< / span > < span class = cF0 > p1_num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > p2_num)
< a name = "l217" > < / a > {
< a name = "l218" > < / a > PObj *tmpo = PObjNew(pf, PTY_LINE, < / span > < span class = cF3 > GREEN< / span > < span class = cF0 > );
< a name = "l219" > < / a >
< a name = "l220" > < / a > tmpo-> l.p1 = PPtNum(pf, p1_num);
< a name = "l221" > < / a > tmpo-> l.p2 = PPtNum(pf, p2_num);
< a name = "l222" > < / a >
< a name = "l223" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l224" > < / a > }
< a name = "l225" > < / a >
< a name = "l226" > < / a > PObj *PCSpriteNew(PickFrame *pf, < / span > < span class = cF1 > U8< / span > < span class = cF0 > *img, < / span > < span class = cF9 > I64< / span > < span class = cF0 > p_num, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *r, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *dr)
< a name = "l227" > < / a > {
< a name = "l228" > < / a > PObj *tmpo = PObjNew(pf, PTY_SPRITE, < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > );
< a name = "l229" > < / a >
< a name = "l230" > < / a > tmpo-> g.p = PPtNum(pf, p_num);
< a name = "l231" > < / a > tmpo-> g.img = img;
< a name = "l232" > < / a > tmpo-> g.r = r;
< a name = "l233" > < / a > tmpo-> g.dr = dr;
< a name = "l234" > < / a >
< a name = "l235" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > tmpo;
< a name = "l236" > < / a > }
< a name = "l237" > < / a >
< a name = "l238" > < / a > PickFrame *Init()
< a name = "l239" > < / a > {
< a name = "l240" > < / a > PickFrame *pf = < / span > < span class = cF5 > CAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF0 > PickFrame< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l241" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, *r, *dr;
< a name = "l242" > < / a >
< a name = "l243" > < / a > pf-> cx = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> pix_width > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l244" > < / a > pf-> cy = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> pix_height > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l245" > < / a >
< a name = "l246" > < / a > pf-> o_head.next = pf-> o_head.last = & pf-> o_head;
< a name = "l247" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 50< / span > < span class = cF0 > ; i++)
< a name = "l248" > < / a > PPtNew(pf, < / span > < span class = cF5 > RandI32< / span > < span class = cF0 > % < / span > < span class = cF7 > (< / span > < span class = cF0 > pf-> cx - BORDER< / span > < span class = cF7 > )< / span > < span class = cF0 > , < / span > < span class = cF5 > RandI32< / span > < span class = cF0 > % < / span > < span class = cF7 > (< / span > < span class = cF0 > pf-> cy - BORDER< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l249" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 20< / span > < span class = cF0 > ; i++)
< a name = "l250" > < / a > PCircleNew(pf, pf-> o_counts[PTY_PT] * < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > / < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > , < / span > < span class = cFE > 6< / span > < span class = cF0 > );
< a name = "l251" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 20< / span > < span class = cF0 > ; i++)
< a name = "l252" > < / a > PLineNew(pf, pf-> o_counts[PTY_PT] * < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > / < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > , pf-> o_counts[PTY_PT] * < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > / < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > );
< a name = "l253" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 10< / span > < span class = cF0 > ; i++)
< a name = "l254" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l255" > < / a > r = < / span > < span class = cF5 > Mat4x4IdentNew< / span > < span class = cF0 > ;
< a name = "l256" > < / a > dr = < / span > < span class = cF5 > Mat4x4IdentNew< / span > < span class = cF0 > ;
< a name = "l257" > < / a > < / span > < span class = cF5 > Mat4x4RotZ< / span > < span class = cF0 > (dr, < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 05< / span > < span class = cF0 > * < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF7 > (< / span > < span class = cF5 > Rand< / span > < span class = cF0 > - < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 5< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l258" > < / a > < / span > < span class = cF5 > Mat4x4RotY< / span > < span class = cF0 > (dr, < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 05< / span > < span class = cF0 > * < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF7 > (< / span > < span class = cF5 > Rand< / span > < span class = cF0 > - < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 5< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l259" > < / a > < / span > < span class = cF5 > Mat4x4RotX< / span > < span class = cF0 > (dr, < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 05< / span > < span class = cF0 > * < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF7 > (< / span > < span class = cF5 > Rand< / span > < span class = cF0 > - < / span > < span class = cFE > 0< / span > < span class = cF0 > .< / span > < span class = cFE > 5< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l260" > < / a > PCSpriteNew(pf, imgs[IMGS_NUM * < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > / < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > ], pf-> o_counts[PTY_PT] * < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > / < / span > < span class = cF3 > U16_MAX< / span > < span class = cF0 > , r, dr);
< a name = "l261" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l262" > < / a > < / span > < span class = cF5 > FramePtrSet< / span > < span class = cF0 > (< / span > < span class = cF6 > " PickFrame" < / span > < span class = cF0 > , pf);
< a name = "l263" > < / a >
< a name = "l264" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > pf;
< a name = "l265" > < / a > }
< a name = "l266" > < / a >
< a name = "l267" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > CleanUp(PickFrame *pf)
< a name = "l268" > < / a > {
< a name = "l269" > < / a > PObj *tmpo = pf-> o_head.next, *tmpo1;
< a name = "l270" > < / a >
< a name = "l271" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (tmpo != & pf-> o_head)
< a name = "l272" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l273" > < / a > tmpo1 = tmpo-> next;
< a name = "l274" > < / a > PObjDel(pf, tmpo);
< a name = "l275" > < / a > tmpo = tmpo1;
< a name = "l276" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l277" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (pf);
< a name = "l278" > < / a > }
< a name = "l279" > < / a >
< a name = "l280" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > Pick3D()
< a name = "l281" > < / a > {
< a name = "l282" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > message_code, arg1, arg2;
< a name = "l283" > < / a > PObj *tmpo;
< a name = "l284" > < / a > PickFrame *pf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l285" > < / a >
< a name = "l286" > < / a > < / span > < span class = cF5 > FramePtrAdd< / span > < span class = cF0 > (< / span > < span class = cF6 > " PickFrame" < / span > < span class = cF0 > );
< a name = "l287" > < / a >
< a name = "l288" > < / a > < / span > < span class = cF5 > MenuPush< / span > < span class = cF0 > ( < / span > < span class = cF6 > " File {" < / span > < span class = cF0 >
< a name = "l289" > < / a > < / span > < span class = cF6 > " Abort(,CH_SHIFT_ESC);" < / span > < span class = cF0 >
< a name = "l290" > < / a > < / span > < span class = cF6 > " Exit(,CH_ESC);" < / span > < span class = cF0 >
< a name = "l291" > < / a > < / span > < span class = cF6 > " }" < / span > < span class = cF0 >
< a name = "l292" > < / a > < / span > < span class = cF6 > " Play {" < / span > < span class = cF0 >
< a name = "l293" > < / a > < / span > < span class = cF6 > " Restart(,'\n');" < / span > < span class = cF0 >
< a name = "l294" > < / a > < / span > < span class = cF6 > " }" < / span > < span class = cF0 >
< a name = "l295" > < / a > );
2021-07-03 07:51:43 +01:00
< a name = "l296" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://tomawezome.github.io/ZealOS/System/TaskSettings.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l297" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > ;
< a name = "l298" > < / a > < / span > < span class = cF5 > WinBorder< / span > < span class = cF0 > ;
< a name = "l299" > < / a > < / span > < span class = cF5 > WinMax< / span > < span class = cF0 > ;
< a name = "l300" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > ;
< a name = "l301" > < / a > < / span > < span class = cF6 > " $BK,1$Move things around.$BK,0$\n" < / span > < span class = cF0 > ;
< a name = "l302" > < / a > pf = Init;
< a name = "l303" > < / a > tmpo = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l304" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_inhibit = < / span > < span class = cF3 > WIG_TASK_DEFAULT< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_FOCUS< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_CTRLS< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_FOCUS_TASK_MENU< / span > < span class = cF0 > ;
< a name = "l305" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l306" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l307" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l308" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l309" > < / a > {
< a name = "l310" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (message_code = < / span > < span class = cF5 > MessageGet< / span > < span class = cF7 > (< / span > < span class = cF0 > & arg1, & arg2, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > | < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_DOWN< / span > < span class = cF0 > |
< a name = "l311" > < / a > < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > | < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_MOVE< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l312" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l313" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > :
< a name = "l314" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (arg1)
< a name = "l315" > < / a > {
< a name = "l316" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '\n'< / span > < span class = cF0 > :
< a name = "l317" > < / a > CleanUp(pf);
< a name = "l318" > < / a > pf = Init;
< a name = "l319" > < / a > tmpo = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l320" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l321" > < / a >
< a name = "l322" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > :
< a name = "l323" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > :
< a name = "l324" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > pd_done;
< a name = "l325" > < / a > }
< a name = "l326" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l327" > < / a >
< a name = "l328" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_L_DOWN< / span > < span class = cF0 > :
< a name = "l329" > < / a > tmpo = PPtFind(pf, arg1 - pf-> cx, arg2 - pf-> cy);
< a name = "l330" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l331" > < / a >
< a name = "l332" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > :
< a name = "l333" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (tmpo)
< a name = "l334" > < / a > {
< a name = "l335" > < / a > tmpo-> p.p.x = arg1 - pf-> cx;
< a name = "l336" > < / a > tmpo-> p.p.y = arg2 - pf-> cy;
< a name = "l337" > < / a > tmpo = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l338" > < / a > }
< a name = "l339" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l340" > < / a >
< a name = "l341" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF3 > MESSAGE_MS_MOVE< / span > < span class = cF0 > :
< a name = "l342" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (tmpo)
< a name = "l343" > < / a > {
< a name = "l344" > < / a > tmpo-> p.p.x = arg1 - pf-> cx;
< a name = "l345" > < / a > tmpo-> p.p.y = arg2 - pf-> cy;
< a name = "l346" > < / a > }
< a name = "l347" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l348" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l349" > < / a > }
< a name = "l350" > < / a > pd_done:
< a name = "l351" > < / a > < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (,, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_UP< / span > < span class = cF0 > );
< a name = "l352" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l353" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l354" > < / a > < / span > < span class = cF5 > PutExcept< / span > < span class = cF0 > ;
< a name = "l355" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
< a name = "l356" > < / a > < / span > < span class = cF5 > MenuPop< / span > < span class = cF0 > ;
< a name = "l357" > < / a > CleanUp(pf);
< a name = "l358" > < / a > < / span > < span class = cF5 > FramePtrDel< / span > < span class = cF0 > (< / span > < span class = cF6 > " PickFrame" < / span > < span class = cF0 > );
< a name = "l359" > < / a > }
< a name = "l360" > < / a >
< a name = "l361" > < / a > Pick3D;
< / span > < / pre > < / body >
< / html >