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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF2 > //Puts the cursor at the bottom.< / span > < span class = cF0 >
< a name = "l2" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l3" > < / a > < / span > < span class = cF6 > " \nCd(\" ::/Demo/Games\" );Dir;\n" < / span > < span class = cF0 > ;
< a name = "l4" > < / a >
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< a name = "l5" > < / a > TourPut( < / span > < span class = cF6 > " Now, we're going to add the CastleFrankenstein.CC program " < / span > < span class = cF0 >
< a name = "l6" > < / a > < / span > < span class = cF6 > " to your PersonalMenu.\n\n" < / span > < span class = cF0 >
< a name = "l7" > < / a > < / span > < span class = cF6 > " Press $GREEN$< CTRL-m> $FG$ to get to your PersonalMenu.\n" < / span > < span class = cF0 > );
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< a name = "l8" > < / a > < / span > < span class = cF5 > InCharGet< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_CTRLM< / span > < span class = cF0 > );
< a name = "l9" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_UP< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l10" > < / a >
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< a name = "l11" > < / a > TourPut( < / span > < span class = cF6 > " Press $GREEN$< CTRL-l> $FG$ to invoke the insert text widgets wizard.\n\n" < / span > < span class = cF0 >
< a name = "l12" > < / a > < / span > < span class = cF6 > " (Pressing $GREEN$< CTRL-r> $FG$ invokes the graphic sprite resource editor.)\n" < / span > < span class = cF0 > );
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< a name = "l13" > < / a > < / span > < span class = cF5 > InCharGet< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_CTRLL< / span > < span class = cF0 > );
< a name = "l14" > < / a >
< a name = "l15" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 500< / span > < span class = cF0 > );
< a name = "l16" > < / a > < / span > < span class = cF5 > WinToTop< / span > < span class = cF0 > ;< / span > < span class = cF2 > //Kludge< / span > < span class = cF0 >
< a name = "l17" > < / a >
< a name = "l18" > < / a > TourPut(< / span > < span class = cF6 > " $GREEN$< CURSOR-DOWN> $FG$ until you reach \" Macro\" .\n" < / span > < span class = cF0 > );
< a name = "l19" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i;
< a name = "l20" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 6< / span > < span class = cF0 > ; i++)
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< a name = "l21" > < / a > < / span > < span class = cF5 > InKeyGet< / span > < span class = cF0 > (< / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > );
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< a name = "l22" > < / a >
< a name = "l23" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< SPACE> $FG$.\n" < / span > < span class = cF0 > );
< a name = "l24" > < / a > < / span > < span class = cF5 > InGetStr< / span > < span class = cF0 > (< / span > < span class = cF6 > " " < / span > < span class = cF0 > );
< a name = "l25" > < / a >
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< a name = "l26" > < / a > TourPut( < / span > < span class = cF6 > " Now, we'll fill-in the visible tag of the macro. Then, " < / span > < span class = cF0 >
< a name = "l27" > < / a > < / span > < span class = cF6 > " we'll fill-in the macro text.\n" < / span > < span class = cF0 > , < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > );
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< a name = "l28" > < / a > < / span > < span class = cF5 > InPrint< / span > < span class = cF0 > (, < / span > < span class = cF6 > " Click Here" < / span > < span class = cF0 > );
< a name = "l29" > < / a >
< a name = "l30" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > );
< a name = "l31" > < / a > < / span > < span class = cF5 > InPrint< / span > < span class = cF0 > (,< / span > < span class = cF6 > " Cd(\" ::/Demo/Games\" );; #include \" CastleFrankenstein\" ;\\n" < / span > < span class = cF0 > );
< a name = "l32" > < / a >
< a name = "l33" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< ESC> $FG$ to exit the form.\n" < / span > < span class = cF0 > );
< a name = "l34" > < / a > < / span > < span class = cF5 > InCharGet< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > );
< a name = "l35" > < / a >
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< a name = "l36" > < / a > TourPut( < / span > < span class = cF6 > " Press $GREEN$< CTRL-SHIFT-ENTER> $FG$ to insert a line feed. " < / span > < span class = cF0 >
< a name = "l37" > < / a > < / span > < span class = cF6 > " ($GREEN$< CTRL-ENTER> $FG$ does a page break. " < / span > < span class = cF0 >
< a name = "l38" > < / a > < / span > < span class = cF6 > " $GREEN$< ENTER> $FG$ would execute the macro.)\n" < / span > < span class = cF0 > );
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< a name = "l39" > < / a > < / span > < span class = cF5 > InKeyGet< / span > < span class = cF0 > (< / span > < span class = cF3 > SC_ENTER< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_SHIFT< / span > < span class = cF0 > );
< a name = "l40" > < / a >
< a name = "l41" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_UP< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l42" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< SPACE> $FG$ to test it.\n" < / span > < span class = cF0 > );
< a name = "l43" > < / a > < / span > < span class = cF5 > InGetStr< / span > < span class = cF0 > (< / span > < span class = cF6 > " " < / span > < span class = cF0 > );
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< a name = "l44" > < / a > TourPut( < / span > < span class = cF6 > " Move around with cursor keys and press $GREEN$< SHIFT-ESC> $FG$ when you " < / span > < span class = cF0 >
< a name = "l45" > < / a > < / span > < span class = cF6 > " are done.\n" < / span > < span class = cF0 > );
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< a name = "l46" > < / a > < / span > < span class = cF5 > InUntilChar< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > , < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > );
< a name = "l47" > < / a >
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< a name = "l48" > < / a > TourPut( < / span > < span class = cF6 > " Now, we'll do a fancier macro that pops-up a new window which dies when " < / span > < span class = cF0 >
< a name = "l49" > < / a > < / span > < span class = cF6 > " finished, returning mem to the system.\n" < / span > < span class = cF0 > ,< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > );
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< a name = "l50" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cF3 > CH_CTRLM< / span > < span class = cF0 > , < / span > < span class = cFE > 0x43200000432< / span > < span class = cF0 > );
< a name = "l51" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_UP< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l52" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cF3 > CH_CTRLL< / span > < span class = cF0 > , < / span > < span class = cFE > 0x42600000426< / span > < span class = cF0 > );
< a name = "l53" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 6< / span > < span class = cF0 > ; i++)
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< a name = "l54" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > );
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< a name = "l55" > < / a > < / span > < span class = cF5 > InPrint< / span > < span class = cF0 > (,< / span > < span class = cF6 > " Click here for Pop-up version" < / span > < span class = cF0 > );
< a name = "l56" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > );
< a name = "l57" > < / a > < / span > < span class = cF5 > InPrint< / span > < span class = cF0 > (,< / span > < span class = cF6 > " Cd(\" ::/Demo/Games\" );; #include \" CastleFrankenstein\" ;\\n" < / span > < span class = cF0 > );
< a name = "l58" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_LEFT< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l59" > < / a >
< a name = "l60" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< CURSOR-DOWN> $FG$ until you reach the \" Pop-Up\" check-box.\n" < / span > < span class = cF0 > );
< a name = "l61" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 2< / span > < span class = cF0 > ; i++)
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< a name = "l62" > < / a > < / span > < span class = cF5 > InKeyGet< / span > < span class = cF0 > (< / span > < span class = cF3 > SC_CURSOR_DOWN< / span > < span class = cF0 > );
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< a name = "l63" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< SPACE> $FG$ to check the box.\n" < / span > < span class = cF0 > );
< a name = "l64" > < / a > < / span > < span class = cF5 > InGetStr< / span > < span class = cF0 > (< / span > < span class = cF6 > " " < / span > < span class = cF0 > );
< a name = "l65" > < / a >
< a name = "l66" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< ESC> $FG$ to exit the form.\n" < / span > < span class = cF0 > );
< a name = "l67" > < / a > < / span > < span class = cF5 > InCharGet< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > );
< a name = "l68" > < / a >
< a name = "l69" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< CTRL-SHIFT-ENTER> $FG$ to insert a line feed.\n" < / span > < span class = cF0 > );
< a name = "l70" > < / a > < / span > < span class = cF5 > InKeyGet< / span > < span class = cF0 > (< / span > < span class = cF3 > SC_ENTER< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_SHIFT< / span > < span class = cF0 > );
< a name = "l71" > < / a >
< a name = "l72" > < / a > < / span > < span class = cF5 > Message< / span > < span class = cF0 > (< / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF3 > SC_CURSOR_UP< / span > < span class = cF0 > | < / span > < span class = cF3 > SCF_CTRL< / span > < span class = cF0 > );
< a name = "l73" > < / a > TourPut(< / span > < span class = cF6 > " Press $GREEN$< SPACE> $FG$ to test it.\n" < / span > < span class = cF0 > );
< a name = "l74" > < / a > < / span > < span class = cF5 > InGetStr< / span > < span class = cF0 > (< / span > < span class = cF6 > " " < / span > < span class = cF0 > );
< a name = "l75" > < / a >
< a name = "l76" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 500< / span > < span class = cF0 > );
< a name = "l77" > < / a > < / span > < span class = cF5 > WinToTop< / span > < span class = cF0 > ;< / span > < span class = cF2 > //Kludge< / span > < span class = cF0 >
< a name = "l78" > < / a >
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< a name = "l79" > < / a > TourPut( < / span > < span class = cF6 > " Move around with cursor keys and press $GREEN$< SHIFT-ESC> $FG$ when you " < / span > < span class = cF0 >
< a name = "l80" > < / a > < / span > < span class = cF6 > " are done.\n" < / span > < span class = cF0 > );
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< a name = "l81" > < / a > < / span > < span class = cF5 > InUntilChar< / span > < span class = cF0 > (< / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > , < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > );
< a name = "l82" > < / a >
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< a name = "l83" > < / a > TourPut( < / span > < span class = cF6 > " $GREEN$< CTRL-S> $FG$ to save your PersonalMenu file, if you wish. " < / span > < span class = cF0 >
< a name = "l84" > < / a > < / span > < span class = cF6 > " Your PersonalMenu is special and does not save on $GREEN$< ESC> $FG$.\n" < / span > < span class = cF0 > , < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > );
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< a name = "l85" > < / a >
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< a name = "l86" > < / a > < / span > < span class = cF6 > ''< / span > < span class = cF0 > < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > ; < / span > < span class = cF2 > //exit menu< / span > < span class = cF0 >
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< a name = "l87" > < / a >
< / span > < / pre > < / body >
< / html >