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< a name = "l1" > < / a > < span class = cF2 > //Generic Networking definitions< / span > < span class = cF0 >
< a name = "l2" > < / a >
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< a name = "l3" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERNET_MIN_FRAME_SIZE < / span > < span class = cFE > 46< / span > < span class = cF0 >
< a name = "l4" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERNET_MAC_HEADER_LENGTH < / span > < span class = cFE > 14< / span > < span class = cF0 >
< a name = "l5" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERNET_ETHERTYPE_OFFSET < / span > < span class = cFE > 12< / span > < span class = cF0 >
< a name = "l6" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERNET_DATA_OFFSET < / span > < span class = cFE > 14< / span > < span class = cF0 >
< a name = "l7" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > MAC_ADDRESS_LENGTH < / span > < span class = cFE > 6< / span > < span class = cF0 >
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< a name = "l8" > < / a >
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< a name = "l9" > < / a > < / span > < span class = cF2 > /*< / span > < span class = cF0 > < / span > < span class = cF2 > Ethernet Frame Size.< / span > < span class = cF0 >
< a name = "l10" > < / a > < / span > < span class = cF2 > Linux uses 1544, OSDev and Shrine use 1548. Based on IEEE 802.3as, max frame size was agreed upon as 2000 bytes. */< / span > < span class = cF0 >
< a name = "l11" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERNET_FRAME_SIZE < / span > < span class = cFE > 2000< / span > < span class = cF0 >
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< a name = "l12" > < / a >
< a name = "l13" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > HTYPE_ETHERNET < / span > < span class = cFE > 1< / span > < span class = cF0 >
< a name = "l14" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > HLEN_ETHERNET < / span > < span class = cFE > 6< / span > < span class = cF0 >
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< a name = "l15" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > PLEN_IPV4 < / span > < span class = cFE > 4< / span > < span class = cF0 >
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< a name = "l16" > < / a >
< a name = "l17" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERTYPE_IPV4 < / span > < span class = cFE > 0x0800< / span > < span class = cF0 >
< a name = "l18" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERTYPE_ARP < / span > < span class = cFE > 0x0806< / span > < span class = cF0 >
< a name = "l19" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > ETHERTYPE_IPV6 < / span > < span class = cFE > 0x86DD< / span > < span class = cF0 >
< a name = "l20" > < / a >
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< a name = "l21" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > IP_ADDRESS_LENGTH < / span > < span class = cFE > 4< / span > < span class = cF0 >
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< a name = "l22" > < / a >
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< a name = "l23" > < / a > < / span > < span class = cF2 > /*< / span > < span class = cF0 > < / span > < span class = cF2 > PCNet reroutes PCI interrupts to software. See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Home/Net/Drivers/PCNet.CC.html#l628" > < span class = cF4 > PCNet< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
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< a name = "l24" > < / a > < / span > < span class = cF2 > Net Handler interrupt is generated whenever an entry is< / span > < span class = cF0 >
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< a name = "l25" > < / a > < / span > < span class = cF2 > pushed to the NetQueue. See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Home/Net/Utilities/NetHandler.CC.html#l95" > < span class = cF4 > NetHandler< / span > < / a > < span class = cF2 > . */< / span > < span class = cF0 >
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< a name = "l26" > < / a >
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< a name = "l27" > < / a > < / span > < span class = cF2 > /*< / span > < span class = cF0 >
< a name = "l28" > < / a > < / span > < span class = cF2 > #define I_PCNET0< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 0< / span > < span class = cF0 >
< a name = "l29" > < / a > < / span > < span class = cF2 > #define I_PCNET1< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 1< / span > < span class = cF0 >
< a name = "l30" > < / a > < / span > < span class = cF2 > #define I_PCNET2< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 2< / span > < span class = cF0 >
< a name = "l31" > < / a > < / span > < span class = cF2 > #define I_PCNET3< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 3< / span > < span class = cF0 >
< a name = "l32" > < / a >
< a name = "l33" > < / a > < / span > < span class = cF2 > #define I_E1000_0< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 0< / span > < span class = cF0 >
< a name = "l34" > < / a > < / span > < span class = cF2 > #define I_E1000_1< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 1< / span > < span class = cF0 >
< a name = "l35" > < / a > < / span > < span class = cF2 > #define I_E1000_2< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 2< / span > < span class = cF0 >
< a name = "l36" > < / a > < / span > < span class = cF2 > #define I_E1000_3< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 3< / span > < span class = cF0 >
< a name = "l37" > < / a >
< a name = "l38" > < / a > < / span > < span class = cF2 > #define I_NETHANDLER< / span > < span class = cF0 > < / span > < span class = cF2 > I_USER + 4< / span > < span class = cF0 >
< a name = "l39" > < / a > < / span > < span class = cF2 > */< / span > < span class = cF0 >
< a name = "l40" > < / a >
< a name = "l41" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > I_NETHANDLER = < / span > < span class = cF5 > IntEntryAlloc< / span > < span class = cF0 > ;
< a name = "l42" > < / a > < / span > < span class = cF2 > // TODO: needed across NetHandler & NetQueue,< / span > < span class = cF0 >
< a name = "l43" > < / a > < / span > < span class = cF2 > //< / span > < span class = cF0 > < / span > < span class = cF2 > need a dynamic #define.. (I64 allows trashing)< / span > < span class = cF0 >
< a name = "l44" > < / a >
< a name = "l45" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > INT_DEST_CPU < / span > < span class = cFE > 0< / span > < span class = cF0 >
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< / span > < / pre > < / body >
< / html >