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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V1.01" >
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< style type = "text/css" >
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body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF9 > I64< / span > < span class = cF0 > sc_1, sc_2;
< a name = "l2" > < / a >
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< a name = "l3" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > DROPS_NUM < / span > < span class = cFE > 0x2000< / span > < span class = cF0 >
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< a name = "l4" > < / a >
< a name = "l5" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > Drop
< a name = "l6" > < / a > {
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< a name = "l7" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > x, y;
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< a name = "l8" > < / a > } drops[DROPS_NUM];
< a name = "l9" > < / a >
< a name = "l10" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *cur_dc;
< a name = "l11" > < / a >
< a name = "l12" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > DrawFrame(< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l13" > < / a > {
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< a name = "l14" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > w = task-> pix_width, h = task-> pix_height, cx = w > > < / span > < span class = cFE > 1< / span > < span class = cF0 > , cy = h > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l15" > < / a >
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< a name = "l16" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l17" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 20< / span > < span class = cF0 > , cy - < / span > < span class = cFE > 50< / span > < span class = cF0 > , cx, cy - < / span > < span class = cFE > 150< / span > < span class = cF0 > );
< a name = "l18" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 20< / span > < span class = cF0 > , cy - < / span > < span class = cFE > 50< / span > < span class = cF0 > , cx, cy - < / span > < span class = cFE > 150< / span > < span class = cF0 > );
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< a name = "l19" > < / a >
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< a name = "l20" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l21" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 100< / span > < span class = cF0 > , cy - < / span > < span class = cFE > 100< / span > < span class = cF0 > , cx, cy);
< a name = "l22" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 100< / span > < span class = cF0 > , cy - < / span > < span class = cFE > 100< / span > < span class = cF0 > , cx, cy);
< a name = "l23" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .down_bitmap, sc_1< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l24" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l25" > < / a > dc-> color = < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > ;
< a name = "l26" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 2< / span > < span class = cF0 > , cy - < / span > < span class = cFE > 2< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > );
< a name = "l27" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l28" > < / a > dc-> color = < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > ;
< a name = "l29" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 10< / span > < span class = cF0 > , cy, < / span > < span class = cF6 > " Press '1'" < / span > < span class = cF0 > );
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< a name = "l30" > < / a >
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< a name = "l31" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l32" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 20< / span > < span class = cF0 > , cy + < / span > < span class = cFE > 60< / span > < span class = cF0 > , < / span > < span class = cFE > 41< / span > < span class = cF0 > , < / span > < span class = cFE > 21< / span > < span class = cF0 > );
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< a name = "l33" > < / a >
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< a name = "l34" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l35" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 200< / span > < span class = cF0 > , cy, cx, cy + < / span > < span class = cFE > 100< / span > < span class = cF0 > );
< a name = "l36" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 200< / span > < span class = cF0 > , cy, cx, cy + < / span > < span class = cFE > 100< / span > < span class = cF0 > );
< a name = "l37" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > Bt< / span > < span class = cF7 > (< / span > < span class = cFB > kbd< / span > < span class = cF0 > .down_bitmap, sc_2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l38" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l39" > < / a > dc-> color = < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > ;
< a name = "l40" > < / a > < / span > < span class = cF5 > GrRect< / span > < span class = cF0 > (dc, cx - < / span > < span class = cFE > 2< / span > < span class = cF0 > , cy + < / span > < span class = cFE > 100< / span > < span class = cF0 > - < / span > < span class = cFE > 2< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > , < / span > < span class = cFE > 5< / span > < span class = cF0 > );
< a name = "l41" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l42" > < / a > dc-> color = < / span > < span class = cF3 > BLACK< / span > < span class = cF0 > ;
< a name = "l43" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 10< / span > < span class = cF0 > , cy + < / span > < span class = cFE > 100< / span > < span class = cF0 > , < / span > < span class = cF6 > " Press '2'" < / span > < span class = cF0 > );
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< a name = "l44" > < / a >
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< a name = "l45" > < / a > dc-> color = < / span > < span class = cF3 > LTRED< / span > < span class = cF0 > ;
< a name = "l46" > < / a > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (dc, cx + < / span > < span class = cFE > 400< / span > < span class = cF0 > , cy + < / span > < span class = cFE > 100< / span > < span class = cF0 > , cx - < / span > < span class = cFE > 250< / span > < span class = cF0 > , cy + < / span > < span class = cFE > 200< / span > < span class = cF0 > );
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< a name = "l47" > < / a > }
< a name = "l48" > < / a >
< a name = "l49" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > DrawDrops(< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l50" > < / a > {
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< a name = "l51" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i;
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< a name = "l52" > < / a >
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< a name = "l53" > < / a > dc-> color = < / span > < span class = cF3 > BLUE< / span > < span class = cF0 > ;
< a name = "l54" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < DROPS_NUM; i++)
< a name = "l55" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (drops[i].y > = < / span > < span class = cFE > 0< / span > < span class = cF0 > & & < / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, drops[i].x, drops[i].y< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l56" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc, drops[i].x, drops[i].y);
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< a name = "l57" > < / a > }
< a name = "l58" > < / a >
< a name = "l59" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > UpdateCurBase(< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l60" > < / a > {
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< a name = "l61" > < / a > cur_dc-> color = < / span > < span class = cF3 > ROP_EQU< / span > < span class = cF0 > ;
< a name = "l62" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_NO_TRANSPARENTS< / span > < span class = cF0 > ;
< a name = "l63" > < / a > < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (cur_dc, -task-> pix_left - task-> scroll_x, -task-> pix_top - task-> scroll_y, dc);
< a name = "l64" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_NO_TRANSPARENTS< / span > < span class = cF0 > ;
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< a name = "l65" > < / a > }
< a name = "l66" > < / a >
< a name = "l67" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *task, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l68" > < / a > {
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< a name = "l69" > < / a > DrawFrame(task, dc);
< a name = "l70" > < / a > DrawDrops(task, dc);
< a name = "l71" > < / a > UpdateCurBase(task, dc);
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< a name = "l72" > < / a > }
< a name = "l73" > < / a >
< a name = "l74" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > AnimateTask(< / span > < span class = cF9 > I64< / span > < span class = cF0 > )
< a name = "l75" > < / a > {
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< a name = "l76" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, j, cur_drop = < / span > < span class = cFE > 0< / span > < span class = cF0 > , c1, c2, x0, y0, x1, y1, w, h;
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< a name = "l77" > < / a >
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< a name = "l78" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l79" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l80" > < / a > w = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> parent_task-> pix_width;
< a name = "l81" > < / a > h = < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> parent_task-> pix_height;
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< a name = "l82" > < / a >
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< a name = "l83" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 2< / span > < span class = cF0 > ; i++)
< a name = "l84" > < / a > {
< a name = "l85" > < / a > j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l86" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l87" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l88" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (++cur_drop > = DROPS_NUM)
< a name = "l89" > < / a > cur_drop = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l90" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (drops[cur_drop].y < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l91" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l92" > < / a > j++;
< a name = "l93" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l94" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (j < = DROPS_NUM);
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< a name = "l95" > < / a >
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< a name = "l96" > < / a > drops[cur_drop].x = < / span > < span class = cF5 > RandU32< / span > < span class = cF0 > %w;
< a name = "l97" > < / a > drops[cur_drop].y = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l98" > < / a > }
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< a name = "l99" > < / a >
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< a name = "l100" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < DROPS_NUM; i++)
< a name = "l101" > < / a > {
< a name = "l102" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (drops[i].y > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l103" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l104" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (drops[i].y > = h - < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l105" > < / a > drops[i].y = -< / span > < span class = cF3 > I32_MAX< / span > < span class = cF0 > ;
< a name = "l106" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l107" > < / a > {
< a name = "l108" > < / a > x0 = x1 = drops[i].x;
< a name = "l109" > < / a > y0 = y1 = drops[i].y;
< a name = "l110" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > cur_dc, x0, y0 + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l111" > < / a > y1++;
< a name = "l112" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l113" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l114" > < / a > c1 = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (cur_dc, x0 + < / span > < span class = cFE > 1< / span > < span class = cF0 > , y0);
< a name = "l115" > < / a > c2 = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (cur_dc, x0 - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y0);
< a name = "l116" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (c1 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > & & c2 != < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l117" > < / a > x1++;
< a name = "l118" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (c2 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > & & c1 != < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l119" > < / a > x1--;
< a name = "l120" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (c1 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > & & c2 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l121" > < / a > {
< a name = "l122" > < / a > c1 = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (cur_dc, x0 + < / span > < span class = cFE > 1< / span > < span class = cF0 > , y0 + < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l123" > < / a > c2 = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (cur_dc, x0 - < / span > < span class = cFE > 1< / span > < span class = cF0 > , y0 + < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l124" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (c1 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > & & c2 != < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l125" > < / a > x1++;
< a name = "l126" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (c2 == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > & & c1 != < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l127" > < / a > x1--;
< a name = "l128" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > RandI16< / span > < span class = cF0 > > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l129" > < / a > x1++;
< a name = "l130" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l131" > < / a > x1--;
< a name = "l132" > < / a > }
< a name = "l133" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > cur_dc, x1, y1 + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > )
< a name = "l134" > < / a > y1++;
< a name = "l135" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l136" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrPeek< / span > < span class = cF7 > (< / span > < span class = cF0 > cur_dc, x0, y0< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > BLUE< / span > < span class = cF0 > )
< a name = "l137" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l138" > < / a > cur_dc-> color = < / span > < span class = cF3 > WHITE< / span > < span class = cF0 > ;
< a name = "l139" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (cur_dc, x0, y0);
< a name = "l140" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l141" > < / a > cur_dc-> color = < / span > < span class = cF3 > BLUE< / span > < span class = cF0 > ;
< a name = "l142" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (cur_dc, x1, y1);
< a name = "l143" > < / a > drops[i].x = x1;
< a name = "l144" > < / a > drops[i].y = y1;
< a name = "l145" > < / a > }
< a name = "l146" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l147" > < / a > }
< a name = "l148" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 10< / span > < span class = cF0 > );
< a name = "l149" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l150" > < / a > }
< a name = "l151" > < / a >
< a name = "l152" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > Init()
< a name = "l153" > < / a > {
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< a name = "l154" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i;
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< a name = "l155" > < / a >
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< a name = "l156" > < / a > < / span > < span class = cF5 > MemSet< / span > < span class = cF0 > (drops, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF0 > drops< / span > < span class = cF7 > )< / span > < span class = cF0 > );
< a name = "l157" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < DROPS_NUM;i ++)
< a name = "l158" > < / a > drops[i].y = -< / span > < span class = cF3 > I32_MAX< / span > < span class = cF0 > ;
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< a name = "l159" > < / a > }
< a name = "l160" > < / a >
< a name = "l161" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > RainDrops()
< a name = "l162" > < / a > {
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< a name = "l163" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > ch, sc;
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< a name = "l164" > < / a >
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< a name = "l165" > < / a > < / span > < span class = cF5 > MenuPush< / span > < span class = cF0 > ( < / span > < span class = cF6 > " File {" < / span > < span class = cF0 >
< a name = "l166" > < / a > < / span > < span class = cF6 > " Abort(,CH_SHIFT_ESC);" < / span > < span class = cF0 >
< a name = "l167" > < / a > < / span > < span class = cF6 > " Exit(,CH_ESC);" < / span > < span class = cF0 >
< a name = "l168" > < / a > < / span > < span class = cF6 > " }" < / span > < span class = cF0 >
< a name = "l169" > < / a > < / span > < span class = cF6 > " Play {" < / span > < span class = cF0 >
< a name = "l170" > < / a > < / span > < span class = cF6 > " Restart(,'\n');" < / span > < span class = cF0 >
< a name = "l171" > < / a > < / span > < span class = cF6 > " OpenUpper(,'1');" < / span > < span class = cF0 >
< a name = "l172" > < / a > < / span > < span class = cF6 > " OpenLower(,'2');" < / span > < span class = cF0 >
< a name = "l173" > < / a > < / span > < span class = cF6 > " }" < / span > < span class = cF0 >
< a name = "l174" > < / a > );
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< a name = "l175" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/TaskSettings.CC.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
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< a name = "l176" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > ;
< a name = "l177" > < / a > < / span > < span class = cF5 > WinBorder< / span > < span class = cF0 > ;
< a name = "l178" > < / a > < / span > < span class = cF5 > WinMax< / span > < span class = cF0 > ;
< a name = "l179" > < / a > < / span > < span class = cF5 > DocCursor< / span > < span class = cF0 > ;
< a name = "l180" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > ;
< a name = "l181" > < / a > cur_dc = < / span > < span class = cF5 > DCNew< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > );
< a name = "l182" > < / a > sc_1 = < / span > < span class = cF5 > Char2ScanCode< / span > < span class = cF0 > (< / span > < span class = cF6 > '1'< / span > < span class = cF0 > );
< a name = "l183" > < / a > sc_2 = < / span > < span class = cF5 > Char2ScanCode< / span > < span class = cF0 > (< / span > < span class = cF6 > '2'< / span > < span class = cF0 > );
< a name = "l184" > < / a > Init;
< a name = "l185" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> animate_task = < / span > < span class = cF5 > Spawn< / span > < span class = cF0 > (& AnimateTask, < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , < / span > < span class = cF6 > " Animate" < / span > < span class = cF0 > ,, < / span > < span class = cF5 > Fs< / span > < span class = cF0 > );
< a name = "l186" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l187" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l188" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l189" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l190" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (ch = < / span > < span class = cF5 > KeyGet< / span > < span class = cF7 > (< / span > < span class = cF0 > & sc< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l191" > < / a > {
< a name = "l192" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cF6 > '\n'< / span > < span class = cF0 > :
< a name = "l193" > < / a > Init;
< a name = "l194" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l195" > < / a > }
< a name = "l196" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (ch != < / span > < span class = cF3 > CH_ESC< / span > < span class = cF0 > & & ch != < / span > < span class = cF3 > CH_SHIFT_ESC< / span > < span class = cF0 > );
< a name = "l197" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l198" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l199" > < / a > < / span > < span class = cF5 > PutExcept< / span > < span class = cF0 > ;
< a name = "l200" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
< a name = "l201" > < / a > < / span > < span class = cF5 > MenuPop< / span > < span class = cF0 > ;
< a name = "l202" > < / a > < / span > < span class = cF5 > DCDel< / span > < span class = cF0 > (cur_dc);
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< a name = "l203" > < / a > }
< a name = "l204" > < / a >
< a name = "l205" > < / a > RainDrops;
< / span > < / pre > < / body >
< / html >