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<!DOCTYPE HTML>
< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V0.08" >
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< style type = "text/css" >
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
.cFE{color:#fce94f;background-color:#000000;}
.cFF{color:#000000;background-color:#000000;}
< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a >
< a name = "l4" > < / a >
< a name = "l5" > < / a >
< a name = "l6" > < / a >
< a name = "l7" > < / a >
< a name = "l8" > < / a >
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< a name = "l9" > < / a > < / span > < span class = cFA > < 1> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
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< a name = "l10" > < / a >
< a name = "l11" > < / a >
< a name = "l12" > < / a >
< a name = "l13" > < / a >
< a name = "l14" > < / a >
< a name = "l15" > < / a >
< a name = "l16" > < / a >
< a name = "l17" > < / a >
< a name = "l18" > < / a >
< a name = "l19" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > global_r[< / span > < span class = cFE > 4< / span > < span class = cF0 > ][< / span > < span class = cFE > 4< / span > < span class = cF0 > ];
< a name = "l20" > < / a >
< a name = "l21" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l22" > < / a > {
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< a name = "l23" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > *old_r = dc-> r;
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< a name = "l24" > < / a >
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< a name = "l25" > < / a > dc-> x = < / span > < span class = cFE > 200< / span > < span class = cF0 > ;
< a name = "l26" > < / a > dc-> y = < / span > < span class = cFE > 200< / span > < span class = cF0 > ;
< a name = "l27" > < / a > dc-> z = < / span > < span class = cF3 > GR_Z_ALL< / span > < span class = cF0 > ;
< a name = "l28" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l29" > < / a > < / span > < span class = cF5 > DCDepthBufAlloc< / span > < span class = cF0 > (dc);
< a name = "l30" > < / a > < / span > < span class = cF5 > DCMat4x4Set< / span > < span class = cF0 > (dc, global_r); < / span > < span class = cF2 > //This assigns to dc-> r and sets r_norm.< / span > < span class = cF0 >
< a name = "l31" > < / a > < / span > < span class = cF5 > DCDepthBufReset< / span > < span class = cF0 > (dc);
< a name = "l32" > < / a > < / span > < span class = cF5 > Sprite3< / span > < span class = cF0 > (dc, < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFA > < 1> < / span > < span class = cF0 > );
< a name = "l33" > < / a > dc-> r = old_r;
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< a name = "l34" > < / a > }
< a name = "l35" > < / a >
< a name = "l36" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > SpritePlot3D()
< a name = "l37" > < / a > {
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< a name = "l38" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > theta = < / span > < span class = cFE > 0< / span > < span class = cF0 > , phi = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l39" > < / a >
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< a name = "l40" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
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< a name = "l41" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l42" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (!< / span > < span class = cF5 > CharScan< / span > < span class = cF0 > )
< a name = "l43" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l44" > < / a > < / span > < span class = cF5 > Mat4x4IdentEqu< / span > < span class = cF0 > (global_r);
< a name = "l45" > < / a > < / span > < span class = cF5 > Mat4x4RotX< / span > < span class = cF0 > (global_r, phi);
< a name = "l46" > < / a > < / span > < span class = cF5 > Mat4x4RotZ< / span > < span class = cF0 > (global_r, theta);
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< a name = "l47" > < / a >
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< a name = "l48" > < / a > < / span > < span class = cF5 > Sleep< / span > < span class = cF0 > (< / span > < span class = cFE > 40< / span > < span class = cF0 > );
< a name = "l49" > < / a > theta += < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF3 > pi< / span > < span class = cF0 > / < / span > < span class = cFE > 100< / span > < span class = cF0 > ;
< a name = "l50" > < / a > phi += < / span > < span class = cFE > 2< / span > < span class = cF0 > * < / span > < span class = cF3 > pi< / span > < span class = cF0 > / < / span > < span class = cFE > 130< / span > < span class = cF0 > ;
< a name = "l51" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l52" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
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< a name = "l53" > < / a > }
< a name = "l54" > < / a >
< a name = "l55" > < / a > SpritePlot3D;
< / span > < / pre > < / body >
< / html >