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.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cF0 > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics" < / span > < span class = cF0 >
< a name = "l2" > < / a >
< a name = "l3" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrClamp< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *left, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *top, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *right, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *bottom, < / span > < span class = cF9 > I64< / span > < span class = cF0 > width=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > height=< / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l4" > < / a > {< / span > < span class = cF2 > //Returns screen, not window coordinates.< / span > < span class = cF0 >
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< a name = "l5" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
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< a name = "l6" > < / a >
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< a name = "l7" > < / a > *left = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l8" > < / a > *top = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l9" > < / a > *right = dc-> width - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l10" > < / a > *bottom = dc-> height - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l11" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l12" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l13" > < / a > win_task = dc-> win_task;
< a name = "l14" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > < *right)
< a name = "l15" > < / a > *right = < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l16" > < / a >
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< a name = "l17" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > < *bottom)
< a name = "l18" > < / a > *bottom = < / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l19" > < / a >
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< a name = "l20" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (win_task-> pix_left > *left)
< a name = "l21" > < / a > *left = win_task-> pix_left;
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< a name = "l22" > < / a >
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< a name = "l23" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (win_task-> pix_top > *top)
< a name = "l24" > < / a > *top = win_task-> pix_top;
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< a name = "l25" > < / a >
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< a name = "l26" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (win_task-> pix_right < *right)
< a name = "l27" > < / a > *right = win_task-> pix_right;
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< a name = "l28" > < / a >
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< a name = "l29" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (win_task-> pix_bottom < *bottom)
< a name = "l30" > < / a > *bottom = win_task-> pix_bottom;
< a name = "l31" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l32" > < / a > *left -= width;
< a name = "l33" > < / a > *right += width;
< a name = "l34" > < / a > *top -= height;
< a name = "l35" > < / a > *bottom += height;
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< a name = "l36" > < / a >
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< a name = "l37" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > *left < = *right & & *top < = *bottom;
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< a name = "l38" > < / a > }
< a name = "l39" > < / a >
< a name = "l40" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > DCClipLine< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *x2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > *y2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > width=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > height=< / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l41" > < / a > {< / span > < span class = cF2 > //Also converts window to screen coordinates< / span > < span class = cF0 >
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< a name = "l42" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > left, top, right, bottom;
< a name = "l43" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
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< a name = "l44" > < / a >
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< a name = "l45" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrClamp< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, & left, & top, & right, & bottom, width, height< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l46" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l47" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l48" > < / a > {
< a name = "l49" > < / a > win_task = dc-> win_task;
< a name = "l50" > < / a > *x1 += win_task-> pix_left + win_task-> scroll_x;
< a name = "l51" > < / a > *y1 += win_task-> pix_top + win_task-> scroll_y;
< a name = "l52" > < / a > *x2 += win_task-> pix_left + win_task-> scroll_x;
< a name = "l53" > < / a > *y2 += win_task-> pix_top + win_task-> scroll_y;
< a name = "l54" > < / a > }
< a name = "l55" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > ClipLine< / span > < span class = cF0 > (x1, y1, x2, y2, left, top, right, bottom);
< a name = "l56" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l57" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l58" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
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< a name = "l59" > < / a > }
< a name = "l60" > < / a >
< a name = "l61" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l62" > < / a > {< / span > < span class = cF2 > //2D. Clipping but No transformation or thick.< / span > < span class = cF0 >
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< a name = "l63" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db = dc-> depth_buf;
< a name = "l64" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
< a name = "l65" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > old_color;
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< a name = "l66" > < / a >
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< a name = "l67" > < / a > dc-> depth_buf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l68" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> brush)
< a name = "l69" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l70" > < / a > old_color = dc-> color;
< a name = "l71" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop != < / span > < span class = cF3 > ROPB_COLLISION< / span > < span class = cF0 > )
< a name = "l72" > < / a > dc-> color.c0.rop = < / span > < span class = cF3 > ROPB_MONO< / span > < span class = cF0 > ;
< a name = "l73" > < / a > < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x, y, dc-> brush);
< a name = "l74" > < / a > dc-> color = old_color;
< a name = "l75" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l76" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l77" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l78" > < / a > win_task = dc-> win_task;
< a name = "l79" > < / a > x += win_task-> pix_left + win_task-> scroll_x;
< a name = "l80" > < / a > y += win_task-> pix_top + win_task-> scroll_y;
< a name = "l81" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > ( win_task-> pix_left < = x < = win_task-> pix_right & &
< a name = "l82" > < / a > win_task-> pix_top < = y < = win_task-> pix_bottom & &
< a name = "l83" > < / a > < / span > < span class = cFE > 0< / span > < span class = cF0 > < = x < dc-> width & & < / span > < span class = cFE > 0< / span > < span class = cF0 > < = y < dc-> height & &
< a name = "l84" > < / a > < / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> next_task == < / span > < span class = cFB > sys_winmgr_task< / span > < span class = cF0 > || dc-> flags & < / span > < span class = cF3 > DCF_ON_TOP< / span > < span class = cF0 > || !< / span > < span class = cF5 > IsPixCovered0< / span > < span class = cF0 > (win_task, x, y)< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l85" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x, y);
< a name = "l86" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l87" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l88" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = x < dc-> width & & < / span > < span class = cFE > 0< / span > < span class = cF0 > < = y < dc-> height)
< a name = "l89" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x, y);
< a name = "l90" > < / a > dc-> depth_buf = db;
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< a name = "l91" > < / a >
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< a name = "l92" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l93" > < / a > }
< a name = "l94" > < / a >
< a name = "l95" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l96" > < / a > {< / span > < span class = cF2 > //Clipping but No transformation or thick, called with db_z set< / span > < span class = cF0 >
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< a name = "l97" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
< a name = "l98" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > old_color;
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< a name = "l99" > < / a >
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< a name = "l100" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> brush)
< a name = "l101" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l102" > < / a > old_color = dc-> color;
< a name = "l103" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop != < / span > < span class = cF3 > ROPB_COLLISION< / span > < span class = cF0 > )
< a name = "l104" > < / a > dc-> color.c0.rop = < / span > < span class = cF3 > ROPB_MONO< / span > < span class = cF0 > ;
< a name = "l105" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l106" > < / a > < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x, y, dc-> db_z, dc-> brush);
< a name = "l107" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l108" > < / a > < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x, y, dc-> brush);
< a name = "l109" > < / a > dc-> color = old_color;
< a name = "l110" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l111" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l112" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l113" > < / a > win_task = dc-> win_task;
< a name = "l114" > < / a > x += win_task-> pix_left + win_task-> scroll_x;
< a name = "l115" > < / a > y += win_task-> pix_top + win_task-> scroll_y;
< a name = "l116" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > ( win_task-> pix_left < = x < = win_task-> pix_right & &
< a name = "l117" > < / a > win_task-> pix_top < = y < = win_task-> pix_bottom & &
< a name = "l118" > < / a > < / span > < span class = cFE > 0< / span > < span class = cF0 > < = x< dc-> width & & < / span > < span class = cFE > 0< / span > < span class = cF0 > < = y< dc-> height & &
< a name = "l119" > < / a > < / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> next_task == < / span > < span class = cFB > sys_winmgr_task< / span > < span class = cF0 > || dc-> flags & < / span > < span class = cF3 > DCF_ON_TOP< / span > < span class = cF0 > || !< / span > < span class = cF5 > IsPixCovered0< / span > < span class = cF0 > (win_task, x, y)< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l120" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x, y);
< a name = "l121" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l122" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l123" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = x < dc-> width & & < / span > < span class = cFE > 0< / span > < span class = cF0 > < = y < dc-> height)
< a name = "l124" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x, y);
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< a name = "l125" > < / a >
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< a name = "l126" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l127" > < / a > }
< a name = "l128" > < / a >
< a name = "l129" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y)
< a name = "l130" > < / a > {< / span > < span class = cF2 > //2D. Clipping but no transformation.< / span > < span class = cF0 >
< a name = "l131" > < / a > < / span > < span class = cF2 > //Returns pix color or -1 if off-screen or covered.< / span > < span class = cF0 >
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< a name = "l132" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
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< a name = "l133" > < / a >
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< a name = "l134" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l135" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l136" > < / a > win_task = dc-> win_task;
< a name = "l137" > < / a > x += win_task-> pix_left + win_task-> scroll_x;
< a name = "l138" > < / a > y += win_task-> pix_top + win_task-> scroll_y;
< a name = "l139" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > ( !< / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> pix_left < = x < = win_task-> pix_right< / span > < span class = cF7 > )< / span > < span class = cF0 > ||
< a name = "l140" > < / a > !< / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> pix_top < = y < = win_task-> pix_bottom< / span > < span class = cF7 > )< / span > < span class = cF0 > ||
< a name = "l141" > < / a > !< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = x < dc-> width< / span > < span class = cF7 > )< / span > < span class = cF0 > || !< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = y < dc-> height< / span > < span class = cF7 > )< / span > < span class = cF0 > ||
< a name = "l142" > < / a > win_task-> next_task != < / span > < span class = cFB > sys_winmgr_task< / span > < span class = cF0 > & & !< / span > < span class = cF7 > (< / span > < span class = cF0 > dc-> flags & < / span > < span class = cF3 > DCF_ON_TOP< / span > < span class = cF7 > )< / span > < span class = cF0 > & & < / span > < span class = cF5 > IsPixCovered0< / span > < span class = cF7 > (< / span > < span class = cF0 > win_task, x, y< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l143" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > -< / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l144" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l145" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l146" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = x< dc-> width< / span > < span class = cF7 > )< / span > < span class = cF0 > || !< / span > < span class = cF7 > (< / span > < span class = cFE > 0< / span > < span class = cF0 > < = y< dc-> height< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l147" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > -< / span > < span class = cFE > 1< / span > < span class = cF0 > ;
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< a name = "l148" > < / a >
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< a name = "l149" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > GrPeek0< / span > < span class = cF0 > (dc, x, y);
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< a name = "l150" > < / a > }
< a name = "l151" > < / a >
< a name = "l152" > < / a > < / span > < span class = cF2 > /*< / span > < span class = cF0 >
< a name = "l153" > < / a >
< a name = "l154" > < / a > < / span > < span class = cF2 > This is an easier to understand< / span > < span class = cF0 >
< a name = "l155" > < / a > < / span > < span class = cF2 > version of the nonrecursive routine below.< / span > < span class = cF0 >
< a name = "l156" > < / a > < / span > < span class = cF2 > I64 GrFloodFillRay(CDC *dc, I64 x, I64 y, I64 z, I32 *db)< / span > < span class = cF0 >
< a name = "l157" > < / a > < / span > < span class = cF2 > {< / span > < span class = cF0 >
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< a name = "l158" > < / a > < / span > < span class = cF2 > I64 res, j, x1, ray_len, ray_len2;< / span > < span class = cF0 >
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< a name = "l159" > < / a >
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< a name = "l160" > < / a > < / span > < span class = cF2 > if (UnusedStack < 0x80)< / span > < span class = cF0 >
< a name = "l161" > < / a > < / span > < span class = cF2 > Panic(" Stack Overflow" , Fs);< / span > < span class = cF0 >
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< a name = "l162" > < / a >
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< a name = "l163" > < / a > < / span > < span class = cF2 > res = ray_len = GrRayLen(dc, & x, y, z, db);< / span > < span class = cF0 >
< a name = "l164" > < / a > < / span > < span class = cF2 > y--;< / span > < span class = cF0 >
< a name = "l165" > < / a > < / span > < span class = cF2 > j = ray_len;< / span > < span class = cF0 >
< a name = "l166" > < / a > < / span > < span class = cF2 > x1 = x;< / span > < span class = cF0 >
< a name = "l167" > < / a > < / span > < span class = cF2 > while (j > 0)< / span > < span class = cF0 >
< a name = "l168" > < / a > < / span > < span class = cF2 > {< / span > < span class = cF0 >
< a name = "l169" > < / a > < / span > < span class = cF2 > if (ray_len2 = GrRayLenMinus(dc, x1, y))< / span > < span class = cF0 >
< a name = "l170" > < / a > < / span > < span class = cF2 > res += GrFloodFillRay(dc, x1, y, z, db);< / span > < span class = cF0 >
< a name = "l171" > < / a > < / span > < span class = cF2 > j -= ray_len2 + 1;< / span > < span class = cF0 >
< a name = "l172" > < / a > < / span > < span class = cF2 > x1 -= ray_len2 + 1;< / span > < span class = cF0 >
< a name = "l173" > < / a > < / span > < span class = cF2 > }< / span > < span class = cF0 >
< a name = "l174" > < / a > < / span > < span class = cF2 > y += 2;< / span > < span class = cF0 >
< a name = "l175" > < / a > < / span > < span class = cF2 > j = ray_len;< / span > < span class = cF0 >
< a name = "l176" > < / a > < / span > < span class = cF2 > x1 = x;< / span > < span class = cF0 >
< a name = "l177" > < / a > < / span > < span class = cF2 > while (j > 0)< / span > < span class = cF0 >
< a name = "l178" > < / a > < / span > < span class = cF2 > {< / span > < span class = cF0 >
< a name = "l179" > < / a > < / span > < span class = cF2 > if (ray_len2 = GrRayLenMinus(dc, x1, y))< / span > < span class = cF0 >
< a name = "l180" > < / a > < / span > < span class = cF2 > res += GrFloodFillRay(dc, x1, y, z, db);< / span > < span class = cF0 >
< a name = "l181" > < / a > < / span > < span class = cF2 > j -= ray_len2 + 1;< / span > < span class = cF0 >
< a name = "l182" > < / a > < / span > < span class = cF2 > x1 -= ray_len2 + 1;< / span > < span class = cF0 >
< a name = "l183" > < / a > < / span > < span class = cF2 > }< / span > < span class = cF0 >
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< a name = "l184" > < / a >
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< a name = "l185" > < / a > < / span > < span class = cF2 > return res;< / span > < span class = cF0 >
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< a name = "l186" > < / a > < / span > < span class = cF2 > }< / span > < span class = cF0 >
< a name = "l187" > < / a > < / span > < span class = cF2 > */< / span > < span class = cF0 >
< a name = "l188" > < / a >
< a name = "l189" > < / a > < / span > < span class = cF1 > class< / span > < span class = cF0 > < / span > < span class = cF9 > CFFRay< / span > < span class = cF0 >
< a name = "l190" > < / a > {
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< a name = "l191" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > state, x, y, j, x1, ray_len, ray_len2;
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< a name = "l192" > < / a > };
< a name = "l193" > < / a >
< a name = "l194" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFloodFillRay< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db)
< a name = "l195" > < / a > {< / span > < span class = cF2 > //See the above commented-out routine for an easier to understand version.< / span > < span class = cF0 >
< a name = "l196" > < / a > < / span > < span class = cF2 > //Returns count of pixs changed< / span > < span class = cF0 >
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< a name = "l197" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l198" > < / a > < / span > < span class = cF2 > //We don't dynamically calculate the size to avoid fragmentation of memory.< / span > < span class = cF0 >
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< a name = "l199" > < / a > < / span > < span class = cF9 > CFFRay< / span > < span class = cF0 > *f_dc = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CFFRay< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 0x80000< / span > < span class = cF0 > ), *f = f_dc;
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< a name = "l200" > < / a >
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< a name = "l201" > < / a > f-> x = x;
< a name = "l202" > < / a > f-> y = y;
< a name = "l203" > < / a > f-> state = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l204" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l205" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l206" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > [f-> state]
< a name = "l207" > < / a > {
< a name = "l208" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 0< / span > < span class = cF0 > :
< a name = "l209" > < / a > f-> state++;
< a name = "l210" > < / a > res += f-> ray_len = < / span > < span class = cF5 > GrRayLen< / span > < span class = cF0 > (dc, & f-> x, f-> y, z, db);
< a name = "l211" > < / a > f-> y--;
< a name = "l212" > < / a > f-> j = f-> ray_len;
< a name = "l213" > < / a > f-> x1 = f-> x;
< a name = "l214" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l215" > < / a >
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< a name = "l216" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 1< / span > < span class = cF0 > :
< a name = "l217" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (f-> j > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l218" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l219" > < / a > f-> state++;
< a name = "l220" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (f-> ray_len2 = < / span > < span class = cF5 > GrRayLenMinus< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, f-> x1, f-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l221" > < / a > {
< a name = "l222" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].x = f-> x1;
< a name = "l223" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].y = f-> y;
< a name = "l224" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].state = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l225" > < / a > f++;
< a name = "l226" > < / a > }
< a name = "l227" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l228" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l229" > < / a > f-> state += < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l230" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l231" > < / a >
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< a name = "l232" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 2< / span > < span class = cF0 > :
< a name = "l233" > < / a > f-> state--;
< a name = "l234" > < / a > f-> j -= f-> ray_len2 + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l235" > < / a > f-> x1 -= f-> ray_len2 + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l236" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l237" > < / a >
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< a name = "l238" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 3< / span > < span class = cF0 > :
< a name = "l239" > < / a > f-> state++;
< a name = "l240" > < / a > f-> y += < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l241" > < / a > f-> j = f-> ray_len;
< a name = "l242" > < / a > f-> x1 = f-> x;
< a name = "l243" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l244" > < / a >
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< a name = "l245" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 4< / span > < span class = cF0 > :
< a name = "l246" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (f-> j > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l247" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l248" > < / a > f-> state++;
< a name = "l249" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (f-> ray_len2 = < / span > < span class = cF5 > GrRayLenMinus< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, f-> x1, f-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l250" > < / a > {
< a name = "l251" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].x = f-> x1;
< a name = "l252" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].y = f-> y;
< a name = "l253" > < / a > f[< / span > < span class = cFE > 1< / span > < span class = cF0 > ].state = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l254" > < / a > f++;
< a name = "l255" > < / a > }
< a name = "l256" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l257" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l258" > < / a > f-> state += < / span > < span class = cFE > 2< / span > < span class = cF0 > ;
< a name = "l259" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l260" > < / a >
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< a name = "l261" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 5< / span > < span class = cF0 > :
< a name = "l262" > < / a > f-> state--;
< a name = "l263" > < / a > f-> j -= f-> ray_len2 + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l264" > < / a > f-> x1 -= f-> ray_len2 + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l265" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l266" > < / a >
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< a name = "l267" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 6< / span > < span class = cF0 > :
< a name = "l268" > < / a > f--;
< a name = "l269" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l270" > < / a > }
< a name = "l271" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l272" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (f > = f_dc);
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< a name = "l273" > < / a >
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< a name = "l274" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (f_dc);
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< a name = "l275" > < / a >
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< a name = "l276" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l277" > < / a > }
< a name = "l278" > < / a >
< a name = "l279" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFloodFill< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > not_color=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > z=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db=< / span > < span class = cF3 > NULL< / span > < span class = cF0 > )
< a name = "l280" > < / a > {< / span > < span class = cF2 > //2D. Ignore z and db.< / span > < span class = cF0 >
< a name = "l281" > < / a > < / span > < span class = cF2 > //not_color=TRUE means fill up to everything which is not the current color.< / span > < span class = cF0 >
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< a name = "l282" > < / a > < / span > < span class = cF2 > //not_color=FALSE means fill all parts equ to the color under the point.< / span > < span class = cF0 >
< a name = "l283" > < / a > < / span > < span class = cF2 > //Returns count of pixs changed< / span > < span class = cF0 >
< a name = "l284" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFE > 0< / span > < span class = cF0 > , j, old_flags = dc-> flags;
< a name = "l285" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > old_color2 = dc-> color2;
< a name = "l286" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *old_brush;
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< a name = "l287" > < / a >
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< a name = "l288" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_DONT_DRAW< / span > < span class = cF0 > ) < / span > < span class = cF2 > //TODO< / span > < span class = cF0 >
< a name = "l289" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l290" > < / a > old_brush = dc-> brush;
< a name = "l291" > < / a > dc-> brush = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l292" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > j = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (dc, x, y)< / span > < span class = cF7 > )< / span > < span class = cF0 > > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l293" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l294" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (not_color)
< a name = "l295" > < / a > {
< a name = "l296" > < / a > dc-> color2 = dc-> color.c0.color;
< a name = "l297" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_FILL_NOT_COLOR< / span > < span class = cF0 > ;
< a name = "l298" > < / a > }
< a name = "l299" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l300" > < / a > {
< a name = "l301" > < / a > dc-> color2 = j;
< a name = "l302" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c1.rop & < / span > < span class = cF3 > ROPBF_DITHER< / span > < span class = cF0 > )
< a name = "l303" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l304" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color2.c0.color == dc-> color.c0.color & & dc-> color.c0.color == dc-> color.c1.color)
< a name = "l305" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ff_done;
< a name = "l306" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l307" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color2.c0.color == dc-> color.c0.color)
< a name = "l308" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ff_done;
< a name = "l309" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_FILL_NOT_COLOR< / span > < span class = cF0 > ;
< a name = "l310" > < / a > }
< a name = "l311" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (not_color & & j != dc-> color2 || !not_color)
< a name = "l312" > < / a > res = < / span > < span class = cF5 > GrFloodFillRay< / span > < span class = cF0 > (dc, x, y, z, db);
< a name = "l313" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l314" > < / a > ff_done:
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< a name = "l315" > < / a > dc-> brush = old_brush;
< a name = "l316" > < / a > dc-> flags = old_flags;
< a name = "l317" > < / a > dc-> color2 = old_color2;
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< a name = "l318" > < / a >
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< a name = "l319" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l320" > < / a > }
< a name = "l321" > < / a >
< a name = "l322" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > diameter, < / span > < span class = cF9 > I64< / span > < span class = cF0 > n)
< a name = "l323" > < / a > {< / span > < span class = cF2 > //2D. Clipping but not transformation.< / span > < span class = cF0 >
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< a name = "l324" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFE > 0< / span > < span class = cF0 > , i, k, r = diameter > > < / span > < span class = cFE > 1< / span > < span class = cF0 > , rr;
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< a name = "l325" > < / a >
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< a name = "l326" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter > = < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l327" > < / a > < / span > < span class = cF1 > switch< / span > < span class = cF0 > (n)
< a name = "l328" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l329" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 0< / span > < span class = cF0 > :
< a name = "l330" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l331" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l332" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cx, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cx, cy + i - r, z, z);
< a name = "l333" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l334" > < / a > {
< a name = "l335" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l336" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l337" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l338" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l339" > < / a > }
< a name = "l340" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l341" > < / a >
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< a name = "l342" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 1< / span > < span class = cF0 > :
< a name = "l343" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l344" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < diameter; i++)
< a name = "l345" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cx, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cx, cy + i - r, z, z);
< a name = "l346" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l347" > < / a > {
< a name = "l348" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l349" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l350" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < k; i++)
< a name = "l351" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l352" > < / a > }
< a name = "l353" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l354" > < / a >
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< a name = "l355" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 2< / span > < span class = cF0 > :
< a name = "l356" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l357" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l358" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cy, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cy, z, z);
< a name = "l359" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l360" > < / a > {
< a name = "l361" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l362" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l363" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l364" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, z, z);
< a name = "l365" > < / a > }
< a name = "l366" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l367" > < / a >
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< a name = "l368" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 3< / span > < span class = cF0 > :
< a name = "l369" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l370" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < diameter; i++)
< a name = "l371" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cy, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cy, z, z);
< a name = "l372" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l373" > < / a > {
< a name = "l374" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l375" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l376" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < k; i++)
< a name = "l377" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, z, z);
< a name = "l378" > < / a > }
< a name = "l379" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
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< a name = "l380" > < / a >
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< a name = "l381" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 4< / span > < span class = cF0 > :
< a name = "l382" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l383" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l384" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cx, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cx, cy + i - r, z, z);
< a name = "l385" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l386" > < / a > {
< a name = "l387" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l388" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l389" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l390" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l391" > < / a > }
< a name = "l392" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l393" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l394" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 5< / span > < span class = cF0 > :
< a name = "l395" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l396" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < diameter; i++)
< a name = "l397" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cx, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cx, cy + i - r, z, z);
< a name = "l398" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l399" > < / a > {
< a name = "l400" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l401" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l402" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < k; i++)
< a name = "l403" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l404" > < / a > }
< a name = "l405" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l406" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l407" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 6< / span > < span class = cF0 > :
< a name = "l408" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l409" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l410" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cy, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cy, z, z);
< a name = "l411" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l412" > < / a > {
< a name = "l413" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l414" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l415" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < r; i++)
< a name = "l416" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, z, z);
< a name = "l417" > < / a > }
< a name = "l418" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l419" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l420" > < / a > < / span > < span class = cF1 > case< / span > < span class = cF0 > < / span > < span class = cFE > 7< / span > < span class = cF0 > :
< a name = "l421" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l422" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < diameter; i++)
< a name = "l423" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cy, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cy, z, z);
< a name = "l424" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l425" > < / a > {
< a name = "l426" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l427" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l428" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = r + < / span > < span class = cFE > 1< / span > < span class = cF0 > ; i < k; i++)
< a name = "l429" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, cx + i - r, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cy, z, z);
< a name = "l430" > < / a > }
< a name = "l431" > < / a > < / span > < span class = cF1 > break< / span > < span class = cF0 > ;
< a name = "l432" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l433" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l434" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l435" > < / a > }
< a name = "l436" > < / a >
< a name = "l437" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFillCircle< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > diameter)
< a name = "l438" > < / a > {< / span > < span class = cF2 > //2D. Clipping but not transformation.< / span > < span class = cF0 >
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< a name = "l439" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFE > 0< / span > < span class = cF0 > , i, k, r = diameter > > < / span > < span class = cFE > 1< / span > < span class = cF0 > , rr;
2021-07-03 05:07:57 +01:00
< a name = "l440" > < / a >
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< a name = "l441" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter > = < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l442" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l443" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (diameter < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l444" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < diameter; i++)
< a name = "l445" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_lo[diameter][i] + cx, < / span > < span class = cFB > gr< / span > < span class = cF0 > .circle_hi[diameter][i] + cx, cy + i - r, z, z);
< a name = "l446" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l447" > < / a > {
< a name = "l448" > < / a > k = diameter + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l449" > < / a > rr = < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > k + < / span > < span class = cFE > 1< / span > < span class = cF7 > )< / span > < span class = cF0 > > > < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l450" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < = r; i++)
< a name = "l451" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (r - i)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l452" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (; i < k; i++)
< a name = "l453" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, -< / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, < / span > < span class = cF5 > Sqrt< / span > < span class = cF7 > (< / span > < span class = cF0 > rr - < / span > < span class = cF5 > SqrI64< / span > < span class = cF0 > (i - r)< / span > < span class = cF7 > )< / span > < span class = cF0 > + cx, cy + i - r, z, z);
< a name = "l454" > < / a > }
< a name = "l455" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l456" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l457" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l458" > < / a > }
< a name = "l459" > < / a >
< a name = "l460" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrPlot3B< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z)
< a name = "l461" > < / a > {< / span > < span class = cF2 > //3D. Clipping and transformation but no thick.< / span > < span class = cF0 >
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< a name = "l462" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > _x, _y, _z;
< a name = "l463" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > was_transform = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > , was_symmetry = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l464" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l465" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l466" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l467" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l468" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l469" > < / a > was_transform = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l470" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l471" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l472" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l473" > < / a > _x = x;
< a name = "l474" > < / a > _y = y;
< a name = "l475" > < / a > _z = z;
< a name = "l476" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x, & _y, & _z);
< a name = "l477" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l478" > < / a > dc-> db_z = _z;
< a name = "l479" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, _x, _y);
< a name = "l480" > < / a > was_symmetry = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l481" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l482" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l483" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l484" > < / a > dc-> db_z = z;
< a name = "l485" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x, y);
2021-07-03 05:07:57 +01:00
< a name = "l486" > < / a > gr_done:
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< a name = "l487" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_transform)
< a name = "l488" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l489" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_symmetry)
< a name = "l490" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l491" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l492" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l493" > < / a > }
< a name = "l494" > < / a >
< a name = "l495" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z)
< a name = "l496" > < / a > {< / span > < span class = cF2 > //3D. Clipping and transformation and thick.< / span > < span class = cF0 >
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< a name = "l497" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > _x, _y, _z, w, dist;
< a name = "l498" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > old_color = dc-> color;
< a name = "l499" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > record, was_transform = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > , was_symmetry = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l500" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
2021-07-03 05:07:57 +01:00
< a name = "l501" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l502" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l503" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l504" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l505" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l506" > < / a > was_transform = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l507" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l508" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l509" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l510" > < / a > _x = x;
< a name = "l511" > < / a > _y = y;
< a name = "l512" > < / a > _z = z;
< a name = "l513" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x, & _y, & _z);
< a name = "l514" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l515" > < / a > < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > (dc, _x, _y, _z);
< a name = "l516" > < / a > was_symmetry = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l517" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l518" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l519" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l520" > < / a > w = dc-> thick > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l521" > < / a > dc-> db_z = z;
< a name = "l522" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> brush || w < = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l523" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x, y);
< a name = "l524" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> thick < < / span > < span class = cF3 > GR_PEN_BRUSHES_NUM< / span > < span class = cF0 > )
< a name = "l525" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l526" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop != < / span > < span class = cF3 > ROPB_COLLISION< / span > < span class = cF0 > )
< a name = "l527" > < / a > dc-> color.c0.rop = < / span > < span class = cF3 > ROPB_MONO< / span > < span class = cF0 > ;
< a name = "l528" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l529" > < / a > {
< a name = "l530" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c1.rop & < / span > < span class = cF3 > ROPBF_DITHER< / span > < span class = cF0 > )
< a name = "l531" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l532" > < / a > dc-> color.c1.rop = dc-> color.c0.rop;
< a name = "l533" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > (x - w) ^ (y - w)< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l534" > < / a > {
< a name = "l535" > < / a > record = < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .odd_pen_brushes[dc-> thick]);
< a name = "l536" > < / a > dc-> color.c0 = dc-> color.c1;
< a name = "l537" > < / a > record = < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .even_pen_brushes[dc-> thick]);
< a name = "l538" > < / a > }
< a name = "l539" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l540" > < / a > {
< a name = "l541" > < / a > record = < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .even_pen_brushes[dc-> thick]);
< a name = "l542" > < / a > dc-> color.c0 = dc-> color.c1;
< a name = "l543" > < / a > record = < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .odd_pen_brushes[dc-> thick]);
< a name = "l544" > < / a > }
< a name = "l545" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l546" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l547" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l548" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop == < / span > < span class = cF3 > ROPB_COLLISION< / span > < span class = cF0 > )
< a name = "l549" > < / a > {
< a name = "l550" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.color != dc-> bkcolor.c0.color & & dc-> color.c0.color != < / span > < span class = cF3 > TRANSPARENT< / span > < span class = cF0 > )
< a name = "l551" > < / a > record=< / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .collision_pen_brushes[dc-> thick]);
< a name = "l552" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l553" > < / a > record = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l554" > < / a > }
< a name = "l555" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l556" > < / a > record = < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (dc, x - w, y - w, z, < / span > < span class = cFB > gr< / span > < span class = cF0 > .pen_brushes[dc-> thick]);
< a name = "l557" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l558" > < / a > }
< a name = "l559" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l560" > < / a > {
< a name = "l561" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c1.rop & < / span > < span class = cF3 > ROPBF_DITHER< / span > < span class = cF0 > )
< a name = "l562" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l563" > < / a > dc-> color.c1.rop = dc-> color.c0.rop;
< a name = "l564" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > (x - w) ^ (y - w)< / span > < span class = cF7 > )< / span > < span class = cF0 > & < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l565" > < / a > {
< a name = "l566" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .odd_pen_brushes[dc-> thick]);
< a name = "l567" > < / a > dc-> color.c0 = dc-> color.c1;
< a name = "l568" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .even_pen_brushes[dc-> thick]);
< a name = "l569" > < / a > }
< a name = "l570" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l571" > < / a > {
< a name = "l572" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .even_pen_brushes[dc-> thick]);
< a name = "l573" > < / a > dc-> color.c0 = dc-> color.c1;
< a name = "l574" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .odd_pen_brushes[dc-> thick]);
< a name = "l575" > < / a > }
< a name = "l576" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l577" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l578" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l579" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop == < / span > < span class = cF3 > ROPB_COLLISION< / span > < span class = cF0 > )
< a name = "l580" > < / a > {
< a name = "l581" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.color != dc-> bkcolor.c0.color & & dc-> color.c0.color != < / span > < span class = cF3 > TRANSPARENT< / span > < span class = cF0 > )
< a name = "l582" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .collision_pen_brushes[dc-> thick]);
< a name = "l583" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l584" > < / a > record = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l585" > < / a > }
< a name = "l586" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l587" > < / a > record = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x - w, y - w, < / span > < span class = cFB > gr< / span > < span class = cF0 > .pen_brushes[dc-> thick]);
< a name = "l588" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l589" > < / a > }
< a name = "l590" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (record)
< a name = "l591" > < / a > {
< a name = "l592" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l593" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l594" > < / a > win_task = dc-> win_task;
< a name = "l595" > < / a > x += win_task-> pix_left + win_task-> scroll_x;
< a name = "l596" > < / a > y += win_task-> pix_top + win_task-> scroll_y;
< a name = "l597" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l598" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_LOCATE_NEAREST< / span > < span class = cF0 > )
< a name = "l599" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l600" > < / a > dist = < / span > < span class = cF5 > DistSqrI64< / span > < span class = cF0 > (x, y, dc-> cur_x, dc-> cur_y);
< a name = "l601" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dist < = dc-> nearest_dist)
< a name = "l602" > < / a > dc-> nearest_dist = dist;
< a name = "l603" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l604" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_RECORD_EXTENTS< / span > < span class = cF0 > )
< a name = "l605" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l606" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x - w < dc-> min_x)
< a name = "l607" > < / a > dc-> min_x = x - w;
< a name = "l608" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y - w < dc-> min_y)
< a name = "l609" > < / a > dc-> min_y = y - w;
< a name = "l610" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> thick & < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l611" > < / a > {
< a name = "l612" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x + w > dc-> max_x)
< a name = "l613" > < / a > dc-> max_x = x + w;
< a name = "l614" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y + w > dc-> max_y)
< a name = "l615" > < / a > dc-> max_y = y + w;
< a name = "l616" > < / a > }
< a name = "l617" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l618" > < / a > {
< a name = "l619" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x + w - < / span > < span class = cFE > 1< / span > < span class = cF0 > > dc-> max_x)
< a name = "l620" > < / a > dc-> max_x = x + w - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l621" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y + w - < / span > < span class = cFE > 1< / span > < span class = cF0 > > dc-> max_y)
< a name = "l622" > < / a > dc-> max_y = y + w - < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l623" > < / a > }
< a name = "l624" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l625" > < / a > }
< a name = "l626" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l627" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l628" > < / a > < / span > < span class = cF5 > GrFillCircle< / span > < span class = cF0 > (dc, x, y, dc-> db_z, dc-> thick);
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< a name = "l629" > < / a > gr_done:
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< a name = "l630" > < / a > dc-> color = old_color;
< a name = "l631" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_transform)
< a name = "l632" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l633" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_symmetry)
< a name = "l634" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
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< a name = "l635" > < / a >
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< a name = "l636" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l637" > < / a > }
< a name = "l638" > < / a >
< a name = "l639" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrLinePlot0< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z)
< a name = "l640" > < / a > {< / span > < span class = cF2 > //This is a callback.< / span > < span class = cF0 >
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< a name = "l641" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task = dc-> win_task;
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< a name = "l642" > < / a >
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< a name = "l643" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF7 > (< / span > < span class = cF0 > dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF7 > )< / span > < span class = cF0 > ||
< a name = "l644" > < / a > win_task-> next_task == < / span > < span class = cFB > sys_winmgr_task< / span > < span class = cF0 > ||
< a name = "l645" > < / a > dc-> flags & < / span > < span class = cF3 > DCF_ON_TOP< / span > < span class = cF0 > ||
< a name = "l646" > < / a > !< / span > < span class = cF5 > IsPixCovered0< / span > < span class = cF7 > (< / span > < span class = cF0 > win_task, x, y< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l647" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l648" > < / a > dc-> db_z = z;
< a name = "l649" > < / a > < / span > < span class = cF5 > GrPlot0< / span > < span class = cF0 > (dc, x, y);
< a name = "l650" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l651" > < / a >
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< a name = "l652" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l653" > < / a > }
< a name = "l654" > < / a >
< a name = "l655" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z)
< a name = "l656" > < / a > {< / span > < span class = cF2 > //This is a callback.< / span > < span class = cF0 >
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< a name = "l657" > < / a > dc-> db_z = z;
< a name = "l658" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x, y);
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< a name = "l659" > < / a >
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< a name = "l660" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
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< a name = "l661" > < / a > }
< a name = "l662" > < / a >
< a name = "l663" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrLine< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF1 > start< / span > < span class = cF0 > =< / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l664" > < / a > {< / span > < span class = cF2 > //2D. Clipping but not transformation.< / span > < span class = cF0 >
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< a name = "l665" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l666" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db = dc-> depth_buf;
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< a name = "l667" > < / a >
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< a name = "l668" > < / a > dc-> depth_buf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l669" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (step == < / span > < span class = cFE > 1< / span > < span class = cF0 > & & !< / span > < span class = cF1 > start< / span > < span class = cF0 > & & !dc-> brush & & !dc-> depth_buf)
< a name = "l670" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l671" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > DCClipLine< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, & x1, & y1, & x2, & y2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l672" > < / a > res = < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, x1, y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x2, y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > , & < / span > < span class = cF5 > GrLinePlot0< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
< a name = "l673" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l674" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l675" > < / a > res = < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, x1, y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x2, y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > , & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
< a name = "l676" > < / a > dc-> depth_buf = db;
2021-07-03 05:07:57 +01:00
< a name = "l677" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l678" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l679" > < / a > }
< a name = "l680" > < / a >
< a name = "l681" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrCircle< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
< a name = "l682" > < / a > {< / span > < span class = cF2 > //2D. Clipping but not transformation.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l683" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res;
< a name = "l684" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db = dc-> depth_buf;
2021-07-03 05:07:57 +01:00
< a name = "l685" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l686" > < / a > dc-> depth_buf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l687" > < / a > res = < / span > < span class = cF5 > Circle< / span > < span class = cF0 > (dc, cx, cy, < / span > < span class = cFE > 0< / span > < span class = cF0 > , radius, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , step, start_radians, len_radians);
< a name = "l688" > < / a > dc-> depth_buf = db;
2021-07-03 05:07:57 +01:00
< a name = "l689" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l690" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l691" > < / a > }
< a name = "l692" > < / a >
< a name = "l693" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrEllipse< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y_radius,
2021-07-04 23:11:34 +01:00
< a name = "l694" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > rot_angle=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
2021-07-03 05:07:57 +01:00
< a name = "l695" > < / a > {< / span > < span class = cF2 > //2D. Clipping but not transformation.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l696" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res;
< a name = "l697" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db = dc-> depth_buf;
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< a name = "l698" > < / a >
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< a name = "l699" > < / a > dc-> depth_buf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l700" > < / a > res = < / span > < span class = cF5 > Ellipse< / span > < span class = cF0 > (dc, cx, cy, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x_radius, y_radius, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , rot_angle, step, start_radians, len_radians);
< a name = "l701" > < / a > dc-> depth_buf = db;
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< a name = "l702" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l703" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l704" > < / a > }
< a name = "l705" > < / a >
< a name = "l706" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrRegPoly< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > sides, < / span > < span class = cF1 > F64< / span > < span class = cF0 > rot_angle=< / span > < span class = cFE > 0< / span > < span class = cF0 > ,
2021-07-04 23:11:34 +01:00
< a name = "l707" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
2021-07-03 05:07:57 +01:00
< a name = "l708" > < / a > {< / span > < span class = cF2 > //2D. Clipping but no transform or thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l709" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res;
< a name = "l710" > < / a > < / span > < span class = cF9 > I32< / span > < span class = cF0 > *db = dc-> depth_buf;
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< a name = "l711" > < / a >
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< a name = "l712" > < / a > dc-> depth_buf = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l713" > < / a > res = < / span > < span class = cF5 > RegPoly< / span > < span class = cF0 > (dc, cx, cy, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x_radius, y_radius, sides, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , rot_angle, step, start_radians, len_radians);
< a name = "l714" > < / a > dc-> depth_buf = db;
2021-07-03 05:07:57 +01:00
< a name = "l715" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l716" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l717" > < / a > }
< a name = "l718" > < / a >
< a name = "l719" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr2Bezier< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl)
< a name = "l720" > < / a > {< / span > < span class = cF2 > //2nd order. Clipping but no transform or thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l721" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > Bezier2< / span > < span class = cF0 > (dc, ctrl, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > );
2021-07-03 05:07:57 +01:00
< a name = "l722" > < / a > }
< a name = "l723" > < / a >
< a name = "l724" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr3Bezier< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl)
< a name = "l725" > < / a > {< / span > < span class = cF2 > //3rd order. Clipping but no transform or thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l726" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > Bezier3< / span > < span class = cF0 > (dc, ctrl, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > );
2021-07-03 05:07:57 +01:00
< a name = "l727" > < / a > }
< a name = "l728" > < / a >
< a name = "l729" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr2BSpline< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl, < / span > < span class = cF9 > I64< / span > < span class = cF0 > count, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > closed=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > )
< a name = "l730" > < / a > {< / span > < span class = cF2 > //2nd order. Clipping but no transform or thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l731" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > BSpline2< / span > < span class = cF0 > (dc, ctrl, count, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , closed);
2021-07-03 05:07:57 +01:00
< a name = "l732" > < / a > }
< a name = "l733" > < / a >
< a name = "l734" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr3BSpline< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl, < / span > < span class = cF9 > I64< / span > < span class = cF0 > count, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > closed=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > )
< a name = "l735" > < / a > {< / span > < span class = cF2 > //3rd order. Clipping but no transform or thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l736" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > BSpline3< / span > < span class = cF0 > (dc, ctrl, count, & < / span > < span class = cF5 > GrLinePlot< / span > < span class = cF0 > , closed);
2021-07-03 05:07:57 +01:00
< a name = "l737" > < / a > }
< a name = "l738" > < / a >
< a name = "l739" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrLineFat3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > width, < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF1 > start< / span > < span class = cF0 > =< / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l740" > < / a > {< / span > < span class = cF2 > //Step through line segment calling callback.< / span > < span class = cF0 >
2021-07-26 20:29:49 +01:00
< a name = "l741" > < / a > < / span > < span class = cF2 > //Uses < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Demo/Lectures/FixedPoint.CC.html#l1" > < span class = cF4 > fixed-point< / span > < / a > < span class = cF2 > .< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l742" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res = < / span > < span class = cFE > 0< / span > < span class = cF0 > , i, j, d, dx = x2 - x1, dy = y2 - y1, dz = z2 - z1, _x, _y, _z, d_lo, d_hi,
< a name = "l743" > < / a > adx = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dx), ady = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dy), adz = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dz);
2021-07-03 05:07:57 +01:00
< a name = "l744" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l745" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (width > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l746" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l747" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx > = ady)
< a name = "l748" > < / a > {
< a name = "l749" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx > = adz)
< a name = "l750" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l751" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d = adx)
< a name = "l752" > < / a > {
< a name = "l753" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l754" > < / a > dx = < / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l755" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l756" > < / a > dx = -< / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l757" > < / a > dy = dy < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l758" > < / a > dz = dz < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l759" > < / a > }
< a name = "l760" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l761" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l762" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l763" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d = adz)
< a name = "l764" > < / a > {
< a name = "l765" > < / a > dx = dx < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l766" > < / a > dy = dy < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l767" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dz > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l768" > < / a > dz = < / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l769" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l770" > < / a > dz = -< / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l771" > < / a > }
< a name = "l772" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l773" > < / a > x1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l774" > < / a > y1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l775" > < / a > z1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l776" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cF1 > start< / span > < span class = cF0 > ; j++)
< a name = "l777" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l778" > < / a > x1 += dx;
< a name = "l779" > < / a > y1 += dy;
< a name = "l780" > < / a > z1 += dz;
< a name = "l781" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l782" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF1 > start< / span > < span class = cF0 > > = d)
< a name = "l783" > < / a > res += < / span > < span class = cF5 > GrFillCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width);
< a name = "l784" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l785" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l786" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (width == < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l787" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cF1 > start< / span > < span class = cF0 > ; i < = d; i++)
< a name = "l788" > < / a > {
< a name = "l789" > < / a > dc-> db_z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l790" > < / a > res += < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l791" > < / a > _x = x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l792" > < / a > _y = y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l793" > < / a > _z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l794" > < / a > x1 += dx;
< a name = "l795" > < / a > y1 += dy;
< a name = "l796" > < / a > z1 += dz;
< a name = "l797" > < / a > }
< a name = "l798" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l799" > < / a > {
< a name = "l800" > < / a > i = width * < / span > < span class = cF5 > Sqrt< / span > < span class = cF0 > (< / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > adx< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > ady< / span > < span class = cF7 > )< / span > < span class = cF0 > ) / adx;
< a name = "l801" > < / a > d_lo = i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l802" > < / a > d_hi = (i - < / span > < span class = cFE > 1< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l803" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l804" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l805" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 2< / span > < span class = cF0 > );
< a name = "l806" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l807" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 7< / span > < span class = cF0 > );
< a name = "l808" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cF1 > start< / span > < span class = cF0 > ; i < = d; i++)
< a name = "l809" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l810" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] - d_lo, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] + d_hi, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l811" > < / a > _x = x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l812" > < / a > _y = y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l813" > < / a > _z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l814" > < / a > x1 += dx;
< a name = "l815" > < / a > y1 += dy;
< a name = "l816" > < / a > z1 += dz;
< a name = "l817" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l818" > < / a > x1 -= dx;
< a name = "l819" > < / a > y1 -= dy;
< a name = "l820" > < / a > z1 -= dz;
< a name = "l821" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l822" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 3< / span > < span class = cF0 > );
< a name = "l823" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l824" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 6< / span > < span class = cF0 > );
< a name = "l825" > < / a > }
< a name = "l826" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l827" > < / a > }
< a name = "l828" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l829" > < / a > {
< a name = "l830" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (ady > = adz)
< a name = "l831" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l832" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d = ady)
< a name = "l833" > < / a > {
< a name = "l834" > < / a > dx = dx < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l835" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l836" > < / a > dy = < / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l837" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l838" > < / a > dy = -< / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l839" > < / a > dz = dz < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l840" > < / a > }
< a name = "l841" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l842" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l843" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l844" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d = adz)
< a name = "l845" > < / a > {
< a name = "l846" > < / a > dx = dx < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l847" > < / a > dy = dy < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d;
< a name = "l848" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dz > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l849" > < / a > dz = < / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l850" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l851" > < / a > dz = -< / span > < span class = cFE > 0x100000000< / span > < span class = cF0 > ;
< a name = "l852" > < / a > }
< a name = "l853" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l854" > < / a > x1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l855" > < / a > y1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l856" > < / a > z1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l857" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < < / span > < span class = cF1 > start< / span > < span class = cF0 > ; j++)
< a name = "l858" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l859" > < / a > x1 += dx;
< a name = "l860" > < / a > y1 += dy;
< a name = "l861" > < / a > z1 += dz;
< a name = "l862" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l863" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF1 > start< / span > < span class = cF0 > > = d)
< a name = "l864" > < / a > res += < / span > < span class = cF5 > GrFillCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width);
< a name = "l865" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l866" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l867" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (width == < / span > < span class = cFE > 1< / span > < span class = cF0 > )
< a name = "l868" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cF1 > start< / span > < span class = cF0 > ; i < = d; i++)
< a name = "l869" > < / a > {
< a name = "l870" > < / a > dc-> db_z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l871" > < / a > res += < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l872" > < / a > _x = x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l873" > < / a > _y = y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l874" > < / a > _z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l875" > < / a > x1 += dx;
< a name = "l876" > < / a > y1 += dy;
< a name = "l877" > < / a > z1 += dz;
< a name = "l878" > < / a > }
< a name = "l879" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l880" > < / a > {
< a name = "l881" > < / a > i = width * < / span > < span class = cF5 > Sqrt< / span > < span class = cF0 > (< / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > ady< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > SqrI64< / span > < span class = cF7 > (< / span > < span class = cF0 > adx< / span > < span class = cF7 > )< / span > < span class = cF0 > ) / ady;
< a name = "l882" > < / a > d_lo = i > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l883" > < / a > d_hi = (i - < / span > < span class = cFE > 1< / span > < span class = cF0 > ) > > < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l884" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l885" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l886" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 0< / span > < span class = cF0 > );
< a name = "l887" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l888" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 5< / span > < span class = cF0 > );
< a name = "l889" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cF1 > start< / span > < span class = cF0 > ; i < = d; i++)
< a name = "l890" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l891" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] - d_lo, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] + d_hi, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l892" > < / a > _x = x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l893" > < / a > _y = y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l894" > < / a > _z = z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l895" > < / a > x1 += dx;
< a name = "l896" > < / a > y1 += dy;
< a name = "l897" > < / a > z1 += dz;
< a name = "l898" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l899" > < / a > x1 -= dx;
< a name = "l900" > < / a > y1 -= dy;
< a name = "l901" > < / a > z1 -= dz;
< a name = "l902" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l903" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 1< / span > < span class = cF0 > );
< a name = "l904" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l905" > < / a > res += < / span > < span class = cF5 > GrFillSemiCircle< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], width, < / span > < span class = cFE > 4< / span > < span class = cF0 > );
< a name = "l906" > < / a > }
< a name = "l907" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l908" > < / a > }
< a name = "l909" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l910" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l911" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l912" > < / a > }
< a name = "l913" > < / a >
< a name = "l914" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrLine3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z2, < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF1 > start< / span > < span class = cF0 > =< / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l915" > < / a > {< / span > < span class = cF2 > //3D. Transformation with thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l916" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > _x1, _y1, _z1, _x2, _y2, _z2;
< a name = "l917" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > , was_transform = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > , was_symmetry = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l918" > < / a >
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< a name = "l919" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l920" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l921" > < / a > (*dc-> transform)(dc, & x1, & y1, & z1);
< a name = "l922" > < / a > (*dc-> transform)(dc, & x2, & y2, & z2);
< a name = "l923" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l924" > < / a > was_transform = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l925" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l926" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l927" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l928" > < / a > _x1 = x1;
< a name = "l929" > < / a > _y1 = y1;
< a name = "l930" > < / a > _z1 = z1;
< a name = "l931" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x1, & _y1, & _z1);
< a name = "l932" > < / a > _x2 = x2;
< a name = "l933" > < / a > _y2 = y2;
< a name = "l934" > < / a > _z2 = z2;
< a name = "l935" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x2, & _y2, & _z2);
< a name = "l936" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l937" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (step == < / span > < span class = cFE > 1< / span > < span class = cF0 > & & !dc-> brush)
< a name = "l938" > < / a > {
< a name = "l939" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF1 > start< / span > < span class = cF0 > & & dc-> thick < < / span > < span class = cFE > 2< / span > < span class = cF0 > & & !dc-> depth_buf)
< a name = "l940" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF2 > //TODO: clip z depbuf< / span > < span class = cF0 >
< a name = "l941" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > DCClipLine< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, & _x1, & _y1, & _x2, & _y2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l942" > < / a > res = < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, _x1, _y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , _x2, _y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > , & < / span > < span class = cF5 > GrLinePlot0< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
< a name = "l943" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l944" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l945" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l946" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrLineFat3< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, _x1, _y1, _z1, _x2, _y2, _z2, dc-> thick, < / span > < span class = cF1 > start< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l947" > < / a > res = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l948" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l949" > < / a > }
< a name = "l950" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l951" > < / a > res = < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, _x1, _y1, _z1, _x2, _y2, _z2, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
< a name = "l952" > < / a > was_symmetry = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l953" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l954" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l955" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l956" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (step == < / span > < span class = cFE > 1< / span > < span class = cF0 > & & !dc-> brush)
< a name = "l957" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l958" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (!< / span > < span class = cF1 > start< / span > < span class = cF0 > & & dc-> thick < < / span > < span class = cFE > 2< / span > < span class = cF0 > & & !dc-> depth_buf)
< a name = "l959" > < / a > {< / span > < span class = cF2 > //TODO: clip z depbuf< / span > < span class = cF0 >
< a name = "l960" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > DCClipLine< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, & x1, & y1, & x2, & y2< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l961" > < / a > res |= < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, x1, y1, < / span > < span class = cFE > 0< / span > < span class = cF0 > , x2, y2, < / span > < span class = cFE > 0< / span > < span class = cF0 > , & < / span > < span class = cF5 > GrLinePlot0< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
< a name = "l962" > < / a > }
< a name = "l963" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l964" > < / a > {
< a name = "l965" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > GrLineFat3< / span > < span class = cF7 > (< / span > < span class = cF0 > dc, x1, y1, z1, x2, y2, z2, dc-> thick, < / span > < span class = cF1 > start< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l966" > < / a > res = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l967" > < / a > }
< a name = "l968" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l969" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l970" > < / a > res |= < / span > < span class = cF5 > Line< / span > < span class = cF0 > (dc, x1, y1, z1, x2, y2, z2, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , step, < / span > < span class = cF1 > start< / span > < span class = cF0 > );
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< a name = "l971" > < / a > gr_done:
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< a name = "l972" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_transform)
< a name = "l973" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l974" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (was_symmetry)
< a name = "l975" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
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< a name = "l976" > < / a >
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< a name = "l977" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l978" > < / a > }
< a name = "l979" > < / a >
< a name = "l980" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics/Char;Char/Graphics" < / span > < span class = cF0 >
< a name = "l981" > < / a >
< a name = "l982" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrPutChar3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF1 > U8< / span > < span class = cF0 > ch)
< a name = "l983" > < / a > {< / span > < span class = cF2 > //3D. Transformation. DCF_SYMMETRY is silly.< / span > < span class = cF0 >
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< a name = "l984" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l985" > < / a > (*dc-> transform)(dc, & x, & y, & z);
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< a name = "l986" > < / a >
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< a name = "l987" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > GrPutChar< / span > < span class = cF0 > (dc, x, y, ch);
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< a name = "l988" > < / a > }
< a name = "l989" > < / a >
< a name = "l990" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrPrint3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF1 > U8< / span > < span class = cF0 > *format, ...)
< a name = "l991" > < / a > {< / span > < span class = cF2 > //3D. Transformation. DCF_SYMMETRY is silly.< / span > < span class = cF0 >
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< a name = "l992" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *buf = < / span > < span class = cF5 > StrPrintJoin< / span > < span class = cF0 > (< / span > < span class = cF3 > NULL< / span > < span class = cF0 > , format, argc, argv);
< a name = "l993" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res;
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< a name = "l994" > < / a >
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< a name = "l995" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l996" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l997" > < / a > res = < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, x, y, < / span > < span class = cF6 > " %s" < / span > < span class = cF0 > , buf);
< a name = "l998" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (buf);
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< a name = "l999" > < / a >
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< a name = "l1000" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1001" > < / a > }
< a name = "l1002" > < / a >
< a name = "l1003" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrVPrint3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z, < / span > < span class = cF1 > U8< / span > < span class = cF0 > *format, ...)
< a name = "l1004" > < / a > {< / span > < span class = cF2 > //3D. Vertical text. Transformation. DCF_SYMMETRY is silly.< / span > < span class = cF0 >
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< a name = "l1005" > < / a > < / span > < span class = cF1 > U8< / span > < span class = cF0 > *buf = < / span > < span class = cF5 > StrPrintJoin< / span > < span class = cF0 > (< / span > < span class = cF3 > NULL< / span > < span class = cF0 > , format, argc, argv);
< a name = "l1006" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res;
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< a name = "l1007" > < / a >
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< a name = "l1008" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1009" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1010" > < / a > res = < / span > < span class = cF5 > GrVPrint< / span > < span class = cF0 > (dc, x, y, < / span > < span class = cF6 > " %s" < / span > < span class = cF0 > , buf);
< a name = "l1011" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (buf);
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< a name = "l1012" > < / a >
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< a name = "l1013" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1014" > < / a > }
< a name = "l1015" > < / a >
< a name = "l1016" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics" < / span > < span class = cF0 >
< a name = "l1017" > < / a >
< a name = "l1018" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrEllipse3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cz, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y_radius, < / span > < span class = cF1 > F64< / span > < span class = cF0 > rot_angle=< / span > < span class = cFE > 0< / span > < span class = cF0 > ,
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< a name = "l1019" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
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< a name = "l1020" > < / a > {< / span > < span class = cF2 > //3D. Transformation with thick.< / span > < span class = cF0 >
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< a name = "l1021" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res;
< a name = "l1022" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, y, z, xx, yy, zz;
< a name = "l1023" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > m1, arg1, m2, arg2, s, c;
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< a name = "l1024" > < / a >
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< a name = "l1025" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1026" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1027" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1028" > < / a > (*dc-> transform)(dc, & cx, & cy, & cz);
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< a name = "l1029" > < / a >
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< a name = "l1030" > < / a > c = < / span > < span class = cF5 > Cos< / span > < span class = cF0 > (rot_angle);
< a name = "l1031" > < / a > s = < / span > < span class = cF5 > Sin< / span > < span class = cF0 > (rot_angle);
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< a name = "l1032" > < / a >
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< a name = "l1033" > < / a > x_radius < < = < / span > < span class = cFE > 16< / span > < span class = cF0 > ;
< a name = "l1034" > < / a > y_radius < < = < / span > < span class = cFE > 16< / span > < span class = cF0 > ;
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< a name = "l1035" > < / a >
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< a name = "l1036" > < / a > xx = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1037" > < / a > yy = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1038" > < / a > zz = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1039" > < / a > (*dc-> transform)(dc, & xx, & yy, & zz);
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< a name = "l1040" > < / a >
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< a name = "l1041" > < / a > x = x_radius * c;
< a name = "l1042" > < / a > y = x_radius * s;
< a name = "l1043" > < / a > z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1044" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1045" > < / a > x -= xx;
< a name = "l1046" > < / a > y -= yy;
< a name = "l1047" > < / a > z -= zz;
< a name = "l1048" > < / a > < / span > < span class = cF5 > R2P< / span > < span class = cF0 > (& m1, & arg1, x, y);
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< a name = "l1049" > < / a >
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< a name = "l1050" > < / a > x = -y_radius * s;
< a name = "l1051" > < / a > y = y_radius * c;
< a name = "l1052" > < / a > z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1053" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1054" > < / a > x -= xx;
< a name = "l1055" > < / a > y -= yy;
< a name = "l1056" > < / a > z -= zz;
< a name = "l1057" > < / a > < / span > < span class = cF5 > R2P< / span > < span class = cF0 > (& m2, & arg2, x, y);
< a name = "l1058" > < / a > m2 *= < / span > < span class = cF5 > Abs< / span > < span class = cF0 > (< / span > < span class = cF5 > Sin< / span > < span class = cF7 > (< / span > < span class = cF0 > arg2 - arg1< / span > < span class = cF7 > )< / span > < span class = cF0 > );
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< a name = "l1059" > < / a >
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< a name = "l1060" > < / a > res = < / span > < span class = cF5 > Ellipse< / span > < span class = cF0 > (dc, cx, cy, cz, m1 / < / span > < span class = cFE > 0x10000< / span > < span class = cF0 > , m2 / < / span > < span class = cFE > 0x10000< / span > < span class = cF0 > , & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , -arg1, step, start_radians, len_radians);
< a name = "l1061" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1062" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1063" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1064" > < / a > res = < / span > < span class = cF5 > Ellipse< / span > < span class = cF0 > (dc, cx, cy, cz, x_radius, y_radius, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , rot_angle, step, start_radians, len_radians);
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< a name = "l1065" > < / a >
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< a name = "l1066" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1067" > < / a > }
< a name = "l1068" > < / a >
< a name = "l1069" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrCircle3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cz, < / span > < span class = cF9 > I64< / span > < span class = cF0 > radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
< a name = "l1070" > < / a > {< / span > < span class = cF2 > //3D. Transformation with thick.< / span > < span class = cF0 >
< a name = "l1071" > < / a >
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< a name = "l1072" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1073" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > GrEllipse3< / span > < span class = cF0 > (dc, cx, cy, cz, radius, radius, < / span > < span class = cFE > 0< / span > < span class = cF0 > , step, start_radians, len_radians);
< a name = "l1074" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1075" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > < / span > < span class = cF5 > Circle< / span > < span class = cF0 > (dc, cx, cy, cz, radius, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , step, start_radians, len_radians);
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< a name = "l1076" > < / a > }
< a name = "l1077" > < / a >
< a name = "l1078" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > GrRegPoly3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cx, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cy, < / span > < span class = cF9 > I64< / span > < span class = cF0 > cz, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y_radius, < / span > < span class = cF9 > I64< / span > < span class = cF0 > sides, < / span > < span class = cF1 > F64< / span > < span class = cF0 > rot_angle=< / span > < span class = cFE > 0< / span > < span class = cF0 > ,
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< a name = "l1079" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > step=< / span > < span class = cFE > 1< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > start_radians=< / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cF1 > F64< / span > < span class = cF0 > len_radians=< / span > < span class = cFE > 2< / span > < span class = cF0 > *< / span > < span class = cF3 > pi< / span > < span class = cF0 > )
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< a name = "l1080" > < / a > {< / span > < span class = cF2 > //3D. Clipping and transform and thick.< / span > < span class = cF0 >
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< a name = "l1081" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res;
< a name = "l1082" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x, y, z, xx, yy, zz;
< a name = "l1083" > < / a > < / span > < span class = cF1 > F64< / span > < span class = cF0 > m1, arg1, m2, arg2, s, c;
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< a name = "l1084" > < / a >
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< a name = "l1085" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1086" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1087" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1088" > < / a > (*dc-> transform)(dc, & cx, & cy, & cz);
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< a name = "l1089" > < / a >
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< a name = "l1090" > < / a > c = < / span > < span class = cF5 > Cos< / span > < span class = cF0 > (rot_angle);
< a name = "l1091" > < / a > s = < / span > < span class = cF5 > Sin< / span > < span class = cF0 > (rot_angle);
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< a name = "l1092" > < / a >
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< a name = "l1093" > < / a > x_radius < < = < / span > < span class = cFE > 16< / span > < span class = cF0 > ;
< a name = "l1094" > < / a > y_radius < < = < / span > < span class = cFE > 16< / span > < span class = cF0 > ;
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< a name = "l1095" > < / a >
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< a name = "l1096" > < / a > xx = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1097" > < / a > yy = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1098" > < / a > zz = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1099" > < / a > (*dc-> transform)(dc, & xx, & yy, & zz);
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< a name = "l1100" > < / a >
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< a name = "l1101" > < / a > x = x_radius * c;
< a name = "l1102" > < / a > y = x_radius * s;
< a name = "l1103" > < / a > z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1104" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1105" > < / a > x -= xx;
< a name = "l1106" > < / a > y -= yy;
< a name = "l1107" > < / a > z -= zz;
< a name = "l1108" > < / a > < / span > < span class = cF5 > R2P< / span > < span class = cF0 > (& m1, & arg1, x, y);
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< a name = "l1109" > < / a >
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< a name = "l1110" > < / a > x = -y_radius * s;
< a name = "l1111" > < / a > y = y_radius * c;
< a name = "l1112" > < / a > z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1113" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1114" > < / a > x -= xx;
< a name = "l1115" > < / a > y -= yy;
< a name = "l1116" > < / a > z -= zz;
< a name = "l1117" > < / a > < / span > < span class = cF5 > R2P< / span > < span class = cF0 > (& m2, & arg2, x, y);
< a name = "l1118" > < / a > m2 *= < / span > < span class = cF5 > Abs< / span > < span class = cF0 > (< / span > < span class = cF5 > Sin< / span > < span class = cF7 > (< / span > < span class = cF0 > arg2 - arg1< / span > < span class = cF7 > )< / span > < span class = cF0 > );
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< a name = "l1119" > < / a >
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< a name = "l1120" > < / a > res = < / span > < span class = cF5 > RegPoly< / span > < span class = cF0 > (dc, cx, cy, cz, m1 / < / span > < span class = cFE > 0x10000< / span > < span class = cF0 > , m2 / < / span > < span class = cFE > 0x10000< / span > < span class = cF0 > , sides, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , -arg1, step, start_radians, len_radians);
< a name = "l1121" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1122" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1123" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1124" > < / a > res = < / span > < span class = cF5 > RegPoly< / span > < span class = cF0 > (dc, cx, cy, cz, x_radius, y_radius, sides, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , rot_angle, step, start_radians, len_radians);
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< a name = "l1125" > < / a >
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< a name = "l1126" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1127" > < / a > }
< a name = "l1128" > < / a >
< a name = "l1129" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFloodFill3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z1, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > not_color=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > )
< a name = "l1130" > < / a > {< / span > < span class = cF2 > //3D. Transformation.< / span > < span class = cF0 >
< a name = "l1131" > < / a > < / span > < span class = cF2 > //not_color=TRUE means fill up to everything which is not the current color.< / span > < span class = cF0 >
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< a name = "l1132" > < / a > < / span > < span class = cF2 > //not_color=FALSE means fill all parts equ to the color under the point.< / span > < span class = cF0 >
< a name = "l1133" > < / a > < / span > < span class = cF2 > //Returns count of pixs changed< / span > < span class = cF0 >
< a name = "l1134" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > res, old_flags = dc-> flags, _x, _y, _z;
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< a name = "l1135" > < / a >
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< a name = "l1136" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1137" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1138" > < / a > (*dc-> transform)(dc, & x1, & y1, & z1);
< a name = "l1139" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1140" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1141" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1142" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1143" > < / a > _x = x1;
< a name = "l1144" > < / a > _y = y1;
< a name = "l1145" > < / a > _z = z1;
< a name = "l1146" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x, & _y, & _z);
< a name = "l1147" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l1148" > < / a > res = < / span > < span class = cF5 > GrFloodFill< / span > < span class = cF0 > (dc, _x, _y, not_color, _z, dc-> depth_buf);
< a name = "l1149" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1150" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1151" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1152" > < / a > res = < / span > < span class = cF5 > GrFloodFill< / span > < span class = cF0 > (dc, x1, y1, not_color, z1, dc-> depth_buf);
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< a name = "l1153" > < / a > gr_done:
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< a name = "l1154" > < / a > dc-> flags = old_flags;
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< a name = "l1155" > < / a >
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< a name = "l1156" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1157" > < / a > }
< a name = "l1158" > < / a >
< a name = "l1159" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics;Graphics/Device Contexts" < / span > < span class = cF0 >
< a name = "l1160" > < / a >
< a name = "l1161" > < / a > < / span > < span class = cF5 > Option< / span > < span class = cF0 > (< / span > < span class = cF3 > OPTf_WARN_HEADER_MISMATCH< / span > < span class = cF0 > , < / span > < span class = cF3 > OFF< / span > < span class = cF0 > );
< a name = "l1162" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrBlot3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > y1, < / span > < span class = cF9 > I64< / span > < span class = cF0 > z1, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *img)
< a name = "l1163" > < / a > {< / span > < span class = cF2 > //3D. Clipping and transformation.< / span > < span class = cF0 >
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< a name = "l1164" > < / a > < / span > < span class = cF9 > CColorROPU32< / span > < span class = cF0 > old_color = dc-> color;
< a name = "l1165" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > color,
< a name = "l1166" > < / a > < / span > < span class = cF1 > reg< / span > < span class = cF0 > i, j, w = img-> width, h = img-> height,
< a name = "l1167" > < / a > d1, dx1, dy1, dz1,
< a name = "l1168" > < / a > < / span > < span class = cF1 > reg< / span > < span class = cF0 > d2, dx2, dy2, dz2,
< a name = "l1169" > < / a > adx1, ady1, adz1, adx2, ady2, adz2, x2, y2, z2, x3, y3, z3,
< a name = "l1170" > < / a > dw, < / span > < span class = cF1 > reg< / span > < span class = cF0 > dh, x, y, _x1, _y1, _z1, _x2, _y2, _z2, _x3, _y3, _z3, last_x, last_y, res = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1171" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > first;
< a name = "l1172" > < / a > < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *old_brush = dc-> brush;
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< a name = "l1173" > < / a >
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< a name = "l1174" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf || dc-> flags & < / span > < span class = cF7 > (< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > | < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l1175" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1176" > < / a > x2 = x1 + w;
< a name = "l1177" > < / a > y2 = y1;
< a name = "l1178" > < / a > z2 = z1;
< a name = "l1179" > < / a > x3 = x1;
< a name = "l1180" > < / a > y3 = y1 + h;
< a name = "l1181" > < / a > z3 = z1;
< a name = "l1182" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1183" > < / a > {
< a name = "l1184" > < / a > (*dc-> transform)(dc, & x1, & y1, & z1);
< a name = "l1185" > < / a > (*dc-> transform)(dc, & x2, & y2, & z2);
< a name = "l1186" > < / a > (*dc-> transform)(dc, & x3, & y3, & z3);
< a name = "l1187" > < / a > }
< a name = "l1188" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1189" > < / a > {
< a name = "l1190" > < / a > _x1 = x1;
< a name = "l1191" > < / a > _y1 = y1;
< a name = "l1192" > < / a > _z1 = z1;
< a name = "l1193" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x1, & _y1, & _z1);
< a name = "l1194" > < / a > _x2 = x2;
< a name = "l1195" > < / a > _y2 = y2;
< a name = "l1196" > < / a > _z2 = z2;
< a name = "l1197" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x2, & _y2, & _z2);
< a name = "l1198" > < / a > _x3 = x3;
< a name = "l1199" > < / a > _y3 = y3;
< a name = "l1200" > < / a > _z3 = z3;
< a name = "l1201" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & _x3, & _y3, & _z3);
< a name = "l1202" > < / a > dx1 = _x2 - _x1;
< a name = "l1203" > < / a > dy1 = _y2 - _y1;
< a name = "l1204" > < / a > dz1 = _z2 - _z1;
< a name = "l1205" > < / a > dx2 = _x3 - _x1;
< a name = "l1206" > < / a > dy2 = _y3 - _y1;
< a name = "l1207" > < / a > dz2 = _z3 - _z1;
< a name = "l1208" > < / a > adx1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dx1);
< a name = "l1209" > < / a > ady1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dy1);
< a name = "l1210" > < / a > adz1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dz1);
< a name = "l1211" > < / a > adx2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dx2);
< a name = "l1212" > < / a > ady2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dy2);
< a name = "l1213" > < / a > adz2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dz2);
2021-07-03 05:07:57 +01:00
< a name = "l1214" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1215" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx1 > = ady1)
< a name = "l1216" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1217" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx1 > = adz1)
< a name = "l1218" > < / a > d1 = adx1;
< a name = "l1219" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1220" > < / a > d1 = adz1;
< a name = "l1221" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1222" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1223" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1224" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (ady1 > = adz1)
< a name = "l1225" > < / a > d1 = ady1;
< a name = "l1226" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1227" > < / a > d1 = adz1;
< a name = "l1228" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1229" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx2 > = ady2)
< a name = "l1230" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1231" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx2 > = adz2)
< a name = "l1232" > < / a > d2 = adx2;
< a name = "l1233" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1234" > < / a > d2 = adz2;
< a name = "l1235" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1236" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1237" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1238" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (ady2 > = adz2)
< a name = "l1239" > < / a > d2 = ady2;
< a name = "l1240" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1241" > < / a > d2 = adz2;
< a name = "l1242" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l1243" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1244" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > d1< / span > < span class = cF7 > )< / span > < span class = cF0 > != w || < / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > d2< / span > < span class = cF7 > )< / span > < span class = cF0 > != h)
< a name = "l1245" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1246" > < / a > d1 < < = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1247" > < / a > d2 < < = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1248" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1249" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d1)
< a name = "l1250" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1251" > < / a > dx1 = dx1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1252" > < / a > dy1 = dy1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1253" > < / a > dz1 = dz1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1254" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1255" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1256" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > normal_image;
< a name = "l1257" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d2)
< a name = "l1258" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1259" > < / a > dx2 = dx2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1260" > < / a > dy2 = dy2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1261" > < / a > dz2 = dz2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1262" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1263" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1264" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > normal_image;
< a name = "l1265" > < / a > dc-> brush = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l1266" > < / a > x = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1267" > < / a > y = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1268" > < / a > dw = w < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1269" > < / a > dh = h < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
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< a name = "l1270" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1271" > < / a > first = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l1272" > < / a > _x1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1273" > < / a > _y1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1274" > < / a > _z1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1275" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < = d1; j++)
< a name = "l1276" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1277" > < / a > _x2 = _x1;
< a name = "l1278" > < / a > _y2 = _y1;
< a name = "l1279" > < / a > _z2 = _z1;
< a name = "l1280" > < / a > y = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1281" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < = d2; i++)
< a name = "l1282" > < / a > {
< a name = "l1283" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (_x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] != last_x || _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] != last_y || first)
< a name = "l1284" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1285" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > color = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (img, x.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ])< / span > < span class = cF7 > )< / span > < span class = cF0 > > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1286" > < / a > {
< a name = "l1287" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop == < / span > < span class = cF3 > ROPB_MONO< / span > < span class = cF0 > )
< a name = "l1288" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1289" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (color)
< a name = "l1290" > < / a > {
< a name = "l1291" > < / a > dc-> color = old_color & ~< / span > < span class = cF3 > ROPF_DITHER< / span > < span class = cF0 > ;
< a name = "l1292" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l1293" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1294" > < / a > dc-> db_z = _z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1295" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, _x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1296" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1297" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1298" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc, _x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1299" > < / a > }
< a name = "l1300" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1301" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1302" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1303" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (color != < / span > < span class = cF3 > TRANSPARENT< / span > < span class = cF0 > )
< a name = "l1304" > < / a > {
< a name = "l1305" > < / a > dc-> color = old_color & ~< / span > < span class = cF3 > COLORROP_NO_ROP0_MASK< / span > < span class = cF0 > |color;
< a name = "l1306" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l1307" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1308" > < / a > dc-> db_z = _z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1309" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, _x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1310" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1311" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1312" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc, _x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1313" > < / a > }
< a name = "l1314" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1315" > < / a > }
< a name = "l1316" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1317" > < / a > first = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1318" > < / a > last_x = _x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1319" > < / a > last_y = _y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1320" > < / a > _x2 += dx2;
< a name = "l1321" > < / a > _y2 += dy2;
< a name = "l1322" > < / a > _z2 += dz2;
< a name = "l1323" > < / a > y += dh;
< a name = "l1324" > < / a > }
< a name = "l1325" > < / a > _x1 += dx1;
< a name = "l1326" > < / a > _y1 += dy1;
< a name = "l1327" > < / a > _z1 += dz1;
< a name = "l1328" > < / a > x += dw;
< a name = "l1329" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1330" > < / a > res = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l1331" > < / a > normal_image:
2021-07-04 23:11:34 +01:00
< a name = "l1332" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1333" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1334" > < / a > }
< a name = "l1335" > < / a > dx1 = x2 - x1;
< a name = "l1336" > < / a > dy1 = y2 - y1;
< a name = "l1337" > < / a > dz1 = z2 - z1;
< a name = "l1338" > < / a > dx2 = x3 - x1;
< a name = "l1339" > < / a > dy2 = y3 - y1;
< a name = "l1340" > < / a > dz2 = z3 - z1;
< a name = "l1341" > < / a > adx1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dx1);
< a name = "l1342" > < / a > ady1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dy1);
< a name = "l1343" > < / a > adz1 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dz1);
< a name = "l1344" > < / a > adx2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dx2);
< a name = "l1345" > < / a > ady2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dy2);
< a name = "l1346" > < / a > adz2 = < / span > < span class = cF5 > AbsI64< / span > < span class = cF0 > (dz2);
2021-07-03 05:07:57 +01:00
< a name = "l1347" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1348" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx1 > = ady1)
< a name = "l1349" > < / a > {
< a name = "l1350" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx1 > = adz1)
< a name = "l1351" > < / a > d1 = adx1;
< a name = "l1352" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1353" > < / a > d1 = adz1;
< a name = "l1354" > < / a > }
< a name = "l1355" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1356" > < / a > {
< a name = "l1357" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (ady1 > = adz1)
< a name = "l1358" > < / a > d1 = ady1;
< a name = "l1359" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1360" > < / a > d1 = adz1;
< a name = "l1361" > < / a > }
< a name = "l1362" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx2 > = ady2)
< a name = "l1363" > < / a > {
< a name = "l1364" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (adx2 > = adz2)
< a name = "l1365" > < / a > d2 = adx2;
< a name = "l1366" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1367" > < / a > d2 = adz2;
< a name = "l1368" > < / a > }
< a name = "l1369" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1370" > < / a > {
< a name = "l1371" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (ady2 > = adz2)
< a name = "l1372" > < / a > d2 = ady2;
< a name = "l1373" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1374" > < / a > d2 = adz2;
< a name = "l1375" > < / a > }
< a name = "l1376" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > d1< / span > < span class = cF7 > )< / span > < span class = cF0 > != w || < / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > d2< / span > < span class = cF7 > )< / span > < span class = cF0 > != h)
< a name = "l1377" > < / a > {
< a name = "l1378" > < / a > d1 < < = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1379" > < / a > d2 < < = < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1380" > < / a > }
< a name = "l1381" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d1)
< a name = "l1382" > < / a > {
< a name = "l1383" > < / a > dx1 = dx1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1384" > < / a > dy1 = dy1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1385" > < / a > dz1 = dz1 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1386" > < / a > }
< a name = "l1387" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1388" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1389" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (d2)
< a name = "l1390" > < / a > {
< a name = "l1391" > < / a > dx2 = dx2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1392" > < / a > dy2 = dy2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1393" > < / a > dz2 = dz2 < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
< a name = "l1394" > < / a > }
< a name = "l1395" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1396" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1397" > < / a > dc-> brush = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
< a name = "l1398" > < / a > x = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1399" > < / a > y = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1400" > < / a > dw = w < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d1;
< a name = "l1401" > < / a > dh = h < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / d2;
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< a name = "l1402" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1403" > < / a > first = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l1404" > < / a > x1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1405" > < / a > y1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1406" > < / a > z1 < < = < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1407" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (j = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; j < = d1; j++)
< a name = "l1408" > < / a > {
< a name = "l1409" > < / a > x2 = x1;
< a name = "l1410" > < / a > y2 = y1;
< a name = "l1411" > < / a > z2 = z1;
< a name = "l1412" > < / a > y = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1413" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < = d2; i++)
< a name = "l1414" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1415" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] != last_x || y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ] != last_y || first)
< a name = "l1416" > < / a > {
< a name = "l1417" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > color = < / span > < span class = cF5 > GrPeek< / span > < span class = cF0 > (img, x.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ])< / span > < span class = cF7 > )< / span > < span class = cF0 > > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1418" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1419" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> color.c0.rop == < / span > < span class = cF3 > ROPB_MONO< / span > < span class = cF0 > )
< a name = "l1420" > < / a > {
< a name = "l1421" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (color)
< a name = "l1422" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1423" > < / a > dc-> color = old_color & ~< / span > < span class = cF3 > ROPF_DITHER< / span > < span class = cF0 > ;
< a name = "l1424" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l1425" > < / a > {
< a name = "l1426" > < / a > dc-> db_z = z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1427" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1428" > < / a > }
< a name = "l1429" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1430" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc, x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1431" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1432" > < / a > }
< a name = "l1433" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1434" > < / a > {
< a name = "l1435" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (color != < / span > < span class = cF3 > TRANSPARENT< / span > < span class = cF0 > )
< a name = "l1436" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1437" > < / a > dc-> color = old_color & ~< / span > < span class = cF3 > COLORROP_NO_ROP0_MASK< / span > < span class = cF0 > | color;< / span > < span class = cF2 > //COLOR< / span > < span class = cF0 >
< a name = "l1438" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> depth_buf)
< a name = "l1439" > < / a > {
< a name = "l1440" > < / a > dc-> db_z = z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1441" > < / a > < / span > < span class = cF5 > GrPlot1< / span > < span class = cF0 > (dc, x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1442" > < / a > }
< a name = "l1443" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1444" > < / a > < / span > < span class = cF5 > GrPlot< / span > < span class = cF0 > (dc, x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1445" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1446" > < / a > }
< a name = "l1447" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1448" > < / a > }
< a name = "l1449" > < / a > first = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1450" > < / a > last_x = x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1451" > < / a > last_y = y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ];
< a name = "l1452" > < / a > x2 += dx2;
< a name = "l1453" > < / a > y2 += dy2;
< a name = "l1454" > < / a > z2 += dz2;
< a name = "l1455" > < / a > y += dh;
< a name = "l1456" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1457" > < / a > x1 += dx1;
< a name = "l1458" > < / a > y1 += dy1;
< a name = "l1459" > < / a > z1 += dz1;
< a name = "l1460" > < / a > x += dw;
< a name = "l1461" > < / a > }
< a name = "l1462" > < / a > res = < / span > < span class = cFE > 1< / span > < span class = cF0 > ; < / span > < span class = cF2 > //TODO: check off screen< / span > < span class = cF0 >
< a name = "l1463" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1464" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1465" > < / a > res = < / span > < span class = cF5 > GrBlot< / span > < span class = cF0 > (dc, x1, y1, img);
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< a name = "l1466" > < / a > gr_done:
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< a name = "l1467" > < / a > dc-> color = old_color;
< a name = "l1468" > < / a > dc-> brush = old_brush;
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< a name = "l1469" > < / a >
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< a name = "l1470" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1471" > < / a > }
< a name = "l1472" > < / a > < / span > < span class = cF5 > Option< / span > < span class = cF0 > (< / span > < span class = cF3 > OPTf_WARN_HEADER_MISMATCH< / span > < span class = cF0 > , < / span > < span class = cF3 > ON< / span > < span class = cF0 > );
< a name = "l1473" > < / a >
< a name = "l1474" > < / a > #< / span > < span class = cF1 > help_index< / span > < span class = cF0 > < / span > < span class = cF6 > " Graphics" < / span > < span class = cF0 >
< a name = "l1475" > < / a >
< a name = "l1476" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr2Bezier3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl)
< a name = "l1477" > < / a > {< / span > < span class = cF2 > //2nd order. Clipping and transform and thick.< / span > < span class = cF0 >
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< a name = "l1478" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1479" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, x, y, z, old_flags = dc-> flags;
< a name = "l1480" > < / a > < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl2 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , *ctrl3 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
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< a name = "l1481" > < / a >
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< a name = "l1482" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1483" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1484" > < / a > ctrl2 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 3< / span > < span class = cF0 > );
< a name = "l1485" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 3< / span > < span class = cF0 > ; i++)
< a name = "l1486" > < / a > {
< a name = "l1487" > < / a > x = ctrl[i].x;
< a name = "l1488" > < / a > y = ctrl[i].y;
< a name = "l1489" > < / a > z = ctrl[i].z;
< a name = "l1490" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1491" > < / a > ctrl2[i].x = x;
< a name = "l1492" > < / a > ctrl2[i].y = y;
< a name = "l1493" > < / a > ctrl2[i].z = z;
< a name = "l1494" > < / a > }
< a name = "l1495" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1496" > < / a > ctrl = ctrl2;
< a name = "l1497" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1498" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1499" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1500" > < / a > ctrl3 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 3< / span > < span class = cF0 > );
< a name = "l1501" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 3< / span > < span class = cF0 > ; i++)
< a name = "l1502" > < / a > {
< a name = "l1503" > < / a > x = ctrl[i].x;
< a name = "l1504" > < / a > y = ctrl[i].y;
< a name = "l1505" > < / a > z = ctrl[i].z;
< a name = "l1506" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & x, & y, & z);
< a name = "l1507" > < / a > ctrl3[i].x = x;
< a name = "l1508" > < / a > ctrl3[i].y = y;
< a name = "l1509" > < / a > ctrl3[i].z = z;
< a name = "l1510" > < / a > }
< a name = "l1511" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l1512" > < / a > res = < / span > < span class = cF5 > Bezier2< / span > < span class = cF0 > (dc, ctrl3, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > );
< a name = "l1513" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1514" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1515" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l1516" > < / a >
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< a name = "l1517" > < / a > res |= < / span > < span class = cF5 > Bezier2< / span > < span class = cF0 > (dc, ctrl, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > );
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< a name = "l1518" > < / a > gr_done:
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< a name = "l1519" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl2);
< a name = "l1520" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl3);
< a name = "l1521" > < / a > dc-> flags = old_flags;
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< a name = "l1522" > < / a >
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< a name = "l1523" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
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< a name = "l1524" > < / a > }
< a name = "l1525" > < / a >
< a name = "l1526" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr3Bezier3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl)
< a name = "l1527" > < / a > {< / span > < span class = cF2 > //3rd order. Clipping and transform and thick.< / span > < span class = cF0 >
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< a name = "l1528" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1529" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, x, y, z, old_flags = dc-> flags;
< a name = "l1530" > < / a > < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl2 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , *ctrl3 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l1531" > < / a >
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< a name = "l1532" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1533" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1534" > < / a > ctrl2 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 4< / span > < span class = cF0 > );
< a name = "l1535" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 4< / span > < span class = cF0 > ; i++)
< a name = "l1536" > < / a > {
< a name = "l1537" > < / a > x = ctrl[i].x;
< a name = "l1538" > < / a > y = ctrl[i].y;
< a name = "l1539" > < / a > z = ctrl[i].z;
< a name = "l1540" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1541" > < / a > ctrl2[i].x = x;
< a name = "l1542" > < / a > ctrl2[i].y = y;
< a name = "l1543" > < / a > ctrl2[i].z = z;
< a name = "l1544" > < / a > }
< a name = "l1545" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1546" > < / a > ctrl = ctrl2;
< a name = "l1547" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1548" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1549" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1550" > < / a > ctrl3 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * < / span > < span class = cFE > 4< / span > < span class = cF0 > );
< a name = "l1551" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < < / span > < span class = cFE > 4< / span > < span class = cF0 > ; i++)
< a name = "l1552" > < / a > {
< a name = "l1553" > < / a > x = ctrl[i].x;
< a name = "l1554" > < / a > y = ctrl[i].y;
< a name = "l1555" > < / a > z = ctrl[i].z;
< a name = "l1556" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & x, & y, & z);
< a name = "l1557" > < / a > ctrl3[i].x = x;
< a name = "l1558" > < / a > ctrl3[i].y = y;
< a name = "l1559" > < / a > ctrl3[i].z = z;
< a name = "l1560" > < / a > }
< a name = "l1561" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l1562" > < / a > res = < / span > < span class = cF5 > Bezier3< / span > < span class = cF0 > (dc, ctrl3, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > );
< a name = "l1563" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1564" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1565" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l1566" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1567" > < / a > res |= < / span > < span class = cF5 > Bezier3< / span > < span class = cF0 > (dc, ctrl, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > );
2021-07-03 05:07:57 +01:00
< a name = "l1568" > < / a > gr_done:
2021-07-04 23:11:34 +01:00
< a name = "l1569" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl2);
< a name = "l1570" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl3);
< a name = "l1571" > < / a > dc-> flags = old_flags;
2021-07-03 05:07:57 +01:00
< a name = "l1572" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1573" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l1574" > < / a > }
< a name = "l1575" > < / a >
< a name = "l1576" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > Gr2BSpline3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl, < / span > < span class = cF9 > I64< / span > < span class = cF0 > count, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > closed=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > )
< a name = "l1577" > < / a > {< / span > < span class = cF2 > //2nd order. Clipping and transform and thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l1578" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1579" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, x, y, z, old_flags = dc-> flags;
< a name = "l1580" > < / a > < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl2 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , *ctrl3 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l1581" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1582" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1583" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1584" > < / a > ctrl2 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * count);
< a name = "l1585" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < count; i++)
< a name = "l1586" > < / a > {
< a name = "l1587" > < / a > x = ctrl[i].x;
< a name = "l1588" > < / a > y = ctrl[i].y;
< a name = "l1589" > < / a > z = ctrl[i].z;
< a name = "l1590" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1591" > < / a > ctrl2[i].x = x;
< a name = "l1592" > < / a > ctrl2[i].y = y;
< a name = "l1593" > < / a > ctrl2[i].z = z;
< a name = "l1594" > < / a > }
< a name = "l1595" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1596" > < / a > ctrl = ctrl2;
< a name = "l1597" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1598" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1599" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1600" > < / a > ctrl3 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * count);
< a name = "l1601" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;i < count; i++)
< a name = "l1602" > < / a > {
< a name = "l1603" > < / a > x = ctrl[i].x;
< a name = "l1604" > < / a > y = ctrl[i].y;
< a name = "l1605" > < / a > z = ctrl[i].z;
< a name = "l1606" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & x, & y, & z);
< a name = "l1607" > < / a > ctrl3[i].x = x;
< a name = "l1608" > < / a > ctrl3[i].y = y;
< a name = "l1609" > < / a > ctrl3[i].z = z;
< a name = "l1610" > < / a > }
< a name = "l1611" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l1612" > < / a > res = < / span > < span class = cF5 > BSpline2< / span > < span class = cF0 > (dc, ctrl3, count, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , closed);
< a name = "l1613" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1614" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1615" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l1616" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1617" > < / a > res |= < / span > < span class = cF5 > BSpline2< / span > < span class = cF0 > (dc, ctrl, count, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , closed);
2021-07-03 05:07:57 +01:00
< a name = "l1618" > < / a > gr_done:
2021-07-04 23:11:34 +01:00
< a name = "l1619" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl2);
< a name = "l1620" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl3);
< a name = "l1621" > < / a > dc-> flags = old_flags;
2021-07-03 05:07:57 +01:00
< a name = "l1622" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1623" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l1624" > < / a > }
< a name = "l1625" > < / a >
< a name = "l1626" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > < / span > < span class = cF5 > Gr3BSpline3< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl, < / span > < span class = cF9 > I64< / span > < span class = cF0 > count, < / span > < span class = cF1 > Bool< / span > < span class = cF0 > closed=< / span > < span class = cF3 > FALSE< / span > < span class = cF0 > )
< a name = "l1627" > < / a > {< / span > < span class = cF2 > //3rd order. Clipping and transform and thick.< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l1628" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > res = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l1629" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, x, y, z, old_flags = dc-> flags;
< a name = "l1630" > < / a > < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *ctrl2 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > , *ctrl3 = < / span > < span class = cF3 > NULL< / span > < span class = cF0 > ;
2021-07-03 05:07:57 +01:00
< a name = "l1631" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1632" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > )
< a name = "l1633" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1634" > < / a > ctrl2 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * count);
< a name = "l1635" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < count; i++)
< a name = "l1636" > < / a > {
< a name = "l1637" > < / a > x = ctrl[i].x;
< a name = "l1638" > < / a > y = ctrl[i].y;
< a name = "l1639" > < / a > z = ctrl[i].z;
< a name = "l1640" > < / a > (*dc-> transform)(dc, & x, & y, & z);
< a name = "l1641" > < / a > ctrl2[i].x = x;
< a name = "l1642" > < / a > ctrl2[i].y = y;
< a name = "l1643" > < / a > ctrl2[i].z = z;
< a name = "l1644" > < / a > }
< a name = "l1645" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_TRANSFORMATION< / span > < span class = cF0 > ;
< a name = "l1646" > < / a > ctrl = ctrl2;
< a name = "l1647" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1648" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > )
< a name = "l1649" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1650" > < / a > ctrl3 = < / span > < span class = cF5 > MAlloc< / span > < span class = cF0 > (< / span > < span class = cF1 > sizeof< / span > < span class = cF7 > (< / span > < span class = cF9 > CD3I32< / span > < span class = cF7 > )< / span > < span class = cF0 > * count);
< a name = "l1651" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < count; i++)
< a name = "l1652" > < / a > {
< a name = "l1653" > < / a > x = ctrl[i].x;
< a name = "l1654" > < / a > y = ctrl[i].y;
< a name = "l1655" > < / a > z = ctrl[i].z;
< a name = "l1656" > < / a > < / span > < span class = cF5 > DCReflect< / span > < span class = cF0 > (dc, & x, & y, & z);
< a name = "l1657" > < / a > ctrl3[i].x = x;
< a name = "l1658" > < / a > ctrl3[i].y = y;
< a name = "l1659" > < / a > ctrl3[i].z = z;
< a name = "l1660" > < / a > }
< a name = "l1661" > < / a > dc-> flags & = ~< / span > < span class = cF3 > DCF_SYMMETRY< / span > < span class = cF0 > ;
< a name = "l1662" > < / a > res = < / span > < span class = cF5 > BSpline3< / span > < span class = cF0 > (dc, ctrl3, count, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , closed);
< a name = "l1663" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_JUST_MIRROR< / span > < span class = cF0 > )
< a name = "l1664" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > gr_done;
< a name = "l1665" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l1666" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1667" > < / a > res |= < / span > < span class = cF5 > BSpline3< / span > < span class = cF0 > (dc, ctrl, count, & < / span > < span class = cF5 > GrPlot3< / span > < span class = cF0 > , closed);
2021-07-03 05:07:57 +01:00
< a name = "l1668" > < / a > gr_done:
2021-07-04 23:11:34 +01:00
< a name = "l1669" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl2);
< a name = "l1670" > < / a > < / span > < span class = cF5 > Free< / span > < span class = cF0 > (ctrl3);
< a name = "l1671" > < / a > dc-> flags = old_flags;
2021-07-03 05:07:57 +01:00
< a name = "l1672" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1673" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l1674" > < / a > }
< a name = "l1675" > < / a >
< a name = "l1676" > < / a > < / span > < span class = cF1 > public< / span > < span class = cF0 > < / span > < span class = cF9 > I64< / span > < span class = cF0 > < / span > < span class = cF5 > GrFillTri0< / span > < span class = cF0 > (< / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc=< / span > < span class = cFB > gr< / span > < span class = cF0 > .dc, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *p1, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *p2, < / span > < span class = cF9 > CD3I32< / span > < span class = cF0 > *p4)
< a name = "l1677" > < / a > {< / span > < span class = cF2 > //3D. Returns count of pixs changed< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l1678" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x1, x2, y1, y2, z1, z2, dx1, dy1, dz1, dx2, dy2, dz2, res = < / span > < span class = cFE > 0< / span > < span class = cF0 > , i, min, max;
< a name = "l1679" > < / a > < / span > < span class = cF9 > CTask< / span > < span class = cF0 > *win_task;
2021-07-03 05:07:57 +01:00
< a name = "l1680" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1681" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > p1-> y - p2-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > p1-> y - p4-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > < = < / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > p1-> x - p2-> x< / span > < span class = cF7 > )< / span > < span class = cF0 > + < / span > < span class = cF5 > AbsI64< / span > < span class = cF7 > (< / span > < span class = cF0 > p1-> x - p4-> x< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l1682" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF2 > //p1 is min x< / span > < span class = cF0 >
< a name = "l1683" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p4-> x < p2-> x)
< a name = "l1684" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p4, & p2);
< a name = "l1685" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p2-> x < p1-> x)
< a name = "l1686" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p2, & p1);
2021-07-03 05:07:57 +01:00
< a name = "l1687" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1688" > < / a > < / span > < span class = cF2 > //p2y < = p4y< / span > < span class = cF0 >
< a name = "l1689" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p4-> y < p2-> y)
< a name = "l1690" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p4, & p2);
2021-07-03 05:07:57 +01:00
< a name = "l1691" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1692" > < / a > min = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1693" > < / a > max = dc-> height;
< a name = "l1694" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l1695" > < / a > {
< a name = "l1696" > < / a > win_task = dc-> win_task;
< a name = "l1697" > < / a > min -= win_task-> scroll_y + win_task-> pix_top;
< a name = "l1698" > < / a > max -= win_task-> scroll_y + win_task-> pix_top;
< a name = "l1699" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (max > win_task-> pix_bottom - < / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> scroll_y + win_task-> pix_top< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l1700" > < / a > max = win_task-> pix_bottom - (win_task-> scroll_y + win_task-> pix_top);
< a name = "l1701" > < / a > }
2021-07-03 05:07:57 +01:00
< a name = "l1702" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1703" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > dy2 = p4-> y - p1-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1704" > < / a > {
< a name = "l1705" > < / a > dy1 = p2-> y - p1-> y;
< a name = "l1706" > < / a > dx1 = (p1-> x - p2-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1707" > < / a > dz1 = (p1-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
2021-07-03 05:07:57 +01:00
< a name = "l1708" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1709" > < / a > dx2 = (p1-> x - p4-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1710" > < / a > dz2 = (p1-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1711" > < / a > x1 = x2 = p1-> x < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1712" > < / a > y1 = p1-> y;
< a name = "l1713" > < / a > z1 = z2 = p1-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1714" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 + dy2 < min)
< a name = "l1715" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1716" > < / a > i = min - (y1 + dy2);
< a name = "l1717" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dy2)
< a name = "l1718" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1719" > < / a > dy2 += i;
< a name = "l1720" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1721" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 > = max)
< a name = "l1722" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1723" > < / a > i = y1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1724" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dy2)
< a name = "l1725" > < / a > i = -dy2;
< a name = "l1726" > < / a > dy2 += i;
< a name = "l1727" > < / a > y1 -= i;
< a name = "l1728" > < / a > x1 += dx1 * i;
< a name = "l1729" > < / a > x2 += dx2 * i;
< a name = "l1730" > < / a > z1 += dz1 * i;
< a name = "l1731" > < / a > z2 += dz2 * i;
< a name = "l1732" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1733" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy2++)
< a name = "l1734" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1735" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1736" > < / a > y1--;
< a name = "l1737" > < / a > x1 += dx1;
< a name = "l1738" > < / a > x2 += dx2;
< a name = "l1739" > < / a > z1 += dz1;
< a name = "l1740" > < / a > z2 += dz2;
< a name = "l1741" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1742" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy2 = p2-> y-p4-> y)
< a name = "l1743" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1744" > < / a > dx2 = (p4-> x - p2-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1745" > < / a > dz2 = (p4-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1746" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1+dy2< min)
< a name = "l1747" > < / a > {
< a name = "l1748" > < / a > i = min - (y1 + dy2);
< a name = "l1749" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dy2)
< a name = "l1750" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1751" > < / a > dy2 += i;
< a name = "l1752" > < / a > }
< a name = "l1753" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 > = max)
< a name = "l1754" > < / a > {
< a name = "l1755" > < / a > i = y1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1756" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dy2)
< a name = "l1757" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1758" > < / a > dy2 += i;
< a name = "l1759" > < / a > y1 -= i;
< a name = "l1760" > < / a > x1 += dx1 * i;
< a name = "l1761" > < / a > x2 += dx2 * i;
< a name = "l1762" > < / a > z1 += dz1 * i;
< a name = "l1763" > < / a > z2 += dz2 * i;
< a name = "l1764" > < / a > }
< a name = "l1765" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1766" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy2++ < = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1767" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1768" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1769" > < / a > y1--;
< a name = "l1770" > < / a > x1 += dx1;
< a name = "l1771" > < / a > x2 += dx2;
< a name = "l1772" > < / a > z1 += dz1;
< a name = "l1773" > < / a > z2 += dz2;
< a name = "l1774" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1775" > < / a > }
< a name = "l1776" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > dy2 = p2-> y - p1-> y< / span > < span class = cF7 > )< / span > < span class = cF0 > > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1777" > < / a > {
< a name = "l1778" > < / a > dy1 = p4-> y - p1-> y;
< a name = "l1779" > < / a > dx1 = (p4-> x - p1-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1780" > < / a > dz1 = (p4-> z - p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
2021-07-03 05:07:57 +01:00
< a name = "l1781" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1782" > < / a > dx2 = (p2-> x-p1-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1783" > < / a > dz2 = (p2-> z-p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1784" > < / a > x1 = x2 = p1-> x < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1785" > < / a > y1 = p1-> y;
< a name = "l1786" > < / a > z1 = z2 = p1-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1787" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 + dy2 > = max)
< a name = "l1788" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1789" > < / a > i = y1 + dy2 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1790" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy2)
< a name = "l1791" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1792" > < / a > dy2 -= i;
< a name = "l1793" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1794" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 < min)
< a name = "l1795" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1796" > < / a > i = min - y1;
< a name = "l1797" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy2)
< a name = "l1798" > < / a > i = dy2;
< a name = "l1799" > < / a > dy2 -= i;
< a name = "l1800" > < / a > y1 += i;
< a name = "l1801" > < / a > x1 += dx1 * i;
< a name = "l1802" > < / a > x2 += dx2 * i;
< a name = "l1803" > < / a > z1 += dz1 * i;
< a name = "l1804" > < / a > z2 += dz2 * i;
< a name = "l1805" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1806" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy2--)
< a name = "l1807" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1808" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1809" > < / a > y1++;
< a name = "l1810" > < / a > x1 += dx1;
< a name = "l1811" > < / a > x2 += dx2;
< a name = "l1812" > < / a > z1 += dz1;
< a name = "l1813" > < / a > z2 += dz2;
< a name = "l1814" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1815" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy2 = p4-> y - p2-> y)
< a name = "l1816" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1817" > < / a > dx2 = (p4-> x - p2-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1818" > < / a > dz2 = (p4-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1819" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 + dy2 > = max)
< a name = "l1820" > < / a > {
< a name = "l1821" > < / a > i = y1 + dy2 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1822" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy2)
< a name = "l1823" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1824" > < / a > dy2 -= i;
< a name = "l1825" > < / a > }
< a name = "l1826" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 < min)
< a name = "l1827" > < / a > {
< a name = "l1828" > < / a > i = min - y1;
< a name = "l1829" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy2)
< a name = "l1830" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1831" > < / a > dy2 -= i;
< a name = "l1832" > < / a > y1 += i;
< a name = "l1833" > < / a > x1 += dx1 * i;
< a name = "l1834" > < / a > x2 += dx2 * i;
< a name = "l1835" > < / a > z1 += dz1 * i;
< a name = "l1836" > < / a > z2 += dz2 * i;
< a name = "l1837" > < / a > }
< a name = "l1838" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1839" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy2-- > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1840" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1841" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1842" > < / a > y1++;
< a name = "l1843" > < / a > x1 += dx1;
< a name = "l1844" > < / a > x2 += dx2;
< a name = "l1845" > < / a > z1 += dz1;
< a name = "l1846" > < / a > z2 += dz2;
< a name = "l1847" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1848" > < / a > }
< a name = "l1849" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1850" > < / a > {
< a name = "l1851" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy1 = p2-> y - p1-> y)
< a name = "l1852" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1853" > < / a > dx1 = (p2-> x - p1-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1854" > < / a > dz1 = (p2-> z - p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1855" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy2 = p2-> y - p4-> y)
< a name = "l1856" > < / a > {
< a name = "l1857" > < / a > dx2 = (p2-> x - p4-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1858" > < / a > dz2 = (p2-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1859" > < / a > }
< a name = "l1860" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1861" > < / a > {
< a name = "l1862" > < / a > dx2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1863" > < / a > dz2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1864" > < / a > }
< a name = "l1865" > < / a > x1 = x2 = p2-> x < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1866" > < / a > y1 = p2-> y;
< a name = "l1867" > < / a > z1 = z2 = p2-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1868" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 < min)
< a name = "l1869" > < / a > {
< a name = "l1870" > < / a > i = min - y1;
< a name = "l1871" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dy1)
< a name = "l1872" > < / a > i = -dy1;
< a name = "l1873" > < / a > dy1 += i;
< a name = "l1874" > < / a > y1 += i;
< a name = "l1875" > < / a > x1 += dx1 * i;
< a name = "l1876" > < / a > x2 += dx2 * i;
< a name = "l1877" > < / a > z1 += dz1 * i;
< a name = "l1878" > < / a > z2 += dz2 * i;
< a name = "l1879" > < / a > }
< a name = "l1880" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy1++ < = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1881" > < / a > {
< a name = "l1882" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 < max)
< a name = "l1883" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1884" > < / a > y1++;
< a name = "l1885" > < / a > x1 += dx1;
< a name = "l1886" > < / a > x2 += dx2;
< a name = "l1887" > < / a > z1 += dz1;
< a name = "l1888" > < / a > z2 += dz2;
< a name = "l1889" > < / a > }
< a name = "l1890" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1891" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy1 = p4-> y - p1-> y)
< a name = "l1892" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1893" > < / a > dx1 = (p1-> x - p4-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1894" > < / a > dz1 = (p1-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy1;
< a name = "l1895" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dy2 = p4-> y - p2-> y)
< a name = "l1896" > < / a > {
< a name = "l1897" > < / a > dx2 = (p2-> x - p4-> x) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1898" > < / a > dz2 = (p2-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dy2;
< a name = "l1899" > < / a > }
< a name = "l1900" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1901" > < / a > {
< a name = "l1902" > < / a > dx2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1903" > < / a > dz2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1904" > < / a > }
< a name = "l1905" > < / a > x1 = x2 = p4-> x < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1906" > < / a > y1 = p4-> y;
< a name = "l1907" > < / a > z1 = z2 = p4-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1908" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1-dy1 < min)
< a name = "l1909" > < / a > {
< a name = "l1910" > < / a > i = min-(y1 - dy1);
< a name = "l1911" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy1)
< a name = "l1912" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1913" > < / a > dy1 -= i;
< a name = "l1914" > < / a > }
< a name = "l1915" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (y1 > = max)
< a name = "l1916" > < / a > {
< a name = "l1917" > < / a > i = y1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1918" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dy1)
< a name = "l1919" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1920" > < / a > dy1 -= i;
< a name = "l1921" > < / a > y1 -= i;
< a name = "l1922" > < / a > x1 += dx1 * i;
< a name = "l1923" > < / a > x2 += dx2 * i;
< a name = "l1924" > < / a > z1 += dz1 * i;
< a name = "l1925" > < / a > z2 += dz2 * i;
< a name = "l1926" > < / a > }
< a name = "l1927" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dy1-- > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1928" > < / a > {
< a name = "l1929" > < / a > res += < / span > < span class = cF5 > GrHLine< / span > < span class = cF0 > (dc, x1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], x2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y1, z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1930" > < / a > y1--;
< a name = "l1931" > < / a > x1 += dx1;
< a name = "l1932" > < / a > x2 += dx2;
< a name = "l1933" > < / a > z1 += dz1;
< a name = "l1934" > < / a > z2 += dz2;
< a name = "l1935" > < / a > }
< a name = "l1936" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1937" > < / a > }
< a name = "l1938" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1939" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l1940" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l1941" > < / a > < / span > < span class = cF2 > //p1 is min y< / span > < span class = cF0 >
2021-07-04 23:11:34 +01:00
< a name = "l1942" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p4-> y < p2-> y)
< a name = "l1943" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p4, & p2);
< a name = "l1944" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p2-> y < p1-> y)
< a name = "l1945" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p2, & p1);
2021-07-03 05:07:57 +01:00
< a name = "l1946" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1947" > < / a > < / span > < span class = cF2 > //p2x < = p4x< / span > < span class = cF0 >
< a name = "l1948" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (p4-> x < p2-> x)
< a name = "l1949" > < / a > < / span > < span class = cF5 > SwapI64< / span > < span class = cF0 > (& p4, & p2);
2021-07-03 05:07:57 +01:00
< a name = "l1950" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1951" > < / a > min = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l1952" > < / a > max = dc-> width;
< a name = "l1953" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> flags & < / span > < span class = cF3 > DCF_SCREEN_BITMAP< / span > < span class = cF0 > )
< a name = "l1954" > < / a > {
< a name = "l1955" > < / a > win_task = dc-> win_task;
< a name = "l1956" > < / a > min -= win_task-> scroll_x + win_task-> pix_left;
< a name = "l1957" > < / a > max -= win_task-> scroll_x + win_task-> pix_left;
< a name = "l1958" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (max > win_task-> pix_right - < / span > < span class = cF7 > (< / span > < span class = cF0 > win_task-> scroll_x + win_task-> pix_left< / span > < span class = cF7 > )< / span > < span class = cF0 > )
< a name = "l1959" > < / a > max = win_task-> pix_right - (win_task-> scroll_x + win_task-> pix_left);
< a name = "l1960" > < / a > }
2021-07-03 05:07:57 +01:00
< a name = "l1961" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1962" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > dx2 = p4-> x-p1-> x< / span > < span class = cF7 > )< / span > < span class = cF0 > < < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l1963" > < / a > {
< a name = "l1964" > < / a > dx1 = p2-> x - p1-> x;
< a name = "l1965" > < / a > dy1 = (p1-> y - p2-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l1966" > < / a > dz1 = (p1-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
2021-07-03 05:07:57 +01:00
< a name = "l1967" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l1968" > < / a > dy2 = (p1-> y - p4-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l1969" > < / a > dz2 = (p1-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l1970" > < / a > y1 = y2 = p1-> y < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1971" > < / a > x1 = p1-> x;
< a name = "l1972" > < / a > z1 = z2 = p1-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l1973" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 + dx2 < min)
< a name = "l1974" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1975" > < / a > i = min - (x1 + dx2);
< a name = "l1976" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dx2)
< a name = "l1977" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l1978" > < / a > dx2 += i;
< a name = "l1979" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1980" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 > = max)
< a name = "l1981" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1982" > < / a > i = x1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l1983" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dx2)
< a name = "l1984" > < / a > i = -dx2;
< a name = "l1985" > < / a > dx2 += i;
< a name = "l1986" > < / a > x1 -= i;
< a name = "l1987" > < / a > y1 += dy1 * i;
< a name = "l1988" > < / a > y2 += dy2 * i;
< a name = "l1989" > < / a > z1 += dz1 * i;
< a name = "l1990" > < / a > z2 += dz2 * i;
< a name = "l1991" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l1992" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx2++)
< a name = "l1993" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l1994" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l1995" > < / a > x1--;
< a name = "l1996" > < / a > y1 += dy1;
< a name = "l1997" > < / a > y2 += dy2;
< a name = "l1998" > < / a > z1 += dz1;
< a name = "l1999" > < / a > z2 += dz2;
< a name = "l2000" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2001" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx2 = p2-> x - p4-> x)
< a name = "l2002" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2003" > < / a > dy2 = (p4-> y - p2-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2004" > < / a > dz2 = (p4-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2005" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 + dx2 < min)
< a name = "l2006" > < / a > {
< a name = "l2007" > < / a > i = min - (x1 + dx2);
< a name = "l2008" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dx2)
< a name = "l2009" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2010" > < / a > dx2 += i;
< a name = "l2011" > < / a > }
< a name = "l2012" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 > = max)
< a name = "l2013" > < / a > {
< a name = "l2014" > < / a > i = x1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l2015" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dx2)
< a name = "l2016" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2017" > < / a > dx2 += i;
< a name = "l2018" > < / a > x1 -= i;
< a name = "l2019" > < / a > y1 += dy1 * i;
< a name = "l2020" > < / a > y2 += dy2 * i;
< a name = "l2021" > < / a > z1 += dz1 * i;
< a name = "l2022" > < / a > z2 += dz2 * i;
< a name = "l2023" > < / a > }
< a name = "l2024" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2025" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx2++ < = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l2026" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2027" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l2028" > < / a > x1--;
< a name = "l2029" > < / a > y1 += dy1;
< a name = "l2030" > < / a > y2 += dy2;
< a name = "l2031" > < / a > z1 += dz1;
< a name = "l2032" > < / a > z2 += dz2;
< a name = "l2033" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2034" > < / a > }
< a name = "l2035" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF7 > (< / span > < span class = cF0 > dx2 = p2-> x - p1-> x< / span > < span class = cF7 > )< / span > < span class = cF0 > > < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l2036" > < / a > {
< a name = "l2037" > < / a > dx1 = p4-> x - p1-> x;
< a name = "l2038" > < / a > dy1 = (p4-> y - p1-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l2039" > < / a > dz1 = (p4-> z - p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
2021-07-03 05:07:57 +01:00
< a name = "l2040" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l2041" > < / a > dy2 = (p2-> y - p1-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2042" > < / a > dz2 = (p2-> z - p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2043" > < / a > y1 = y2 = p1-> y < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2044" > < / a > x1 = p1-> x;
< a name = "l2045" > < / a > z1 = z2 = p1-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2046" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 + dx2 > = max)
< a name = "l2047" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2048" > < / a > i = x1 + dx2 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l2049" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx2)
< a name = "l2050" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2051" > < / a > dx2 -= i;
< a name = "l2052" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2053" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 < min)
< a name = "l2054" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2055" > < / a > i = min - x1;
< a name = "l2056" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx2)
< a name = "l2057" > < / a > i = dx2;
< a name = "l2058" > < / a > dx2 -= i;
< a name = "l2059" > < / a > x1 += i;
< a name = "l2060" > < / a > y1 += dy1 * i;
< a name = "l2061" > < / a > y2 += dy2 * i;
< a name = "l2062" > < / a > z1 += dz1 * i;
< a name = "l2063" > < / a > z2 += dz2 * i;
< a name = "l2064" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2065" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx2--)
< a name = "l2066" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2067" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l2068" > < / a > x1++;
< a name = "l2069" > < / a > y1 += dy1;
< a name = "l2070" > < / a > y2 += dy2;
< a name = "l2071" > < / a > z1 += dz1;
< a name = "l2072" > < / a > z2 += dz2;
< a name = "l2073" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2074" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx2 = p4-> x - p2-> x)
< a name = "l2075" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2076" > < / a > dy2 = (p4-> y - p2-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2077" > < / a > dz2 = (p4-> z - p2-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2078" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 + dx2 > = max)
< a name = "l2079" > < / a > {
< a name = "l2080" > < / a > i = x1 + dx2 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l2081" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx2)
< a name = "l2082" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2083" > < / a > dx2 -= i;
< a name = "l2084" > < / a > }
< a name = "l2085" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 < min)
< a name = "l2086" > < / a > {
< a name = "l2087" > < / a > i = min - x1;
< a name = "l2088" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx2)
< a name = "l2089" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2090" > < / a > dx2 -= i;
< a name = "l2091" > < / a > x1 += i;
< a name = "l2092" > < / a > y1 += dy1 * i;
< a name = "l2093" > < / a > y2 += dy2 * i;
< a name = "l2094" > < / a > z1 += dz1 * i;
< a name = "l2095" > < / a > z2 += dz2 * i;
< a name = "l2096" > < / a > }
< a name = "l2097" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2098" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx2-- > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l2099" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2100" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l2101" > < / a > x1++;
< a name = "l2102" > < / a > y1 += dy1;
< a name = "l2103" > < / a > y2 += dy2;
< a name = "l2104" > < / a > z1 += dz1;
< a name = "l2105" > < / a > z2 += dz2;
< a name = "l2106" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2107" > < / a > }
< a name = "l2108" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l2109" > < / a > {
< a name = "l2110" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx1 = p2-> x - p1-> x)
< a name = "l2111" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2112" > < / a > dy1 = (p2-> y - p1-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l2113" > < / a > dz1 = (p2-> z - p1-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l2114" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx2 = p2-> x - p4-> x)
< a name = "l2115" > < / a > {
< a name = "l2116" > < / a > dy2 = (p2-> y - p4-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2117" > < / a > dz2 = (p2-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2118" > < / a > }
< a name = "l2119" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l2120" > < / a > {
< a name = "l2121" > < / a > dy2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l2122" > < / a > dz2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l2123" > < / a > }
< a name = "l2124" > < / a > y1 = y2 = p2-> y < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2125" > < / a > x1 = p2-> x;
< a name = "l2126" > < / a > z1 = z2 = p2-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2127" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 < min)
< a name = "l2128" > < / a > {
< a name = "l2129" > < / a > i = min - x1;
< a name = "l2130" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > -dx1)
< a name = "l2131" > < / a > i = -dx1;
< a name = "l2132" > < / a > dx1 += i;
< a name = "l2133" > < / a > x1 += i;
< a name = "l2134" > < / a > y1 += dy1 * i;
< a name = "l2135" > < / a > y2 += dy2 * i;
< a name = "l2136" > < / a > z1 += dz1 * i;
< a name = "l2137" > < / a > z2 += dz2 * i;
< a name = "l2138" > < / a > }
< a name = "l2139" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx1++ < = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l2140" > < / a > {
< a name = "l2141" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 < max)
< a name = "l2142" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l2143" > < / a > x1++;
< a name = "l2144" > < / a > y1 += dy1;
< a name = "l2145" > < / a > y2 += dy2;
< a name = "l2146" > < / a > z1 += dz1;
< a name = "l2147" > < / a > z2 += dz2;
< a name = "l2148" > < / a > }
< a name = "l2149" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2150" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx1 = p4-> x - p1-> x)
< a name = "l2151" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l2152" > < / a > dy1 = (p1-> y - p4-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l2153" > < / a > dz1 = (p1-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx1;
< a name = "l2154" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dx2 = p4-> x - p2-> x)
< a name = "l2155" > < / a > {
< a name = "l2156" > < / a > dy2 = (p2-> y - p4-> y) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2157" > < / a > dz2 = (p2-> z - p4-> z) < < < / span > < span class = cFE > 32< / span > < span class = cF0 > / dx2;
< a name = "l2158" > < / a > }
< a name = "l2159" > < / a > < / span > < span class = cF1 > else< / span > < span class = cF0 >
< a name = "l2160" > < / a > {
< a name = "l2161" > < / a > dy2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l2162" > < / a > dz2 = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l2163" > < / a > }
< a name = "l2164" > < / a > y1 = y2 = p4-> y < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2165" > < / a > x1 = p4-> x;
< a name = "l2166" > < / a > z1 = z2 = p4-> z < < < / span > < span class = cFE > 32< / span > < span class = cF0 > ;
< a name = "l2167" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 - dx1 < min)
< a name = "l2168" > < / a > {
< a name = "l2169" > < / a > i = min - (x1 - dx1);
< a name = "l2170" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx1)
< a name = "l2171" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2172" > < / a > dx1 -= i;
< a name = "l2173" > < / a > }
< a name = "l2174" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (x1 > = max)
< a name = "l2175" > < / a > {
< a name = "l2176" > < / a > i = x1 - max + < / span > < span class = cFE > 1< / span > < span class = cF0 > ;
< a name = "l2177" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (i > dx1)
< a name = "l2178" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > ft_done;
< a name = "l2179" > < / a > dx1 -= i;
< a name = "l2180" > < / a > x1 -= i;
< a name = "l2181" > < / a > y1 += dy1 * i;
< a name = "l2182" > < / a > y2 += dy2 * i;
< a name = "l2183" > < / a > z1 += dz1 * i;
< a name = "l2184" > < / a > z2 += dz2 * i;
< a name = "l2185" > < / a > }
< a name = "l2186" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (dx1-- > = < / span > < span class = cFE > 0< / span > < span class = cF0 > )
< a name = "l2187" > < / a > {
< a name = "l2188" > < / a > res += < / span > < span class = cF5 > GrVLine< / span > < span class = cF0 > (dc, x1, y1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], y2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z1.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ], z2.i32[< / span > < span class = cFE > 1< / span > < span class = cF0 > ]);
< a name = "l2189" > < / a > x1--;
< a name = "l2190" > < / a > y1 += dy1;
< a name = "l2191" > < / a > y2 += dy2;
< a name = "l2192" > < / a > z1 += dz1;
< a name = "l2193" > < / a > z2 += dz2;
< a name = "l2194" > < / a > }
< a name = "l2195" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l2196" > < / a > }
< a name = "l2197" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
2021-07-03 05:07:57 +01:00
< a name = "l2198" > < / a > ft_done:
< a name = "l2199" > < / a >
2021-07-04 23:11:34 +01:00
< a name = "l2200" > < / a > < / span > < span class = cF1 > return< / span > < span class = cF0 > res;
2021-07-03 05:07:57 +01:00
< a name = "l2201" > < / a > }
< / span > < / pre > < / body >
< / html >