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< a name = "l1" > < / a > < span class = cF0 > ZealOS has a class for 3 dimensional points consisting of F64s. CosmiC is not C++ -- it does not support passing or returning
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< a name = "l2" > < / a > values from functions which are not 64-bits, therefore, it can't be implemented with operator overloading. Making all
< a name = "l3" > < / a > function args and returns 64-bit is a core prinicple of ZealOS.
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< a name = "l4" > < / a >
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< a name = "l5" > < / a > As a courtesy, most of the CD3 functions return the addr of the destination vect, so you can nestle calls. They do not alloc
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< a name = "l6" > < / a > new space for the destination vect.
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