ZealOS/docs/Demo/Graphics/Clock.ZC.html

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> USE_JIFFIES </span><span class=cF3>FALSE</span><span class=cF0> </span><span class=cF2>// Set FALSE for less smooth but more accurate time.</span><span class=cF0>
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<a name="l2"></a>
<a name="l3"></a>#</span><span class=cF1>define</span><span class=cF0> CLOCK_CENTER </span><span class=cFE>70</span><span class=cF0>
<a name="l4"></a>#</span><span class=cF1>define</span><span class=cF0> CLOCK_RADIUS (CLOCK_CENTER-</span><span class=cFE>2</span><span class=cF0>)
<a name="l5"></a>
<a name="l6"></a>#</span><span class=cF1>define</span><span class=cF0> SECOND_HAND_LEN CLOCK_RADIUS
<a name="l7"></a>#</span><span class=cF1>define</span><span class=cF0> MINUTE_HAND_LEN </span><span class=cFE>8</span><span class=cF0> * CLOCK_RADIUS / </span><span class=cFE>10</span><span class=cF0>
<a name="l8"></a>#</span><span class=cF1>define</span><span class=cF0> HOUR_HAND_LEN CLOCK_RADIUS / </span><span class=cFE>2</span><span class=cF0>
<a name="l9"></a>
<a name="l10"></a>#</span><span class=cF1>define</span><span class=cF0> CLOCK_BASE_COLOR </span><span class=cF3>BLACK</span><span class=cF0>
<a name="l11"></a>#</span><span class=cF1>define</span><span class=cF0> SECOND_HAND_COLOR </span><span class=cF3>DKGRAY</span><span class=cF0>
<a name="l12"></a>#</span><span class=cF1>define</span><span class=cF0> MINUTE_HAND_COLOR </span><span class=cF3>DKGRAY</span><span class=cF0>
<a name="l13"></a>#</span><span class=cF1>define</span><span class=cF0> HOUR_HAND_COLOR </span><span class=cF3>BLACK</span><span class=cF0>
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<a name="l14"></a>
<a name="l15"></a></span><span class=cF2>// set this either 24 or 12</span><span class=cF0>
<a name="l16"></a>#</span><span class=cF1>define</span><span class=cF0> HOUR_MAX </span><span class=cFE>12</span><span class=cF0>
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<a name="l17"></a>
<a name="l18"></a>#</span><span class=cF1>define</span><span class=cF0> . </span><span class=cFE>2</span><span class=cF0>*</span><span class=cF3>pi</span><span class=cF0>
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<a name="l19"></a>
<a name="l20"></a>
<a name="l21"></a></span><span class=cF2>//EST NY -&gt; India:</span><span class=cF0> </span><span class=cF2> 9.5</span><span class=cF0>
<a name="l22"></a></span><span class=cF2>//EST NY -&gt; China:</span><span class=cF0> </span><span class=cF2> 12</span><span class=cF0>
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<a name="l23"></a></span><span class=cF9>CDate</span><span class=cF0> clock_time_offset = </span><span class=cFE>0</span><span class=cF0> * </span><span class=cFE>60</span><span class=cF0> * </span><span class=cFE>60</span><span class=cF0> * </span><span class=cF3>CDATE_FREQ</span><span class=cF0>;
<a name="l24"></a>
<a name="l25"></a></span><span class=cF9>CDateStruct</span><span class=cF0> *ds = </span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF9>CDateStruct</span><span class=cF7>)</span><span class=cF0>);
<a name="l26"></a></span><span class=cF9>CDate</span><span class=cF0> d = </span><span class=cF5>Now</span><span class=cF0> + clock_time_offset;
<a name="l27"></a></span><span class=cF5>Date2Struct</span><span class=cF0>(ds, d);
<a name="l28"></a></span><span class=cF9>I64</span><span class=cF0> init_jiff = </span><span class=cFB>counts</span><span class=cF0>.jiffies;
<a name="l29"></a></span><span class=cF9>I64</span><span class=cF0> cur_jiff;
<a name="l30"></a></span><span class=cF1>F64</span><span class=cF0> sec, min, hr;
<a name="l31"></a>
<a name="l32"></a></span><span class=cF1>U0</span><span class=cF0> ClockDrawIt(</span><span class=cF9>CTask</span><span class=cF0> *, </span><span class=cF9>CDC</span><span class=cF0> *dc)
<a name="l33"></a>{
<a name="l34"></a> </span><span class=cF1>if</span><span class=cF0> (USE_JIFFIES)
<a name="l35"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l36"></a> cur_jiff = </span><span class=cFB>counts</span><span class=cF0>.jiffies - init_jiff;
<a name="l37"></a> sec = ds-&gt;sec + cur_jiff/</span><span class=cFE>1000</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>;
<a name="l38"></a> min = ds-&gt;min + cur_jiff/</span><span class=cFE>1000</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>/</span><span class=cFE>60</span><span class=cF0>;
<a name="l39"></a> hr = (ds-&gt;hour % HOUR_MAX) + cur_jiff/</span><span class=cFE>1000</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>/</span><span class=cFE>60</span><span class=cF0>/</span><span class=cFE>60</span><span class=cF0>;
<a name="l40"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l41"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l42"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l43"></a> d = </span><span class=cF5>Now</span><span class=cF0> + clock_time_offset;
<a name="l44"></a> </span><span class=cF5>Date2Struct</span><span class=cF0>(ds, d);
<a name="l45"></a> sec = ds-&gt;sec;
<a name="l46"></a> min = ds-&gt;min;
<a name="l47"></a> hr = ds-&gt;hour % HOUR_MAX;
<a name="l48"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l49"></a></span><span class=cF2>/*</span><span class=cF0>
<a name="l50"></a>
<a name="l51"></a></span><span class=cF2>public Bool GrLine3(CDC *dc=gr.dc,I64 x1,I64 y1,I64 z1,</span><span class=cF0>
<a name="l52"></a> </span><span class=cF2> I64 x2,</span><span class=cF0>
<a name="l53"></a> </span><span class=cF2> I64 y2,</span><span class=cF0>
<a name="l54"></a> </span><span class=cF2> I64 z2, I64 step=1,I64 start=0)</span><span class=cF0>
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<a name="l55"></a></span><span class=cF2>*/</span><span class=cF0>
<a name="l56"></a> </span><span class=cF2>//draw second hand</span><span class=cF0>
<a name="l57"></a> dc-&gt;thick = </span><span class=cFE>1</span><span class=cF0>;
<a name="l58"></a> dc-&gt;color = SECOND_HAND_COLOR;
<a name="l59"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc, CLOCK_CENTER, CLOCK_CENTER, </span><span class=cF3>GR_Z_ALL</span><span class=cF0>,
<a name="l60"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + SECOND_HAND_LEN * </span><span class=cF5>Cos</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + sec * ./</span><span class=cFE>60</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>,
<a name="l61"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + SECOND_HAND_LEN * </span><span class=cF5>Sin</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + sec * ./</span><span class=cFE>60</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>,
<a name="l62"></a> </span><span class=cF3>GR_Z_ALL</span><span class=cF0>);
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<a name="l63"></a>
<a name="l64"></a> </span><span class=cF2>// draw minute hand</span><span class=cF0>
<a name="l65"></a> dc-&gt;thick = </span><span class=cFE>2</span><span class=cF0>;
<a name="l66"></a> dc-&gt;color = MINUTE_HAND_COLOR;
<a name="l67"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc, CLOCK_CENTER, CLOCK_CENTER, </span><span class=cF3>GR_Z_ALL</span><span class=cF0>,
<a name="l68"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + MINUTE_HAND_LEN * </span><span class=cF5>Cos</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + min * ./</span><span class=cFE>60</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>,
<a name="l69"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + MINUTE_HAND_LEN * </span><span class=cF5>Sin</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + min * ./</span><span class=cFE>60</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>,
<a name="l70"></a> </span><span class=cF3>GR_Z_ALL</span><span class=cF0>);
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<a name="l71"></a>
<a name="l72"></a> </span><span class=cF2>// draw hour hand</span><span class=cF0>
<a name="l73"></a> dc-&gt;thick = </span><span class=cFE>3</span><span class=cF0>;
<a name="l74"></a> dc-&gt;color = HOUR_HAND_COLOR;
<a name="l75"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc, CLOCK_CENTER, CLOCK_CENTER, </span><span class=cF3>GR_Z_ALL</span><span class=cF0>,
<a name="l76"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + HOUR_HAND_LEN * </span><span class=cF5>Cos</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + hr * ./HOUR_MAX)</span><span class=cF7>)</span><span class=cF0>,
<a name="l77"></a> </span><span class=cF7>(</span><span class=cF0>CLOCK_CENTER + HOUR_HAND_LEN * </span><span class=cF5>Sin</span><span class=cF0>(</span><span class=cFE>3</span><span class=cF0>*./</span><span class=cFE>4</span><span class=cF0> + hr * ./HOUR_MAX)</span><span class=cF7>)</span><span class=cF0>,
<a name="l78"></a> </span><span class=cF3>GR_Z_ALL</span><span class=cF0>);
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<a name="l79"></a>
<a name="l80"></a>
<a name="l81"></a> dc-&gt;color = CLOCK_BASE_COLOR;
<a name="l82"></a> </span><span class=cF2>//GrPrint(dc, 0, 0, &quot;%d&quot;, ds-&gt;sec);</span><span class=cF0>
<a name="l83"></a>
<a name="l84"></a> </span><span class=cF2>//draw clock base</span><span class=cF0>
<a name="l85"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(dc, CLOCK_CENTER, CLOCK_CENTER, CLOCK_RADIUS);
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<a name="l86"></a>
<a name="l87"></a>}
<a name="l88"></a>
<a name="l89"></a></span><span class=cF1>U0</span><span class=cF0> ClockDemo()
<a name="l90"></a>{
<a name="l91"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>;
<a name="l92"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l93"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
<a name="l94"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;draw_it = &amp;ClockDrawIt;
<a name="l95"></a> </span><span class=cF5>StrCopy</span><span class=cF0>(</span><span class=cF5>Fs</span><span class=cF0>-&gt;task_title, </span><span class=cF6>&quot;Time&quot;</span><span class=cF0>);
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<a name="l96"></a>
<a name="l97"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>CharGet</span><span class=cF7>(</span><span class=cF0>,</span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0> != </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>) </span><span class=cF7>{}</span><span class=cF0>;
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<a name="l98"></a>
<a name="l99"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
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<a name="l100"></a>};
<a name="l101"></a>
<a name="l102"></a>ClockDemo;
</span></pre></body>
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