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< html >
< head >
< meta http-equiv = "Content-Type" content = "text/html;charset=US-ASCII" >
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< meta name = "generator" content = "ZealOS V1.00" >
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< style type = "text/css" >
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body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
.cFA{color:#82bc49;background-color:#fef1f0;}
.cFB{color:#0097a2;background-color:#fef1f0;}
.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
.cFF{color:#fef1f0;background-color:#fef1f0;}
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< / style >
< / head >
< body >
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< pre style = "font-family:monospace;font-size:12pt" >
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< a name = "l1" > < / a > < span class = cFA >
< a name = "l2" > < / a > < 1> /* Graphics Not Rendered in HTML */< / span > < span class = cF0 >
< a name = "l3" > < / a >
< a name = "l4" > < / a > #< / span > < span class = cF1 > define< / span > < span class = cF0 > APPLES_NUM < / span > < span class = cFE > 128< / span > < span class = cF0 >
< a name = "l5" > < / a >
< a name = "l6" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > x[APPLES_NUM], y[APPLES_NUM], cur_apple, cur_dist;
< a name = "l7" > < / a > < / span > < span class = cF1 > Bool< / span > < span class = cF0 > trigger;
< a name = "l8" > < / a >
< a name = "l9" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > (< / span > < span class = cF9 > CTask< / span > < span class = cF0 > *, < / span > < span class = cF9 > CDC< / span > < span class = cF0 > *dc)
< a name = "l10" > < / a > {
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< a name = "l11" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, best_dist = < / span > < span class = cF3 > I64_MAX< / span > < span class = cF0 > , best_apple = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l12" > < / a >
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< a name = "l13" > < / a > dc-> flags |= < / span > < span class = cF3 > DCF_LOCATE_NEAREST< / span > < span class = cF0 > ;
< a name = "l14" > < / a > dc-> cur_x = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x;
< a name = "l15" > < / a > dc-> cur_y = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y;
< a name = "l16" > < / a > dc-> cur_z = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
< a name = "l17" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < APPLES_NUM; i++)
< a name = "l18" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l19" > < / a > < / span > < span class = cF5 > Sprite3< / span > < span class = cF0 > (dc, x[i], y[i], < / span > < span class = cFE > 0< / span > < span class = cF0 > , < / span > < span class = cFA > < 1> < / span > < span class = cF0 > );
< a name = "l20" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (dc-> nearest_dist < = best_dist)
< a name = "l21" > < / a > {
< a name = "l22" > < / a > < / span > < span class = cF2 > //Distance to nearest pix, squared< / span > < span class = cF0 >
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< a name = "l23" > < / a > < / span > < span class = cF2 > //< / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l84" > < span class = cF4 > Sqrt< / span > < / a > < span class = cF2 > () is expensive so we work with distance squared.< / span > < span class = cF0 >
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< a name = "l24" > < / a > best_dist = dc-> nearest_dist;
< a name = "l25" > < / a > best_apple = i;
< a name = "l26" > < / a > }
< a name = "l27" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l28" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (trigger)
< a name = "l29" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l30" > < / a > cur_apple = best_apple;
< a name = "l31" > < / a > cur_dist = best_dist;
< a name = "l32" > < / a > trigger = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l33" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l34" > < / a > < / span > < span class = cF5 > GrPrint< / span > < span class = cF0 > (dc, < / span > < span class = cF3 > FONT_WIDTH< / span > < span class = cF0 > , < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > , < / span > < span class = cF6 > " Dist Squared:%d" < / span > < span class = cF0 > , cur_dist);
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< a name = "l35" > < / a > }
< a name = "l36" > < / a >
< a name = "l37" > < / a > < / span > < span class = cF1 > U0< / span > < span class = cF0 > Pick()
< a name = "l38" > < / a > {
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< a name = "l39" > < / a > < / span > < span class = cF9 > I64< / span > < span class = cF0 > i, message_code, arg1, arg2, delta_x, delta_y;
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< a name = "l40" > < / a >
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< a name = "l41" > < / a > < / span > < span class = cF1 > for< / span > < span class = cF0 > (i = < / span > < span class = cFE > 0< / span > < span class = cF0 > ; i < APPLES_NUM; i++)
< a name = "l42" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l43" > < / a > x[i] = < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > % < / span > < span class = cF3 > GR_WIDTH< / span > < span class = cF0 > ;
< a name = "l44" > < / a > y[i] = < / span > < span class = cF5 > RandU16< / span > < span class = cF0 > % (< / span > < span class = cF3 > GR_HEIGHT< / span > < span class = cF0 > - < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > * < / span > < span class = cFE > 3< / span > < span class = cF0 > ) + < / span > < span class = cF3 > FONT_HEIGHT< / span > < span class = cF0 > * < / span > < span class = cFE > 3< / span > < span class = cF0 > ;
< a name = "l45" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
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< a name = "l46" > < / a > < / span > < span class = cF5 > SettingsPush< / span > < span class = cF0 > ; < / span > < span class = cF2 > //See < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/System/TaskSettings.CC.html#l3" > < span class = cF4 > SettingsPush< / span > < / a > < span class = cF0 >
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< a name = "l47" > < / a > < / span > < span class = cF5 > AutoComplete< / span > < span class = cF0 > ;
< a name = "l48" > < / a > < / span > < span class = cF5 > DocCursor< / span > < span class = cF0 > ;
< a name = "l49" > < / a > < / span > < span class = cF5 > DocClear< / span > < span class = cF0 > ;
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< a name = "l50" > < / a >
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< a name = "l51" > < / a > trigger = < / span > < span class = cF3 > FALSE< / span > < span class = cF0 > ;
< a name = "l52" > < / a > cur_apple = cur_dist = < / span > < span class = cFE > 0< / span > < span class = cF0 > ;
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< a name = "l53" > < / a >
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< a name = "l54" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> draw_it = & < / span > < span class = cF5 > DrawIt< / span > < span class = cF0 > ;
< a name = "l55" > < / a > < / span > < span class = cF5 > Fs< / span > < span class = cF0 > -> win_inhibit = < / span > < span class = cF3 > WIG_TASK_DEFAULT< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_FOCUS< / span > < span class = cF0 > - < / span > < span class = cF3 > WIF_SELF_BORDER< / span > < span class = cF0 > ;
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< a name = "l56" > < / a >
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< a name = "l57" > < / a > < / span > < span class = cF1 > try< / span > < span class = cF0 >
< a name = "l58" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l59" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (< / span > < span class = cF3 > TRUE< / span > < span class = cF0 > )
< a name = "l60" > < / a > {
< a name = "l61" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (< / span > < span class = cF5 > MessageGet< / span > < span class = cF7 > (< / span > < span class = cF0 > & arg1, & arg2, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > | < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_DOWN< / span > < span class = cF7 > )< / span > < span class = cF0 > == < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > )
< a name = "l62" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > pi_done;
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< a name = "l63" > < / a >
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< a name = "l64" > < / a > < / span > < span class = cF2 > //Wait for window mgr to call DrawIt()< / span > < span class = cF0 >
< a name = "l65" > < / a > trigger = < / span > < span class = cF3 > TRUE< / span > < span class = cF0 > ;
< a name = "l66" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 > < / span > < span class = cF5 > Refresh< / span > < span class = cF0 > ;
< a name = "l67" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (trigger);
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< a name = "l68" > < / a >
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< a name = "l69" > < / a > < / span > < span class = cF2 > //Use screen coordinates, not window (arg1,arg2)< / span > < span class = cF0 >
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< a name = "l70" > < / a > < / span > < span class = cF2 > //< / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KGlobals.CC.html#l25" > < span class = cF4 > mouse.pos.x< / span > < / a > < span class = cF2 > and < / span > < a href = "https://zeal-operating-system.github.io/ZealOS/Kernel/KGlobals.CC.html#l25" > < span class = cF4 > mouse.pos.y< / span > < / a > < span class = cF2 > are global vars updated< / span > < span class = cF0 >
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< a name = "l71" > < / a > < / span > < span class = cF2 > //updated by the window mgr to hold the< / span > < span class = cF0 >
< a name = "l72" > < / a > < / span > < span class = cF2 > //screen coordinates of the mouse.< / span > < span class = cF0 >
< a name = "l73" > < / a > delta_x = x[cur_apple] - < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x;
< a name = "l74" > < / a > delta_y = y[cur_apple] - < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y;
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< a name = "l75" > < / a >
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< a name = "l76" > < / a > < / span > < span class = cF1 > do< / span > < span class = cF0 >
< a name = "l77" > < / a > < / span > < span class = cF7 > {< / span > < span class = cF0 >
< a name = "l78" > < / a > message_code = < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (& arg1, & arg2, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > | < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_MOVE< / span > < span class = cF0 > | < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > );
< a name = "l79" > < / a > < / span > < span class = cF1 > if< / span > < span class = cF0 > (message_code == < / span > < span class = cF3 > MESSAGE_KEY_DOWN< / span > < span class = cF0 > )
< a name = "l80" > < / a > < / span > < span class = cF1 > goto< / span > < span class = cF0 > pi_done;
< a name = "l81" > < / a > x[cur_apple] = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.x + delta_x;
< a name = "l82" > < / a > y[cur_apple] = < / span > < span class = cFB > mouse< / span > < span class = cF0 > .pos.y + delta_y;
< a name = "l83" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l84" > < / a > < / span > < span class = cF1 > while< / span > < span class = cF0 > (message_code != < / span > < span class = cF3 > MESSAGE_MS_L_UP< / span > < span class = cF0 > );
< a name = "l85" > < / a > }
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< a name = "l86" > < / a > pi_done:
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< a name = "l87" > < / a > < / span > < span class = cF5 > MessageGet< / span > < span class = cF0 > (,, < / span > < span class = cFE > 1< / span > < span class = cF0 > < < < / span > < span class = cF3 > MESSAGE_KEY_UP< / span > < span class = cF0 > );
< a name = "l88" > < / a > < / span > < span class = cF7 > }< / span > < span class = cF0 >
< a name = "l89" > < / a > < / span > < span class = cF1 > catch< / span > < span class = cF0 >
< a name = "l90" > < / a > < / span > < span class = cF5 > PutExcept< / span > < span class = cF0 > ;
< a name = "l91" > < / a > < / span > < span class = cF5 > SettingsPop< / span > < span class = cF0 > ;
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< a name = "l92" > < / a > }
< a name = "l93" > < / a >
< a name = "l94" > < / a > Pick;
< / span > < / pre > < / body >
< / html >