ZealOS/src/Kernel/KMathB.CC

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F64 Clamp(F64 d, F64 lo, F64 hi)
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{//Clamp to F64 [] range.
if (d < lo)
return lo;
if (d > hi)
return hi;
return d;
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}
F64 Min(F64 n1, F64 n2)
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{//Min of two F64s.
if (n1 <= n2)
return n1;
else
return n2;
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}
F64 Max(F64 n1, F64 n2)
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{//Max of two F64s.
if (n1 >= n2)
return n1;
else
return n2;
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}
F64 Pow10I64(I64 i)
{//F64 int powers of ten.
if (i > 308)
return <EFBFBD>;
else if (i < -308)
return 0.0;
else
return pow10_I64[i + 309];
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}
U64 FloorU64(U64 num, U64 to)
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{//Int multiples of num.
return num - num % to;
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}
U64 CeilU64(U64 num, U64 to)
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{//Int multiples of num.
num += to - 1;
return num - num % to;
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}
I64 RoundI64(I64 num, I64 to)
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{//Int multiples of num.
return num - num % to;
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}
I64 FloorI64(I64 num, I64 to)
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{//Int multiples of num.
if (num >= 0)
return num - num % to;
else
{
num++;
return num - num % to - to;
}
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}
I64 CeilI64(I64 num, I64 to)
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{//Int multiples of num.
if (num >= 0)
{
num += to - 1;
return num - num % to;
}
else
{
num += to - 1;
return num - num % to - to;
}
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}
//See $LK,"::/Doc/Credits.DD"$.
#define LIN_CONGRUE_A 6364136223846793005
#define LIN_CONGRUE_C 1442695040888963407
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I64 RandInt()
{//Don't use this. Use the functions below.
I64 res = Fs->rand_seed;
res = LIN_CONGRUE_A * res ^ (res & 0xFFFFFFFF0000) >> 16 + LIN_CONGRUE_C;
if (!Bt(&Fs->task_flags, TASKf_NONTIMER_RAND))
res ^= TSCGet;
Fs->rand_seed = res;
return res;
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}
U8 RandU8()
{//Random U8.
return RandInt & U8_MAX;
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}
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I16 RandI16()
{//Random I16.
I64 res = RandInt;
return res.i16[0];
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}
U16 RandU16()
{//Random U16.
return RandInt & U16_MAX;
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}
I32 RandI32()
{//Random I32.
I64 res = RandInt;
return res.i32[0];
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}
U32 RandU32()
{//Random U32.
return RandInt & U32_MAX;
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}
I64 RandI64()
{//Random I64.
return RandInt;
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}
U64 RandU64()
{//Random U64.
return RandInt;
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}
F64 Rand()
{//Random F64.
return (RandInt & 0x3FFFFFFFFFFFFFFF) / ToF64(0x4000000000000000);
}
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I64 Seed(I64 seed=0, CTask *task=NULL)
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{//Set $LK,"Rand",A="MN:Rand"$() seed. Zero for timer-based.
if (!task)
task = Fs;
if (seed)
{
LBts(&task->task_flags, TASKf_NONTIMER_RAND);
return task->rand_seed = seed;
}
else
{
LBtr(&task->task_flags, TASKf_NONTIMER_RAND);
return task->rand_seed ^= TSCGet;
}
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}